JemyM
Okay, now roll sanity.
- Joined
- October 26, 2006
- Messages
- 6,027
Call of Duty: Modern Warfare II
Finished the singleplayer game. Although incredibly short, I thought this was one of the least predictable first person shooters I ever played and the game provided quite a lot of awesome scenery that was just cool to watch.
Story
Modern Warfare II is a direct sequel to Call of Duty 4: Modern Warfare. The story continue 5 years after the first game, with the return of several characters from the first game. Like in the first game you change who you play from level to level, giving you different perspectives of the same conflict. I do not want to give any spoilers, because this is a game in which almost every level will surprise you. Some of these surprises are really brutal, prepare to get your emotions touched and not in a good way. I thought that the games unpredictability is one of it's strongest point, almost no levels look the same and there's also a variation between sneaking missions and straight combat missions.
Engine: Graphics & Sound
What can I say, there are few games that looks as good as this one and my only complaint about the sound is that radiochatter was difficult to comprehend. Perhaps it was meant to be. What amazed me is how fast the game ran, despite looking really good. I guess this is because it's optimized for XBox 360, which is now five year old hardrive, but also optimized for modern graphiccards. Only occasionally I got a framedrop but most of the time I must have had over 100 fps with my 4ghz 8800GTX/SLI. By comparison games like Fallout 3, S.T.A.L.K.E.R and other modern titles tend to lag a bit.
Gameplay
As a modern first person shooter MW2 does everything it should. It have tons of weapons, neat physics, smokegrenades that are actually useful etc.
If I have a beef with the game, it's that Modern Warfare 2 is a linear affair. Most of the time you simply follow directions. One could say that MW2 is a sequence of beautiful scenery, because at least it looks good. Yet, there is quite a lot of variation. The type of weapon you use really change what you can do. With some weapons it's no problem taking down a whole army, just rushing forth. Some weapons aren't accurate enough to hit or kill in one burst which makes them less predictable and thus need another strategy. Some missions are sneaking missions, others are sniping missions, others are "defend the area", others are straight on "shoot the tank" kind of deal. There are also some wild driving sequences, and a few surprises which I am not going to reveal here. Occasionally there's a bullettime sequence, usually when you breach a door, that slows down the time for a moment, giving you time to grasp the new room and shoot at the right target.
My other beef is the PC controls, because hold+prone doesn't register if you already use hold+crouch. This oversight is actually kinda nasty, because if you are crouching already and need to go to prone, you must first stand up and get shot. Minor issue but one that shouldn't be in a PC game.
Collectables
In CoD:MW2 you may search for intel, usually laptops hidden around the level. I say that chasing these is nothing more than a waste of your limited lifetime, at best you earn an achievement for doing so, nothing more.
Final Conclusion
Although short, it was great while it lasted. I look forward to play the next one. The end demands a sequel.
Finished the singleplayer game. Although incredibly short, I thought this was one of the least predictable first person shooters I ever played and the game provided quite a lot of awesome scenery that was just cool to watch.
Story
Modern Warfare II is a direct sequel to Call of Duty 4: Modern Warfare. The story continue 5 years after the first game, with the return of several characters from the first game. Like in the first game you change who you play from level to level, giving you different perspectives of the same conflict. I do not want to give any spoilers, because this is a game in which almost every level will surprise you. Some of these surprises are really brutal, prepare to get your emotions touched and not in a good way. I thought that the games unpredictability is one of it's strongest point, almost no levels look the same and there's also a variation between sneaking missions and straight combat missions.
Engine: Graphics & Sound
What can I say, there are few games that looks as good as this one and my only complaint about the sound is that radiochatter was difficult to comprehend. Perhaps it was meant to be. What amazed me is how fast the game ran, despite looking really good. I guess this is because it's optimized for XBox 360, which is now five year old hardrive, but also optimized for modern graphiccards. Only occasionally I got a framedrop but most of the time I must have had over 100 fps with my 4ghz 8800GTX/SLI. By comparison games like Fallout 3, S.T.A.L.K.E.R and other modern titles tend to lag a bit.
Gameplay
As a modern first person shooter MW2 does everything it should. It have tons of weapons, neat physics, smokegrenades that are actually useful etc.
If I have a beef with the game, it's that Modern Warfare 2 is a linear affair. Most of the time you simply follow directions. One could say that MW2 is a sequence of beautiful scenery, because at least it looks good. Yet, there is quite a lot of variation. The type of weapon you use really change what you can do. With some weapons it's no problem taking down a whole army, just rushing forth. Some weapons aren't accurate enough to hit or kill in one burst which makes them less predictable and thus need another strategy. Some missions are sneaking missions, others are sniping missions, others are "defend the area", others are straight on "shoot the tank" kind of deal. There are also some wild driving sequences, and a few surprises which I am not going to reveal here. Occasionally there's a bullettime sequence, usually when you breach a door, that slows down the time for a moment, giving you time to grasp the new room and shoot at the right target.
My other beef is the PC controls, because hold+prone doesn't register if you already use hold+crouch. This oversight is actually kinda nasty, because if you are crouching already and need to go to prone, you must first stand up and get shot. Minor issue but one that shouldn't be in a PC game.
Collectables
In CoD:MW2 you may search for intel, usually laptops hidden around the level. I say that chasing these is nothing more than a waste of your limited lifetime, at best you earn an achievement for doing so, nothing more.
Final Conclusion
Although short, it was great while it lasted. I look forward to play the next one. The end demands a sequel.
- Joined
- Oct 26, 2006
- Messages
- 6,027