I'm so happy I backed this. Looks completely awesome. <3
Sadly this is what CDProjeckt's Cycberpunk game should be like. But it won't.
HELL NO
As much as I like isometric turn-based games, I desperately need an immersive, open 3D world. And CDProjeckt can definitely deliver on that!
They can? I hope they can, but there has been no evidence that they have in the past. I do hope so though.
The Witcher series has always been that way for me. And for quite a lot of other people as well
Well they were good games, not without their problems, but still good. Not open world at all though.
Yes, you are completely correct about the games not being open world. My bad!
It's just that when I played them, they were so immersive that the fact that I was playing in a closed off section of the world never crossed my mind. At the time of playing the first Witcher, I was thinking If CDProjekt were to make a truly open world game (which of course now they are!), it would be mind-blowing
Hey, I'm an optimist!
Anyway, I'd rather not derail the thread. This is about Shadowrun Returns. And I can't wait to hear more about it. The gameplay video is just fantastic. Hopefully the game won't be too short.
The problem is that you have this reversed. It's being developed for the PC with a port to the tablet. From what I've seen I don't see any "limitations" whatsoever, you have an isometric TB RPG that looks like the original Fallout or Jagged Alliance 2. Don't see any supposed limitations whatsoever.
However, if they intend to port it for tablets - they're probably developing the PC version with the portability in mind as there's no reason to go with tablet except for opportunism, which means they don't want to give the tablet version a low priority - and we'll end up with the same limitations. Whether that will hurt the game itself - that remains to be seen, but I'd say the chances are extremely high. There's only so much you can do with a tablet game - and unless you want to give yourself a major headache - you're not going to develop two completely different games at once.
As for the game itself, I'm not a fan of the character art style - and I especially don't like the glow around them. Not sure if that's something that's likely to change - but I've seen nothing from the game that really appeals to me, so far. That's why I haven't been following it. It might turn out to be a pleasant surprise.
You're describing exactly what Unity's great strength is: portability. I wouldn't be fussed about it. Performance and engine won't be a problem. Art style is what it is. That they'll port the game later tells me the UI will be PC centric and *then* they'll do a mobile adaptation. Maybe creating a few software hooks for when it comes time, but that would likely be it.
I dunno. That's been the 80's punk style Shadowrun had since the first PnP was published by FASA. It's a very "Total Recall-esque" world. Maybe the setting itself doesn't appeal to you.
Looks quite similar to Wasteland 2. I'll probably play both, but W2 looks quite a bit better IMOP, at least in a comparison of the vids they've shown so far.