The Totally NEW Team Corwin Thread

Joined
Nov 5, 2006
Messages
21,908
Location
Old Europe
Gaining XP in other destinies for fate points is fortunately not mandatory. So if you feel strong enough just being in Draconic without twists then you remain there.

People gain XP in different epic destinies because they want to get twists to become a little bit more powerful when they go back to their main destiny.

So you can look at this the other way. Which destiny abilities from OTHER destinies than draconic would you like to have on your wizard.

I'm sure you get some from you could like.

Magister examples:
Tier 1: Impregnable mind. +6 concentration and not an automatic fail if you roll a 1 on a will save.
Tier 2: Spell scholl specialist. +3 to DC to chosen school
Tier 3: Piercing spellcraft. +3 to spell penetration to chosen school

Shiradi Champion example:
Tier 1: Healing spring. Nearby allies get 1d100 healing every 20 seconds for 5 minutes

Fury of the Wild example:
Tier 1: Fast healing. You get 6d20 hp every minute using positive energy

Exalted Angel example:
Tier 1: Endless faith. Spell point pool increased by 10%

Unyielding Sentinel example:
Tier 1: Brace for impact: +40% fortification, +2 to all saves

Tier 1 from all destinies +1 to one stat.

So I think you have many reasons to farm epic destinies. It's NOT for becoming stronger in the alternate destinies, but for becoming stronger in your main destiny.
 
Joined
Oct 18, 2006
Messages
1,169
Location
Oslo, Norway
Can you untwist a choice later if you wish?
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
You can swap twists at the Fatespinners, though IIRC ViPs can do so anywhere, and an ability in Fate Signer (too many Fates!) gives you the ability at shrines I think. I may be wrong. You'll usually do quite a bit of swapping as you gain new, useful abilities, and change destinies.

You can reset your fate points at the Fatespinners as well. This allows you to re-buy the slots and upgrade them to higher tiers.

It's usually beneficial to have a couple of low level twists, which are often quite good, until you can afford to get a strong high level one for your class. Though some of them like Brace for Impact are so good, that they challenge even the highest level twistable abilities for a slot.
 
Joined
Jun 28, 2007
Messages
2,742
Location
In the Middle of Nowhere
I'm currently making a WF artificer build. Comments please? He's supposed to be ranged artificer using a crossbow who can back up with spells like blade barrier.

I found a build on the DDO forum that I followed to 90%. However, this build only showed the enhancements he picked, but not when. So please tell if I should take key enhancements earlier and which I can delay.

One change I made to his build was to go for healer's friend 3.

Can I use any docents with this build (won't bump to mithril or adamantine due to arcane spell failure)? E. g. can I give him my quorforged docent at level 18?

I guess I can buy scrolls from the auction house or receive scrolls from you (guild chest)? So it's important to know which spells to pick that I can't expect to find in scrolls.

Which rune arm weapons and other artificer equipment should I be looking out for in the first levels?

My build doesn't have evasion due to being a pure artificer? Is there any gear giving evasion as a bonus feat?

Code:
[u][b]Character Plan by DDO Character Planner Version 03.14.02[/b][/u]
[url=http://www.rjcyberware.com/DDO]DDO Character Planner Home Page[/url]

[B][U]Pitrelon Garand[/U][/B]
Level 20 True Neutral Warforged Male
(20 Artificer) 
Hit Points: 322
Spell Points: 1186 
BAB: 15\15\20\25\25
Fortitude: 12
Reflex: 11
Will: 12

[B]                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
[U](32 Point)[/U]       [U](Level 1)[/U]             [U](Level 20)[/U][/B]
[COLOR=navy]Strength              8                    12
Dexterity            16                    21
Constitution         16                    22
Intelligence         18                    29
Wisdom                6                    10
Charisma              6                    10[/COLOR]

