Larian Studios - The Marketing Budget

Myrthos

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Swen "Lar" Vincke continues his articles on publishers with a short one about why developers should be carefull in discussing the marketing budget with examples of how that budget is sometimes spent.
It’s extremely hard to argue whether or not marketing costs are allowed. So make sure that they are capped, that there is a detailed plan that’s updated continuously (which requires your approval) and work with continuous reports, preferably monthly. If it sounds too much to ask, it’s not. It’s what publishers put in their contracts when dealing with one another, because they know how things work.
Otherwise you’ll encounter situations like - ”Sure I went to a casino, but it was with the editor in chief of magazine X. We want to be in magazine X, right ? And the guy indeed likes strippers. But you got the article right ? Nobody wanted to write about your game otherwise” might be one of the arguments you hear.
All I ever got was dinner and a sandwich (not at the same time)...
More information.
 
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Wow, he wrote this entire blog post in response to my comment last week? (Signed up as Guest867 on the Larian studios site.)

This was interesting reading and the photos were a nice touch.

I'm not as familiar with the gaming industry; however, I have some work experience on the marketing side for films, books and music. Regardless of whether we are talking about games, DVDs, CDs or books, I imagine there are some parallels among the sort of content acquisition deal involving large entertainment companies that must spend millions of dollars to bring a consumer home entertainment product to market.

Even in cases where you are negotiating a deal with a company that is seemingly in a much stronger bargaining position, it is not quite so difficult to get the publisher to agree to a cap on certain forms of marketing expenses. However, I imagine you have your work cut out for you if you hope to get some sort of right to approve the marketing expenses on a monthly basis.

All I ever got was dinner and a sandwich (not at the same time)…

Don't they realize you have the power to make or break their games? You are the Harry Knowles of RPGs, after all. They really ought to be bending over backwards to kiss up to you, Myrthos. Bring on the strippers! :p
 
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Maybe I should send Myrthos some cookies or something when it's time to get some Frayed Knights 2 coverage or something...
 
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Myrthos is Dutch. You could legally try to bribe him hash and hookers. ;)
 
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I was too late to offer some special cookies that would make him very happy and guarantee Frayed Knights 2 as a front page announcement for a month.
 
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As my wife checks out these forums as well and she likes cookies that would be possible. I think the hookers and hash bit is out of the question :(
 
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I have enjoyed reading Lars' blog since I discovered it from a topic and link on this site recently. I am not a developer, but I still find it interesting to see the view from another perspective. I enjoy Coyote's blog for the same reason.

I think agreeing on caps on costs are important to any negotiation, no matter what the industry. I wouldn't sign a blank check in any of my negotiations.
 
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I think that Lar is going to become known within the gaming business - simply because he writes down what everyone knows but doesn't dare to write down.
 
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