Gothic Assassin Guild in G1/Mods

Altair

Ibn La Ahad
Joined
December 27, 2007
Messages
65
:p Ive been thinking about a mod where Quentin's bandits should be the 4 guild in g1: Assassin's Guild:)

Ill also love to see some daggers in gothic and the stealth kill abillity.

What do you think about a modern G1? With weapons like in Star-Wars?

What kind of abillitys/skills would you like to see in future Gothic mods?

Would you like a Gothic multiplayer mod ???
 
Joined
Dec 27, 2007
Messages
65
re-integrating Quentin's bandits sounds like a fun idea.

Gothic Star-Wars doesn't sound very good to me.

Abilitys/skills: Dual-wield, sneak up on animals, animal companion, mounts (shadowbeast, bloodhound).

I'd like to try multiplayer but I think it would be hard to create and mage would probably be to strong for warriors and rangers.
________
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Joined
Oct 21, 2006
Messages
42
Location
the Netherlands
A simple mod with modern weapons in Gothic probably wouldn't work out too great, but an actual Star Wars game based on Gothic's design philosophy would be brilliant.
 
Joined
Oct 18, 2006
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