RPGWatch Feture: Legend - Hand of God Developer Diary #8

Gorath

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Today Jan describes a typical work day at Master Creating. Normal office hours are something different. ;)
Here at Master Creating, a regular work day starts at 11 a.m. Before you start to complain about how your shift starts at 7, 8 or 9 o’clock… our shift usually ends around 23:00 – at the earliest! Believe me, 12 hours are a long time…
Link to the article .

More information.
 
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No need to delete your message. We appreciate to be informed about mistakes. We can only fix them if we know about them. :)
 
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No need to delete your message. We appreciate to be informed about mistakes. We can only fix them if we know about them. :)

Either you've gone crazy or or someone deleted a message.

I hope that 12 hour day talk wasn't to involk pitty. I would love to work for a dev studio, start work at 11, make games all day, and then end the day with a movie. Thats the life. If they bought cots and installed a shower they would save a lot on rent. And if the just got prostitutes they would save a lot on families. Thats the life: games, movies, and hookers and no rent.
 
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I spy with my little eye something that is grey and now without content. ;)


They´re in Hamburg. Reeperbahn, baby! :p
 
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Tell them they have a new intern on the way.
 
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