Gothic 3 Gothic 3 tweaks?

Didnt even know it saved there (I keep my games in a different partition). Thanks, HiddenX.
 
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We´ll mirror the tool on RPGWatch.
 
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BlackHole is working on a "unified" version 1.1 - in which the language can be selected.
I keep you informed.
 
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Hey,

I was wondering if I could get some tips on how to configure G3 for my system... here are my stats:

Athlon XP 1800+ (1.6ghz)
1.2gb SDRAM (Not DDR)
30gb HDD (Master, Primary IDE)
160gb HDD (Slave, Primary IDE) [Both ATA 133 7200RPM]
*G3 is currently installed on the slave
Radeon x1600Pro 512mb AGP Video Card

It runs pretty sadly, especially in the first fight scene.
Thanks.
 
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Welcome Antonius !

Your processor is not fast enough for Gothic 3 (*) -
I would recommend Athlon 2400+ or faster.

Everything else is fine.

(*) your good graphics card is limited by this slow processor, too.
 
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That is pretty much what I thought...

I have my eyes on an ASROK socket 775 motherboard that supports both PCI-X and AGP 8X, so I may just splurge and get a Core2 Duo and a new board... would I be okay then you think? Then I would have:

Intel Core 2 Duo E6300 1.86 GHz, 2MB L2 Cache
2gb DDR2 RAM 4200
Plus the rest of my current rig.
 
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The above system is ideal for Gothic 3.

But keep in mind that the tweaks/tips in this thread will help to improve the performance of Gothic 3 even on high end machines.
 
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Could I suggest this thread get a sticky?
 
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increase this entry of ge3.ini from 400 to 800:

Render.ProcessingRangeFadeOutRange=800
 
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Could I suggest this thread get a sticky?

The thread will get more and more chaotic. You guys should really sort all the small pieces of info into the wiki.
 
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yep - but every system is different - before you try any ge3.ini tweak, make a backup of this file or comment the old line out like this:

;Render.ProcessingRangeFadeOutRange=400
Render.ProcessingRangeFadeOutRange=800
 
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yep - but every system is different - before you try any ge3.ini tweak, make a backup of this file or comment the old line out like this:

;Render.ProcessingRangeFadeOutRange=400
Render.ProcessingRangeFadeOutRange=800

Very important suggestion ... it costs *nothing* to do that, so always, ALWAYS do it - that way, just in case ...
 
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I have played around with alot of these tweaks, thanks all.

Ever Since the new update though my graphics have gona all wonky. When my game did load fine, it ran alot better. Now it wont load fine at all, even from new or saved.


AMD +3300 1.5gig Radeon x1600
 

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