[B][U]Tomes Used[/U][/B]
[COLOR=navy]+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
[/COLOR]
[B]                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
[U]Skills[/U]           [U](Level 1)[/U]            [U](Level 20)[/U][/B]
[COLOR=navy]Balance               3                    17
Bluff                -2                     1
Concentration         7                    30
Diplomacy            -2                     1
Disable Device        8                    33
Haggle                2                    24
Heal                 -2                     1
Hide                  3                     6
Intimidate           -2                     1
Jump                 -1                    13
Listen               -2                     1
Move Silently         3                     6
Open Lock             7                    29
Perform              n/a                    n/a
Repair                8                    33
Search                8                    33
Spot                  2                    24
Swim                 -1                     2
Tumble                n/a                   n/a
Use Magic Device      2                    26
[/COLOR]
[B][U]Level 1 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+4)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Augment Summoning[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Conjure Bolts[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Enchant Armor[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Enchant Weapons[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Master's Touch[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Shield of Faith[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Static Shock[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Damage Boost I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Crossbow Damage I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Healer's Friend I[/COLOR]


[B][U]Level 2 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (1): [/COLOR][COLOR=navy]Grease[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Intelligence I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Inscribed Armor I[/COLOR]


[B][U]Level 3 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Point Blank Shot[/COLOR]
[COLOR=limegreen]Spell (2): [/COLOR][COLOR=navy]Insightful Strikes[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Skill Boost I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Improved Rune Arm Use I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Constitution I[/COLOR]


[B][U]Level 4 (Artificer)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]INT[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Artificer Bonus) Precise Shot[/COLOR]
[COLOR=limegreen]Spell (2): [/COLOR][COLOR=navy]Elemental Weapons[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Crossbow Attack I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Rune Arm Overcharge I[/COLOR]


[B][U]Level 5 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (2): [/COLOR][COLOR=navy]Toughen Construct[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Damage Boost II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Healer's Friend II[/COLOR]


[B][U]Level 6 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Toughness[/COLOR]
[COLOR=limegreen]Spell (3): [/COLOR][COLOR=navy]Insightful Damage[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Battle Engineer I[/COLOR]


[B][U]Level 7 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (3): [/COLOR][COLOR=navy]Stoneskin[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Racial Toughness I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Racial Toughness II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Wand and Scroll Mastery I[/COLOR]


[B][U]Level 8 (Artificer)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]INT[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Artificer Bonus) Rapid Shot[/COLOR]
[COLOR=limegreen]Spell (3): [/COLOR][COLOR=navy]Blast Rod[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Crossbow Damage II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Improved Rune Arm Use II[/COLOR]


[B][U]Level 9 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Spell Focus: Evocation[/COLOR]
[COLOR=limegreen]Spell (4): [/COLOR][COLOR=navy]Armor of Speed[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Constitution II[/COLOR]


[B][U]Level 10 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (4): [/COLOR][COLOR=navy]Thundering Armor[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Intelligence II[/COLOR]


[B][U]Level 11 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (4): [/COLOR][COLOR=navy]Lightning Motes[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Warforged Healer's Friend III[/COLOR]


[B][U]Level 12 (Artificer)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]INT[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Greater Spell Focus: Evocation[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Artificer Bonus) Improved Critical: Ranged Weapons[/COLOR]
[COLOR=limegreen]Spell (5): [/COLOR][COLOR=navy]Prismatic Stike[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Racial Toughness III[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Kinetic Spellcasting I[/COLOR]


[B][U]Level 13 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (5): [/COLOR][COLOR=navy]Tenser's Transformation[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Improved Rune Arm Use III[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation III[/COLOR]


[B][U]Level 14 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (5): [/COLOR][COLOR=navy]Radiant Forcefield[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Improved Rune Arm Use IV[/COLOR]


[B][U]Level 15 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Improved Precise Shot[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Blade Barrier[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Deadly Kinetics I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation IV[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation V[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation VI[/COLOR]


[B][U]Level 16 (Artificer)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]INT[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Artificer Bonus) Maximize Spell[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Tactical Detonation[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Rune Arm Overcharge II[/COLOR]


[B][U]Level 17 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+0.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1.5)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Deadly Weapons[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Use Magic Device I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Force Manipulation VII[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Wand and Scroll Mastery II[/COLOR]


[B][U]Level 18 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+2)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Empower Spell[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Globe of Invulnerability[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Use Magic Device II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Wand and Scroll Mastery III[/COLOR]


[B][U]Level 19 (Artificer)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Mass Repair Critical Damage[/COLOR]


