Exactly how many levels are out there? I only got to level 4 btw, and there was a "boss" monster (I should probably say group) on every one, and while I admit to playing on the lowest difficulty setting I still find it pretty fun
In direct comparison to FastCrawl, FC has better graphics than MD, a game can be completed faster, has traps and secret areas and the like and so on, and rather larger dungeon levels. MD has more character classes, more diverse enemies from level to the next (it seems like FC was shuffling about a dozen different enemies and they get rather boring after a few games) and more character options i.e different attack skills. FC offered a melee attack for fighters with the optional rather less powerful ranged attack, mages got to choose between fire or ice single or multi target spell, clerics - apart from the healing and their warriour would-be ness I don't remember much, and rogues were not bad. Every character (did I mention you could "create" a party at the start of the game as opposed to FC where it was completely random, however I seem stuck with it for the rest of the game meaning no rescuing new party memebers) starts with a normal attack not costing mana (or whatever it was called in MD) and 2 skills that do cost mana. On every new level youy decend to you gain a character level and get to purchase a new skill ( there seem to be up to 8 for each character class) and you can switch them around as to what's available to best suit your playstile. (A tip - the Rogue's I forgot what it was called but it gives after the rogue's successful attack a random party member a second strike seems pretty useful) And in MD there are no supplies, which while a nice touch in FC were a bit of a nuissance/