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Default Sacred 2 - Review @ Jolt

November 17th, 2008, 18:50
Jolt has reviewed Sacred 2, awarding a score of 8/10 despite the technical difficulties:
Thats not to say Sacred 2 has been entirely fixed as of yet, but its mostly there. It does seem bizarre that the game should ship in such an initially unfit state though, as if the developers had gotten so obsessed with adding things that they completely forgot to address some key issues like, say, getting players off to a smooth start. You see this is the major problem with Sacred 2: its a rich, detailed and often very funny game, full of love and attention to detail and things to do and a million ways to pick and customise a character, but until all of that gets you hooked (give it time, it will), the whole experience is vaguely underwhelming.
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November 17th, 2008, 18:50
I'm pretty surprised by the high review numbers I have been seeing. I guess I'm the only one who was less than impressed. I would be more interested in giving it a try if they had a GUI scaling slider, as I find the text extremely difficult to read.
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November 17th, 2008, 19:04
Originally Posted by Santos View Post
I guess I'm the only one who was less than impressed.
No, you're not . I didn't like the game (demo) either. Aside from it being the same ol' and tired hack and slash formula, I found the controls and especially the camera controls really annoying. The voice acting was a complete turn-off, too, and I immediately uninstalled the demo when my Seraphim character -after a series of already silly comments- went "Oh my, aren't you quite the funny little critters?" in a way too exaggerated excited tone at the sight of a bunch of goblins. I really don't need my games to be super-mature or anything but I have definitely outgrown that pre-teen level of gaming. Thx but no, Ascaron .
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November 17th, 2008, 19:44
They reduced the character commentary, the Sera definitely was annoying. This game needs a boost in difficulty, and more rewards for exploration. The character classes are well done and have plenty of ways to play them, but until you feel compelled to continue your quest, it's pointless.
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November 18th, 2008, 05:08
Originally Posted by Santos View Post
I'm pretty surprised by the high review numbers I have been seeing. I guess I'm the only one who was less than impressed.
No, you aren't. I thought the game was barely playable and in no way an improvement on the first, and found the graphics incredibly hideous.
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November 18th, 2008, 15:58
I liked the demo quite a bit, but it definitely is a game that needed to stay in the oven for a while longer!
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November 19th, 2008, 18:46
Originally Posted by Essaliad View Post
No, you aren't. I thought the game was barely playable and in no way an improvement on the first, and found the graphics incredibly hideous.
Dude, did Sacred 2 eat your lunch or something?
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November 19th, 2008, 23:11
No, but it's an offensively terrible piece of excrement.

Seriously, though, I've seen buggy games before, but Sacred 2 doesn't even have any redeeming characteristics to make up for it.
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November 20th, 2008, 16:07
Sounds like someone who constantly has luxury around himself.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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November 22nd, 2008, 06:42
Your leap of illogic is impressive.
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November 22nd, 2008, 13:58
Your use of words also.

I didn't know that illogic as an entity was able to jump, by the way.

Maybe it kidnapped me and used my body to perform that act ?

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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November 22nd, 2008, 16:22
I agree that Sacred 2 is not a particularly good game. If I had to, I'd give it a score around 7.

Still for some reason, I enjoy playing it. Maybe beacuse it's so uncomplicated? I also play FO3, which I consider a far better game, but it's also a more demanding game. So, when tired after a long day's work, it's easier to play a dumb, straightforward game with lots of lame humour. Like S2.

BTW: I haven't experienced many bugs.

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