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SasqWatch
World of Piranha Bytes has released details on Piranha Bytes' post-Gothic project for Deep Silver, codenamed RPB. These come from a press conference at Leipzig with Mike Hoge and other Piranhas.
Yesterday, World of PB gave a summary in German and today, this post in English summarises the salient points:
More information.
Yesterday, World of PB gave a summary in German and today, this post in English summarises the salient points:
From the limited details so far, it sounds very much like a reimagining of the Gothic series.As stated yesterday, the game is set on a volcanic and «forbidden» island. All character animations will be made anew, the game will have dungeons, traps, secret doorways and riddles. The developers are known for maintaining close contact to their fanbase and took up some suggestions like increasing the effectiveness of certain weapons when fighting particular foes, like a hammer for golems. Instead of having a myriad of items in virtually indistinguishable variations, the game will concentrate on fewer but clearly recognisable weapons, armour sets and items.
The new game is again made for a single player and the PC. At the moment no other platform is in development. Whether the game will be made for DirectX9 oder DirectX10 is still undecided. The graphics engine will consist of some licensed components but most of it is being developed by Piranha Bytes itself.
More information.