Risen - Sounds & Music Interview

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
The popular Kai Rosenkranz steps up at the Risen blog for an interview on the sound and music:
How do you design the sound effects for fantasy creatures nobody has ever heard before? A gnome picking his nose, or a roaring ashbeast, for example?
In most cases I use sounds from different animals and mix them together. An ashbeast, for instance, is a mixture of gorilla, lion, bear and walrus, with a little hint of buffalo. Of course, the sounds have to be altered and edited in order to match. However, for some species I had to record my own material. Various layers of human grunting and snarling have made it into the creature sounds for Risen. Some humanoid species have been given their own "voices" in the recording studio.
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Solo instruments such as the acoustic guitar, various flutes and a solo trumpet play an important role, as they express the solitude of the nameless hero (in most parts of the game) and follow him on his emotional journey.

Yesss...

Oh, check out those two pieces of music there!
 
Joined
Dec 24, 2006
Messages
485
Location
Milky Way
ok thats it. iam gonna preorder this game. DAMN this music gives me little bumps on my arms....
coming : International release date 2009-10-02 officially confirmed
 
Joined
Jan 8, 2009
Messages
1,747
Location
The Netherlands
Very nice.

Typically Kairo nice really... And I really like the new main theme too.
 
Joined
Oct 18, 2006
Messages
1,734
Yet another addition to my iPod ...
 
Joined
Oct 18, 2006
Messages
14,930
Back
Top Bottom