[B][U]Level 20 (Artificer)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]DEX[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Disable Device (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Haggle (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+2)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Open Lock (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Repair (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Search (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Artificer Bonus) Quicken Spell[/COLOR]
[COLOR=limegreen]Spell (6): [/COLOR][COLOR=navy]Deconstruct[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Arcane Empowerment[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Artificer Intelligence III[/COLOR]
 
Joined
Oct 18, 2006
Messages
1,169
Location
Oslo, Norway
Here is my updated link monk build:

Code:
[u][b]Character Plan by DDO Character Planner Version 03.14.02[/b][/u]
[url=http://www.rjcyberware.com/DDO]DDO Character Planner Home Page[/url]

[B][U]Petresus Circinus[/U][/B]
Level 20 Lawful Neutral Half-Orc Male
(20 Monk) 
Hit Points: 317
Spell Points: 0 
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 21

[B]                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
[U](32 Point)[/U]       [U](Level 1)[/U]             [U](Level 20)[/U][/B]
[COLOR=navy]Strength             16                    22
Dexterity            15                    19
Constitution         15                    19
Intelligence          6                    10
Wisdom               16                    29
Charisma              6                    10[/COLOR]

[B][U]Tomes Used[/U][/B]
[COLOR=navy]+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
[/COLOR]
[B]                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
[U]Skills[/U]           [U](Level 1)[/U]            [U](Level 20)[/U][/B]
[COLOR=navy]Balance               4                    23
Bluff                -2                     0
Concentration         6                    43
Diplomacy            -2                     0
Disable Device       n/a                    n/a
Haggle               -2                     0
Heal                  3                     9
Hide                  2                     4
Intimidate           -2                     0
Jump                  3                    14
Listen                3                     9
Move Silently         2                     4
Open Lock             n/a                   n/a
Perform              n/a                    n/a
Repair               -2                     0
Search               -2                     0
Spot                  3                    19
Swim                  3                     6
Tumble                n/a                   n/a
Use Magic Device     -1                     1
[/COLOR]
[B][U]Level 1 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+2)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+4)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Use Magic Device (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Toughness[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Monk Bonus) Two Weapon Fighting[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Orcish Fury I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Concentration I[/COLOR]


[B][U]Level 2 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Monk Bonus) Stunning Fist[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Way of the Patient Tortoise I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Void Strike I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Wisdom I[/COLOR]


[B][U]Level 3 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Monk Path) Path of Harmonious Balance: Fists of Light[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Power Attack[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Orcish Strength I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Improved Recovery I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Racial Toughness I[/COLOR]


[B][U]Level 4 (Monk)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]WIS[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Orcish Power Attack I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Concentration II[/COLOR]


[B][U]Level 5 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Orcish Fury II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Way of the Patient Tortoise II[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Balance I[/COLOR]


[B][U]Level 6 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Cleave[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Monk Bonus) Diehard[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Shintao Monk I[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Racial Toughness II[/COLOR]


[B][U]Level 7 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Adept of Wind[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Adept of Rock[/COLOR]


[B][U]Level 8 (Monk)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]WIS[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Adept of Flame[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Adept of Rain[/COLOR]


[B][U]Level 9 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Improved Two Weapon Fighting[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Orcish Strength II[/COLOR]


[B][U]Level 10 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Improved Recovery II[/COLOR]


[B][U]Level 11 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]


[B][U]Level 12 (Monk)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]WIS[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Jump (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Improved Critical: Bludgeoning Weapons[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Improved Recovery III[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Shintao Monk II[/COLOR]


[B][U]Level 13 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Wisdom II[/COLOR]


[B][U]Level 14 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Master of Stone[/COLOR]


[B][U]Level 15 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Greater Two Weapon Fighting[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Master of Bonfires[/COLOR]


[B][U]Level 16 (Monk)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]WIS[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Master of Thunder[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Master of the Sea[/COLOR]


[B][U]Level 17 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]


[B][U]Level 18 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+1)[/COLOR]
[COLOR=dodgerblue]Feat: [/COLOR][COLOR=navy](Selected) Stunning Blow[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Shintao Monk III[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Grandmaster of Oceans[/COLOR]


[B][U]Level 19 (Monk)[/U][/B]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+2)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Grandmaster of Mountains[/COLOR]


[B][U]Level 20 (Monk)[/U][/B]
[COLOR=orchid]Ability Raise: [/COLOR][COLOR=navy]WIS[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Balance (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Concentration (+1)[/COLOR]
[COLOR=peru]Skill: [/COLOR][COLOR=navy]Spot (+2)[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Monk Serenity[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Way of the Patient Tortoise III[/COLOR]
[COLOR=dimgray]Enhancement: [/COLOR][COLOR=navy]Improved Concentration III[/COLOR]
 
Joined
Oct 18, 2006
Messages
1,169
Location
Oslo, Norway
Docents don't have a armor 'type'. They won't bump you to heavy or medium armor. So you can use your Quorforged, or any other docent you have, without worry.

