I didn't play a lot of Mount and Blade. In fact, I played very little of it. The game appears to be too strategy oriented for my taste. But I think I understand what you mean, and probably the fact that the game is more strategy than role playing explains why it isn't so player centered as most RPGs. The world has to revolve a lot more around other things besides the character and player options. But I guess the same could be done in a RPG…
Mount&Blade is a literal sandbox with strategy elements. It have no story and the game doesn't care what you, the player, is doing in it. You can decide to to anything the games allows. M&B2 actually have some mods that increase what you can do as well, like being the member of an NPC army. Note that you don't control the army, you fallow it around and when they get in combat you get to do something.
Also, you don't really need an army of your own. I soloed team of 30+ enemies. Just learn how to use the couched lance...
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