http://www.economist.com/news/scien...r-play-games-better-it-teach-itself-computers
I think it's quite interesting what you can do nowadays. It would be great if they start using this type of programming in games, where the NPCs react to you differently based on your actions (in a non-scripted) fashion.
The work—presented in Nature—is more than just a bit of fun. It demonstrates the power of modern “machine learning” techniques, which allow machines to figure things out for themselves. The computer was not given any information about the rules of the games. Instead, like a human, it inferred how to play by watching the screen and the score, figuring out concepts like “alien” and “power up” for itself.
I think it's quite interesting what you can do nowadays. It would be great if they start using this type of programming in games, where the NPCs react to you differently based on your actions (in a non-scripted) fashion.