Greetings Watchers, Bard's Tale fans and casual readers alike.
In light of the recent fantastic announcement that Bard's Tale IV is to be made by Brian Fargo and Co. @ InXile, I decided to post something of a condensed historical reflection of my time playing this great ol' trilogy. I also posted this in an edited form to another forum that I'm a member of, Lemon64 some time ago.
Originally I was inspired somewhat by Aubrielle's feature piece on Baldur's Gate to do something similar, yet as I began to edit more material, gradually found that I wanted to focus more on personal experience rather than look to the world at large or attempt any kind of contextual analysis.
Hence, my own experience of completing the Bard's Tale Trilogy can be condensed in a timeline thusly:
1989:
I obtain Bard's Tale III from a friend in Primary School for the Commodore 64 in grade 5. I remember being so enthralled by the introduction https://www.youtube.com/watch?v=3RA4c-xwt0A and spent much time designing my party, trying to get the balance of races and classes right. It was all so captivating, from the music to the story-telling poetry and the atmosphere of the world. I start with a newly made party, scoffing at the default Interplayers party. I barely make it past level two in the catacombs after a few months of slugging it out and give up for a long time! Moved on to Curse of the Azure Bonds instead….
Early 1993:
I meet a new friend who loves the series, which invigorates my interest in all tales Bardic. He gives me original disks for Bard's Tale II: The Destiny Knight to keep, which I start to play. I get a fair way through the initial starter dungeon, loving the early development survival phase, yet by about two months, get bogged down in the mysteriousness of it all. Moved on to Champions of Krynn instead…
Late '93:
I become nostalgic and get out Bard's Tale III again. Play with my old party, making a slight adjustment by nicking Greenbolt from the Interplayers. I play obsessively until I conquered Brilhasti Ap Tarj and his Unterbrae and finally are ready for chronomancy. Me and my mate Shane help each other with the puzzles and dungeons resulting from each of the dimensions. I remember calling him nearly every night for a week to share my latest discoveries. I complete one dimension after the other in a daze of c64 gaming, causing much anger from my mother. ("Get off that berlooody 'puter!") Arboria, Gelidia, Lucencia…I get slightly stuck on Tarmitia and wait for my mate to catch up. With his help, I finally make it into Malefia. Become overwhelmed at the huge dungeon which faces me. Suddenly stop playing….!
1994:
I learn my mate is moving to another school. He gives me his original Bard's Tale I disks as a quasi-farewell gesture. (Thanks Shane!) I begin playing it seriously with a new party, making my own map of Skara Brae and several of the early dungeons. By the Summer of 95, have all but conquered it up to Kylearan's Tower. Because of the slow difficult nature of this dungeon though, it was very tough for me.
I remember my party being stuck in the stasis chamber and turning the C64 off in a fit of rage, and not touching the game for ages. I later on stumble across the clue book for BT III which made me start to explore Malefia in detail, aswell….
1997:
First year of uni and I meet another Bard's Tale fan who helps reignite the bardic call to adventure again. We make a pact between us to 'complete the bard's tale trilogy'. It becomes a friendly competition. By the end of the year, he was leading easily, having handily dispatched Mangar. I followed suit after finally getting past Kylearan's tower and eventually beating the illustrious Mangar as well. That was an immense feeling of satisfaction. And so we both moved on to Bard's Tale II.
1998:
I transferred half of my party that won Bard's Tale I into the Destiny Knight and mixed it with my semi-old experienced party from way back in 93.
It was a good mix and despite the dire complex obscurities of the dreaded death snares, with the assistance of my mate's great maps (mine were often too illegible and cryptic (i.e messy)!) I scraped through the game. I remember long bouts of playing listening to Queen and Black Sabbath's early albums on vinyl as background music. But, my mate beat me again by a good few weeks or so! Thus, it was back to Bard's Tale III I went….
