The Broken Hourglass - Point-Buy Strategies @ Official Site

Dhruin

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Planewalker sent over a note on their latest update for The Broken Hourglass. This week, they look at point-buying during character creation. Here is the blurb:
The third week of the month brings a new look at the rules and mechanics of the upcoming RPG The Broken Hourglass. This time around, the rules department offers a column on devising strategies for spending experience points most effectively--with four primary attributes, dozens of secondary abilities and special skill-boosting traits to choose from, the decision isn't easy. Read up on the emerging strategies.
More information.
 
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They are really putting a lot of thought into this game. This system for point allocation and skills focus looks very versatile. I like the idea that you have options and that nothing seems forced on you.
If you are not into agonizing over your level ups, you can choose a level path and not focus on micromanagement. If you prefer to have the input into a lot of specialized skills and feats(traits) it's there. And they're not neglecting the building of a very detailed world to do it all in. I'm looking forward to this game.

Wish there were some new screenshots, though. :)
 
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