I never worry about when to take enhancements. You can always reset if you need to. I also went HF3 on mine, because there are times when you are on your back or something else happens and you can't heal yourself.

Build looks solid, standard WF Arty machine gunner. I am only curious as to how in the heck you are getting +4 tomes across the board.
 
Joined
Jun 28, 2007
Messages
2,742
Location
In the Middle of Nowhere
Nice to see you finally branching out. I think you'll enjoy your arty.

Only thing I see is quite a few APs spent on the rune arm boosts. While they get used occasionally, the active attacks on runearms just aren't worth the trouble. The passive boosts are worth having, but you're just not going to spend much time charging that thing up for the amount of damage it will do. You'll do more damage shooting your repeater (or dropping a turret / blade barrier) during that time. Not sure what you'd be better off investing in, but I'd look for something.
 
Joined
Oct 18, 2006
Messages
13,535
Location
Illinois, USA
Actually, I've been using mine more and more, at least with the 'bolt' type rune arms with some actual range. Doing in excess of 500 damage with a Glorious Obscenity in addition to repeater damage is nice.

It is situational though; against largely static bosses and in groups where you can safely stand away and blast, it's good. In a soloing or a more mobile fight, I think the slowdown would be a detriment instead.
 
Joined
Jun 28, 2007
Messages
2,742
Location
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Personally - and this is my purely personal opinion - I'd put at least 1-2 points into both tumble & swim.

A few points put into swim help - imho - a lot when your char is swimmig bith some bigger armor - but in the end, both Artificer & Monk don't use heavy armor that much.

I always put at least 1-2 points into tumble because I sometimes fall down. And tumble helps there, at least a little bit.

But again, that's my personal opinion, and I'm not at all an expert in these things !
 
Joined
Nov 5, 2006
Messages
21,908
Location
Old Europe
Being Warforged, he doesn't need to worry too much about swim. Save for one quest in the entire game, swim has no effect beyond making you a bit faster underwater.

Tumble is more useful, but I wouldn't invest in it save for having too many skill points and nothing to do with them.
 
Joined
Jun 28, 2007
Messages
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Location
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I don't like most of his level 4/5 spell choices; I didn't consider them very useful, but that is obviously a personal preference. Mine are mostly buff type spells rather than offensive ones. I like being able to cast all the weapon types for example. The rune arm is great for static fights, but a PAIN if you're on the move. Early on you will hardly have time to use it.
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
The rune arm is great for static fights, but a PAIN if you're on the move.

I agree to that; and that's why my Artificer always carried a low-level melee weapon and a shield with him, despite the malus.
 
Joined
Nov 5, 2006
Messages
21,908
Location
Old Europe
Big mess made of the Turbine new DDO forum.

Many players can't login to the forums now. They're asked to pick country and only Canada and USA are possible. Turbine has forgotten about the rest of the world.

Even players in America can get this problem, but they can login to myaccount to verify their account to login.

If you do that from the rest of the world you get: "No language type found" when trying to access Myaccount.

Turbine never stops to amaze me when it comes to messing up With every update the make. Last time it was the mess with billing where they didn't know that ZIP code in the rest of the world can use less than 5 letters. Don't Turbine let people outside USA test their updates first?

One bad thing about not being able to login to myaccount is that you can't even report bugs.
 
Joined
Oct 18, 2006
Messages
1,169
Location
Oslo, Norway
Not only that, but I wasn't even allowed to use my old name. So now you'll have to guess which posts are mine. On top of that, the new forums are much, much, much slower and more annoying to use.

DDO updated yesterday as well. So far the only change noted is two banners and some flowers in the marketplace, bridge in front of the bank. Minor update.

On my end, Mirys hit her 20th, and is now able to TR. I'm going to go over the build first though, and may decide differently by the time I'm done.
 