1999 - 2000:
I didn't transfer any characters from BT II-III, choosing to use my original party that I'd played with all those years ago. I had somewhat of a head start on my friend, since he had never played it as much as I had previously. The sense of accomplishment of finishing Bard's Tale III has me at a loss for words. I'd finally discovered why the Thief was so fateful. It was a life-altering, exhausting RPG experience as far as games go, on a par with some of the great Ultima's, which I only got to play much later on.
Finishing the Thief of Fate with a self-made party can be done without transferring, it just takes more dedication, random encounters, wandering the Unterbrae, repeatedly killing Brilhasti. I did it, even though it took me so long to do so. Obviously an already potent party made from the previous games can head all the more faster towards the initial goal of creating a chronomancer…
Ahh, the Rhyme of Duotime calls me even now! https://www.youtube.com/watch?v=gff7Q5R7nvM
To conclude, here are a few choice quotes from the Bard's Tale IV petition:
- An Odyssey of Homeric proportions! - Paul
- With updated graphics, but a similar interface, this would certainly fill a void in modern gaming. Let the tale continue! - Paul
- No game since Bard's Tale II has had me so enraptured in its clever mix of action, cunning, and intrigue. - Adam.
Long live the greatest RPG that spurred computer gaming and imagination. Wizardry showed us the path, but Bard's Tale painted the scenery. The Bard's song soothes the soul, cultivates camaraderie, and animates the adventure. - Kirk
The dungeon crawling, the fun mapping, the wonderment of whether my party was strong enough for the next dungeon, the odd clues, the almost ethereal magic mouths and riddles. I want more! - Rob
- I'm still in the tavern drinking, over-tipping the bartender, tripping over the barmaid, and praying for more adventures…. - Rich
As in my review for FelipePepe, I'd just like to extend my thoughts to my good ol' adventuring buddy Shane McConnell, who I have not seen or spoken to now for at least 12 years. Hopefully all is well in his little bardic kingdom and that we'll get to raise a tankard in person again one day.
So what can you recall of your own first moments playing Bard's Tale? What format did you play it on? Feel free to add your own story to the mix.
Cheers,
Pessimeister
In light of the recent fantastic announcement that Bard's Tale IV is to be made by Brian Fargo and Co. @ InXile, I decided to post something of a condensed historical reflection of my time playing this great ol' trilogy. I also posted this in an edited form to another forum that I'm a member of, Lemon64 some time ago.
Originally I was inspired somewhat by Aubrielle's feature piece on Baldur's Gate to do something similar, yet as I began to edit more material, gradually found that I wanted to focus more on personal experience rather than look to the world at large or attempt any kind of contextual analysis.
Hence, my own experience of completing the Bard's Tale Trilogy can be condensed in a timeline thusly:
1989:
I obtain Bard's Tale III from a friend in Primary School for the Commodore 64 in grade 5. I remember being so enthralled by the introduction https://www.youtube.com/watch?v=3RA4c-xwt0A and spent much time designing my party, trying to get the balance of races and classes right. It was all so captivating, from the music to the story-telling poetry and the atmosphere of the world. I start with a newly made party, scoffing at the default Interplayers party. I barely make it past level two in the catacombs after a few months of slugging it out and give up for a long time! Moved on to Curse of the Azure Bonds instead….
Early 1993:
I meet a new friend who loves the series, which invigorates my interest in all tales Bardic. He gives me original disks for Bard's Tale II: The Destiny Knight to keep, which I start to play. I get a fair way through the initial starter dungeon, loving the early development survival phase, yet by about two months, get bogged down in the mysteriousness of it all. Moved on to Champions of Krynn instead…
Late '93:
I become nostalgic and get out Bard's Tale III again. Play with my old party, making a slight adjustment by nicking Greenbolt from the Interplayers. I play obsessively until I conquered Brilhasti Ap Tarj and his Unterbrae and finally are ready for chronomancy. Me and my mate Shane help each other with the puzzles and dungeons resulting from each of the dimensions. I remember calling him nearly every night for a week to share my latest discoveries. I complete one dimension after the other in a daze of c64 gaming, causing much anger from my mother. ("Get off that berlooody 'puter!") Arboria, Gelidia, Lucencia…I get slightly stuck on Tarmitia and wait for my mate to catch up. With his help, I finally make it into Malefia. Become overwhelmed at the huge dungeon which faces me. Suddenly stop playing….!
