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RPGWatch Forums » Comments » News Comments » Venetica - Making Of Video, Part 2

Default Venetica - Making Of Video, Part 2

August 25th, 2009, 08:10
After three month we now get to see part 2 in the Making of Venetica series. In this second part Felix Haas talks about gondolas and canals and what you can do with them in the game.
Thanks PrinceOfDeath.
More information.
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August 25th, 2009, 08:10
Ooh Swimming to reach secret locations ! Do people actually do that anymore ?!

(The sarcasm ofcourse was directed to Risen and Arcania).
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August 25th, 2009, 08:32
Originally Posted by JonNik View Post
(The sarcasm ofcourse was directed to Risen and Arcania).
Ugh…don't remind me. I'm still in shock over hearing that about Risen…
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August 25th, 2009, 08:41
Swimming exploration?

1-0: Venetica-Risen
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August 25th, 2009, 09:47
I love how people want realism in terms of swimming, but still accept swimming in plate armor (i.e Gothic 2).

I don't really care about swimming, as long as there's no river that takes a good 10 minutes to get across because I have to find a bridge..
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August 25th, 2009, 10:06
Originally Posted by Maylander View Post
I love how people want realism in terms of swimming, but still accept swimming in plate armor (i.e Gothic 2).

I don't really care about swimming, as long as there's no river that takes a good 10 minutes to get across because I have to find a bridge..
I think you misunderstand.

I certainly don't want swimming because it's realistic. I'm just fascinated by exploration and the more ways I can explore, the better.

Underwater exploration in particular, is fascinating to me - and it's one of the most underused ways of exploring in games.

Why do you think Bioshock worked so well for so many people?
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August 25th, 2009, 10:08
I didn't know one could swim in Bioshock.

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August 25th, 2009, 10:08
Risen has something different instead of swimming that allows you to go to areas you can otherwise not get to. That could be just as cool as swimming.

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August 25th, 2009, 10:14
Originally Posted by Alrik Fassbauer View Post
I didn't know one could swim in Bioshock.
You can, but that wasn't the point.

The point is that underwater exploration is fascinating to many people.

Without the ability to swim, you'll find underwater exploration hard to realise.
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August 25th, 2009, 10:43
Originally Posted by Myrthos View Post
Risen has something different instead of swimming that allows you to go to areas you can otherwise not get to. That could be just as cool as swimming.

Don't hold out on us…
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August 25th, 2009, 10:45
Originally Posted by Myrthos View Post
Risen has something different instead of swimming that allows you to go to areas you can otherwise not get to. That could be just as cool as swimming.
—-

Such as?
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August 25th, 2009, 11:10
Probably shapeshifting magic - turn into a small, flying creature and explore places that can't be reached otherwise, or something similar. That's my guess at least.
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August 25th, 2009, 12:27
Yup, I would guess the same.

Didn't they show us a vid when the player shapeshifted in a small crustachean in order
to overcome some traps, same as transforming to a meatbug. Could be they added
areas accessible only that way…
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August 25th, 2009, 12:37
They did that in Gothic, so it's likely to be the case.

I'd still love to explore underwater cities or sunken ships, though

Anyone else remember the underwater levels in Black Crypt? Those were the days
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August 25th, 2009, 12:44
Originally Posted by DArtagnan View Post
Anyone else remember the underwater levels in Black Crypt? Those were the days

Wizardry 8 has a cool underwater level as well.
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August 25th, 2009, 12:48
Originally Posted by JDR13 View Post
Wizardry 8 has a cool underwater level as well.
You're baiting me now
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August 25th, 2009, 13:08
Originally Posted by DArtagnan View Post
You're baiting me now
Well I have been known as a master baiter.


Um…..wait….I mean…
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August 25th, 2009, 13:13
Originally Posted by JDR13 View Post
Well I have been known as a master baiter.


Um…..wait….I mean…
Ahem….
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August 25th, 2009, 15:37
This game looks pretty damn good.

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