holeraw
V.G.A.
- Joined
- September 18, 2009
- Messages
- 693
I don't get it.
I felt that both Dragon Age's and Alpha Protocol's gameplay was about killing (or getting past) the exact same generic enemies the exact same way over and over again until you reached the end. Maybe it's because I haven't played NWN in ages, but I think I remember that at least it had a lot more variety, more challenge and far more exciting character development (and no f*ing irrelevant minigames).
I felt that both Dragon Age's and Alpha Protocol's gameplay was about killing (or getting past) the exact same generic enemies the exact same way over and over again until you reached the end. Maybe it's because I haven't played NWN in ages, but I think I remember that at least it had a lot more variety, more challenge and far more exciting character development (and no f*ing irrelevant minigames).
- Joined
- Sep 18, 2009
- Messages
- 693