1994:
I learn my mate is moving to another school. He gives me his original Bard's Tale I disks as a quasi-farewell gesture. (Thanks Shane!) I begin playing it seriously with a new party, making my own map of Skara Brae and several of the early dungeons. By the Summer of 95, have all but conquered it up to Kylearan's Tower. Because of the slow difficult nature of this dungeon though, it was very tough for me.
I remember my party being stuck in the stasis chamber and turning the C64 off in a fit of rage, and not touching the game for ages. I later on stumble across the clue book for BT III which made me start to explore Malefia in detail, aswell….
1997:
First year of uni and I meet another Bard's Tale fan who helps reignite the bardic call to adventure again. We make a pact between us to 'complete the bard's tale trilogy'. It becomes a friendly competition. By the end of the year, he was leading easily, having handily dispatched Mangar. I followed suit after finally getting past Kylearan's tower and eventually beating the illustrious Mangar as well. That was an immense feeling of satisfaction. And so we both moved on to Bard's Tale II.
1998:
I transferred half of my party that won Bard's Tale I into the Destiny Knight and mixed it with my semi-old experienced party from way back in 93.
It was a good mix and despite the dire complex obscurities of the dreaded death snares, with the assistance of my mate's great maps (mine were often too illegible and cryptic (i.e messy)!) I scraped through the game. I remember long bouts of playing listening to Queen and Black Sabbath's early albums on vinyl as background music. But, my mate beat me again by a good few weeks or so! Thus, it was back to Bard's Tale III I went….
1999 - 2000:
I didn't transfer any characters from BT II-III, choosing to use my original party that I'd played with all those years ago. I had somewhat of a head start on my friend, since he had never played it as much as I had previously. The sense of accomplishment of finishing Bard's Tale III has me at a loss for words. I'd finally discovered why the Thief was so fateful. It was a life-altering, exhausting RPG experience as far as games go, on a par with some of the great Ultima's, which I only got to play much later on.
Finishing the Thief of Fate with a self-made party can be done without transferring, it just takes more dedication, random encounters, wandering the Unterbrae, repeatedly killing Brilhasti. I did it, even though it took me so long to do so. Obviously an already potent party made from the previous games can head all the more faster towards the initial goal of creating a chronomancer…
Ahh, the Rhyme of Duotime calls me even now! https://www.youtube.com/watch?v=gff7Q5R7nvM
To conclude, here are a few choice quotes from the Bard's Tale IV petition:
- An Odyssey of Homeric proportions! - Paul
- With updated graphics, but a similar interface, this would certainly fill a void in modern gaming. Let the tale continue! - Paul
- No game since Bard's Tale II has had me so enraptured in its clever mix of action, cunning, and intrigue. - Adam.
Long live the greatest RPG that spurred computer gaming and imagination. Wizardry showed us the path, but Bard's Tale painted the scenery. The Bard's song soothes the soul, cultivates camaraderie, and animates the adventure. - Kirk
The dungeon crawling, the fun mapping, the wonderment of whether my party was strong enough for the next dungeon, the odd clues, the almost ethereal magic mouths and riddles. I want more! - Rob
- I'm still in the tavern drinking, over-tipping the bartender, tripping over the barmaid, and praying for more adventures…. - Rich
As in my review for FelipePepe, I'd just like to extend my thoughts to my good ol' adventuring buddy Shane McConnell, who I have not seen or spoken to now for at least 12 years. Hopefully all is well in his little bardic kingdom and that we'll get to raise a tankard in person again one day.
So what can you recall of your own first moments playing Bard's Tale? What format did you play it on? Feel free to add your own story to the mix.
Cheers,
Pessimeister