Gas Powered Games - Chris Taylor Interview @ CVG

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
Gas Powered Games' Chris Taylor has joined Warren Spector (and others) with a PC State of Play interview at CVG. Here's a sample:
In what areas do you think the PC gaming scene needs to develop, and as a developer what efforts are you making to move it in that direction?

Chris Taylor: That clear challenge for the PC (and honestly, for all platforms) is to come up with new and compelling designs which takes players to someplace new. We can't just keep making the same old games with incremental improvements in the graphics. It's back to evolution vs. revolution, and we are either a) on the brink of a revolution, or b) need to start one. As a developer we "chip away" on this challenge each time we develop a game. Our strategy is to develop something that is both exciting to the "gamer" and that also has financial viability to it on the business side. This is an ongoing challenge, but a challenge we are up to and are working to solve.
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Seems like a lot of hype for M$ to me, rather than a serious interview!!
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
The interview dedicate$ all of two question$ to Micro$ukkz-related topic$: one to DirectX 10, one to Game$ for Winbl0wz. Chri$ think$ highly of both initiative$. The interviewer $eem$ to like DirectX. I appreciate the $ocial role that the$e exaggerated di$play$ of cynici$m play on thi$ $ite, but they do get tiring after a while.
 
Last edited:
Joined
Oct 19, 2006
Messages
321
I have to agree that the interview read like something out of a PR-101 manual.

But unlike Abbaon, I am quite hopeful that Microsoft's 'Games for Windows' will succeed. I'm not a big fan of Microsoft's bully-tatics in the business world. But if there's one company that can market the PC as a 'branded' gaming platform, it's Microsoft. And the PC gaming industry could really benefit from the PC becoming a 'branded' platform.
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
I didn't actually read the interview, but the way I see it is the quicker AAA PC gaming dies, the better off I am with more indie rpgs being made. There is definitely a correlation between the amount of indie rpg and TBS games being made now that "rpg"s suck, compared to when they didn't. And the indie games look like they don't suck. Sorry AAA "rpg" fans, but I'm out for number one. I'm sure Gothic 4, DS 3, and ES 5 will kick some ass on the PS4 and xbox120000.89
 
Joined
Oct 18, 2006
Messages
474
We can't just keep making the same old games with incremental improvements in the graphics.

Um, is this not the guy who made Dungeon Siege?
 
Joined
Nov 28, 2006
Messages
339
Yep, sure is!! That puts the whole thing in perspective, doesn't it!! :)
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
But unlike Abbaon, I am quite hopeful that Microsoft's 'Games for Windows' will succeed.
Lord, grant that I may not so much seek to be understood as to understand.
 
Joined
Oct 19, 2006
Messages
321
I don't like the way every developer and publisher seem to say 'ehm, we 'are trying something new' every time they release a game. It is nice to see devs. etc. introduce
something new, if it has something to do with the way games are controlled or supports
the interface or helps the story along.

But this -'new for the sake of newness' things, I don't really like nor do I understand why it has to be that way. To the players, it matters most that the game is solid and stable, and you're able to do what the devs. said you're can do in the game.
 
Joined
Oct 18, 2006
Messages
2,147
Location
Denmark, Europe
Gas Powered Games's Dungeon Siege series is one of the most derivative franchises in all of gaming. This guy really has no business claiming that PC gaming needs to go to new places and that we need new experiences instead of just churning out the old ones with revised graphics.

I'm extremely cynical about this Games for Windows business. I haven't seen anything substantive come out of it yet. Microsoft is still pushing the X-Box 360 over the PC. I heard about this Games for Windows initiative during E3 this year. It was maybe 2 weeks later that I heard Peter Moore on a podcast bragging about how great it was that you could play real time strategy games on an X-Box 360 and therefore, you don't need a PC to do it anymore. Microsoft has nearly killed PC gaming with the X-Box.

When Vista launches, the only notable "launch title" for it will be Halo 2, a 2+ year old port from horribly outdated hardware that's over five years old now. If Vista were a gaming console, it would have the worst launch library in the history of consoles.
 
Joined
Oct 18, 2006
Messages
622
I'm extremely cynical about this Games for Windows business. I haven't seen anything substantive come out of it yet.

I've only been aware of the initiative for about 3 months or so. I'm not sure exactly when the initiative was introduced to the retail outlets but it's a safe bet it's been less than a year. So it really hasn't been enough time yet to be able to judge if it has been effective or not... I think to be able to judge its effectivness will take at least 2 to 3 full years given the scope of the effor.
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
Lord, grant that I may not so much seek to be understood as to understand.

I apologize if I misunderstood your comment. Typically the $ being used to replace the letter 'S' when referring to Microsoft means that the person really doesn't like Microsoft all that much. And you used a lot of $ symbols... so I took your post in the most cynical way. Regardless, I didn't find your opinion in poor taste nor did I intend to disparage you.
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
Well ... what the heck *other* hope do we have?!?!

As far as any effort to 'brand' the PC there is no other hope. On the flip side, the PC has succeeded nearly 3 decades without being branded.

Clearly, Microsoft believes that the continued viability of PC gaming requires that the PC be branded... but it's possible they could be wrong. In my experience, most pundits that predict this or that about the PC gaming industry miss their mark.

Still, I think it would be a big plus for PC gaming to operate under some kind of branded identity that makes a PC game as recognizable, from a marketing perspective, to a console game.

If nothing else, the smaller, consistently sized PC gaming boxes of the last few years sure make organizing my collection of PC games a heck of a lot easier.
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
Gas Powered Games's Dungeon Siege series is one of the most derivative franchises in all of gaming.

I was thinking the exact same thing. I thought the next interview would be with Sadaam Hussein and his comments regarding his policies during his dictatorship that promoted human rights *rollseyes*
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
Typically the $ being used to replace the letter 'S' when referring to Microsoft means that the person really doesn't like Microsoft all that much. And you used a lot of $ symbols... so I took your post in the most cynical way.
It was an allergic reaction to Corwin's use of "M$".
 
Joined
Oct 19, 2006
Messages
321
You can get an innoculation for that!! :)
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
Taylor, who is responsible for DS, is talking about the future of pc gaming? What a retarded gaming website! This guy is exactly what the problem with pc rpg in general.

But if there's one company that can market the PC as a 'branded' gaming platform, it's Microsoft. And the PC gaming industry could really benefit from the PC becoming a 'branded' platform.

Are you shitting me? Your 'so-called' pc brand will be nothing more than console-pc combined monstrosity.
 
Joined
Oct 18, 2006
Messages
27
Taylor, who is responsible for DS, is talking about the future of pc gaming? What a retarded gaming website! This guy is exactly what the problem with pc rpg in general.
Wouldn't that make him the ideal spokesman for the future of PC gaming? Assuming things remain as dreadful as they are, as I'm sure you expect them to.
 
Joined
Oct 19, 2006
Messages
321
Could someone please remind me what was the last quality game GPG has developed, because I can't recall.
 
Joined
Nov 11, 2006
Messages
257
Back
Top Bottom