Joined
Jun 28, 2007
Messages
2,742
Location
In the Middle of Nowhere
Turbine has the standard US problem of believing that NA is the entire world!! After all, what is the baseball championship called? Yes, the WORLD Series, but no-one outside of NA plays in it!! How can you call yourself WORLD Champions UNLESS you play against the rest of the WORLD??!! Oh, guess that's just NA. It's interesting, that the truly international sports like Soccer, Cricket, and Rugby are not that popular in America. I wonder why???? :)
 
Joined
Aug 31, 2006
Messages
12,806
Location
Australia
I don't like most of his level 4/5 spell choices; I didn't consider them very useful, but that is obviously a personal preference. Mine are mostly buff type spells rather than offensive ones. I like being able to cast all the weapon types for example. The rune arm is great for static fights, but a PAIN if you're on the move. Early on you will hardly have time to use it.

I'm picking other spells than those mentioned. Those were what the template had selected. I try to buy the spells I can upfront so I pick those I can't easily buy.

E. g. I picked flame turret as my first level 3 spell.
 
Joined
Oct 18, 2006
Messages
1,169
Location
Oslo, Norway
Turbine announced long ago that they would stop translations for French & German versions of the game at one point - I guess that this newer "mess" is just a result from this policy !?

Quote from one angered player in the forums there :

Turbine, you really have a feeling for using Bank Holydays and prime market prime times for downtime!

May 1st in Europe is a Bank Holyday. 10.30 p.m. - 12 p.m. is evening. So this means that European Players get the shaft. Good work!
Source : https://www.ddo.com/forums/showthre...wntime-Wednesday-May-1st-from-10-30AM-12-00PM


E. g. I picked flame turret as my first level 3 spell.

Flame Turret is imho a very good choice. Especially within areas with lots of foes, like in the Kobold Assault. :D ;)



And something really different from that : http://www.ddo.com/en/news/one-fund-memorial-ribbon

As many of you know, Turbine is located in the Boston area. Our community was deeply impacted by the tragic events at the Boston Marathon on April 15, 2013. In an effort to help, our team has been supporting The One Fund, a charity set up by Massachusetts Governor Deval Patrick and Boston Mayor Tom Menino to specifically raise money for those most affected by the tragedy at the Boston Marathon.

To raise awareness for The One Fund, the DDO team has created The One Fund Memorial Ribbon which is available for a limited time in the DDO Store. Players can enter the coupon code ‘Boston’ to receive up to ten free ribbons per account to show their solidarity with the victims of the Boston Marathon.

Looks like a good thing.

If the money goes directly to the victims and their closest relatives, then I believe that this is a good thing to participate in.
 
Joined
Nov 5, 2006
Messages
21,908
Location
Old Europe
I just couldn't resist anymore and did a Favoured Soul - having the Divine Avenger in mind, but manually distributed all points.

You won't see much of him now - since I (originally) plan to play him from level 1 again - through everything Korthos. But I'm not absolutely sure yet.

His name is Thasabadaram Signsearcher - Thasab is the first part of the first name of 2 characters I have in SWTOR. ;)

Now, what was that with this "Daily Dice" thing ?

Here's the DDO Store news for this week : http://www.ddo.com/en/news/ddo-store-limited-release-4-stat-upgrade-tomes

It's stat tomes - valid until May, 6th.

And here, too : http://www.ddo.com/en/store :

20 % off of :

- Cosmetic Armor Kits
- Augments & Tools
- Hats & Helmets

No free item of the week now.

Valid only until tomorrow.

Edit : Is someone of you on Lammannia ? Do you have any screenshots of the new Enhancement System for me ?
 
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Now, what was that with this "Daily Dice" thing ?
Once per account per day, a character can "roll dice" for a freebie. You can roll on the silver reward table for free. If you want bigger and better freebies, you can roll on the gold reward table, but that costs 12 astral shards per roll. Think about which character you want to roll with, as many of the rewards are bound to character. Most of the time, I've been rolling with my lowest level toon, although I wouldn't call that a "mandatory" approach. The little icon on your life bar does not bring up the interface--you have to select daily dice from the main menu (via the dragon head button). You can also roll multiple times per day, but each roll after the first costs astral shards.
 
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