Unrest - Reason For Publisher

Couchpotato

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The Lead Developer of Unrest has a new post on the RPG Codex that explains the reasons behind the developer picking a publisher to help promote their game.

(Lead Developer of Unrest here) I'm going to level with you here - the reason we went with a publisher was:

1. My previous game, Will Fight for Food has been on Greenlight for 626 days. It's currently #81, so assuming it stays that way it will be Greenlit in 2 months from now. That's basically 2 full years to pass greenlight, and I was very nervous about Unrest facing a similar situation. Even if I performed 10 times better, it would be two months to get Greenlit and appear on Steam's store. As a team of 5, we don't have the funds to stay afloat that long (the last two months of development have been out of our own pockets already). I know Valve are opening the floodgates and everything, but I just can't take the risk knowing how Valve time works.

2. The publisher we chose will also simplify the process of getting on other stores, which otherwise would take a lot of emailing/negotiating and some have strange requirements like having a US address and phone (I live in India), or insisting you sell the game at a price they want. Some also require invoices be sent in a specific format, which can be a right pain and cause delay in payments for no good reason.

3. They'll also help out with PR, which in this crowded market can be very valuable. As a (mostly) unknown developer, I need all the PR help I can get.

4. I still own all IP, and their terms are reasonable for what they're offering. Maybe I'm once bitten, twice shy but my entire game-making-livelihood is at stake here so I hope you forgive me if I was a little too cautious
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I don't see why he should apologize for wanting his game to succeed and to make some money for himself at the same time. Having a publisher will also allow him to offer the game on multiple digital delivery platforms. Sounds like a win for everyone involved.
 
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He might have been accused of selling out...
 
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He was.
As is everyone who suddenly comes up with a publisher.
And sometimes, rightfully so.

But in this case, he has good reasons and if keeps the IP and control of the creative process, why not?
 
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