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Alpha Protocol - Sys Reqs
September 1st, 2009, 05:34
A site called Game Debate has a list of recommended system requirements for Alpha Protocol, although I'm not sure how official this is:
Intel CPU-Pentium 4 2.66GHzAMD CPU-Athlon XP 2400+Nvidia Graphics Card-Geforce 7900 GTATI & Intel Graphics Card-Radeon X1800 Series 256MBRAM-2 GbsHard Disk Space-12 GbsDirect X-9* System requirements displayed are based on recommended system requirements and should be used as a guide only.More information.
September 1st, 2009, 05:34
"Nvidia Graphics Card - Geforce 7900 GT
ATI & Intel Graphics Card - Radeon X1800 Series 256MB"
Were those two graphics card stated as the minimum for Risen as well?
Does anyone know if there is any technical reason for that? Is there an important difference between those two cards and the ones below them?
ATI & Intel Graphics Card - Radeon X1800 Series 256MB"
Were those two graphics card stated as the minimum for Risen as well?
Does anyone know if there is any technical reason for that? Is there an important difference between those two cards and the ones below them?
Watcher
September 1st, 2009, 07:47
Well, the Geforce 7900 GT is *somewhat* similar to the graphics chip in the XBox360. I'm guessing they don't want to spent time on a render pipeline for even lower hardware specs. It's more fun to add high-end features for the PC than doing a fall-back render pipeline for old tech
Sentinel
September 1st, 2009, 08:45
A Pentium 4 2.66GHz or AMD Athlon XP 2400+ and a 256MB graphics card for recommended? Yeah, right.
Those are clearly made up specs…
Those are clearly made up specs…
Watcher
September 1st, 2009, 11:42
It's pretty common for an Xbox 360 port. I'm surprised you find it surprising…
Also, I see that the game goes easier on ATI cards, since the ATI equivalent of the 7900GT is the X1950XT and not the X1800, which is about 30% worse.
Also, I see that the game goes easier on ATI cards, since the ATI equivalent of the 7900GT is the X1950XT and not the X1800, which is about 30% worse.
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Wendigo Design, by Tiago Sá
Wendigo Design, by Tiago Sá
Watchdog
September 1st, 2009, 12:03
it really looks like the average sys reqs from 3 years ago.
recommended means fairly low resolution and most fancyness disabled anyway, so the point of having 3 years old specs means also having 3 years old graphics, to say the least.
surprise or no surprise, it'd better be a mistake.
________
Zoloft lawsuits
recommended means fairly low resolution and most fancyness disabled anyway, so the point of having 3 years old specs means also having 3 years old graphics, to say the least.
surprise or no surprise, it'd better be a mistake.
________
Zoloft lawsuits
Last edited by baron; April 28th, 2011 at 10:13.
September 1st, 2009, 17:06
A lot of newer games are no longer pushing the graphics/CPU edge. This is goodness! The "throw your system away every 2 years" grind was getting old.
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Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
September 1st, 2009, 17:34
Seems a little low to me, even the reqs for Mass Effect were higher than that…
September 1st, 2009, 17:47
It's cyclical. We've probably just moved to a 4 year upgrade cycle now instead of the 2 year now that PC development will be tied to console releases.
When the xbox2/ps3 were released only the cutting edge PCs could run simliar games. Now that those consoles are getting long in the tooth an average PC is much more powerful. Soon enough they'll release the xbox3/ps4 and we'll start the process all over again.
As fun as it is to mock those reqs now, in 2-3 years when the new consoles are released these forums will be all teeth gnashing over having to build a new computer to keep up with the newest games.
When the xbox2/ps3 were released only the cutting edge PCs could run simliar games. Now that those consoles are getting long in the tooth an average PC is much more powerful. Soon enough they'll release the xbox3/ps4 and we'll start the process all over again.
As fun as it is to mock those reqs now, in 2-3 years when the new consoles are released these forums will be all teeth gnashing over having to build a new computer to keep up with the newest games.
September 1st, 2009, 20:10
Originally Posted by KasperFauerbyOk thanks, that makes sense.
Well, the Geforce 7900 GT is *somewhat* similar to the graphics chip in the XBox360. I'm guessing they don't want to spent time on a render pipeline for even lower hardware specs. It's more fun to add high-end features for the PC than doing a fall-back render pipeline for old tech![]()
I suppose even if it did run on lower graphics cards. They probably did not want the hassle of acquiring lots of older cards and seeing if the game worked.
Also it makes sense for them to keep it simple. It is probably complicated enough for them to optimise their engine. I think they had problems with that when making NWN2.
Watcher
September 1st, 2009, 20:21
Originally Posted by SeanMit's not about testing every single card.
They probably did not want the hassle of acquiring lots of older cards and seeing if the game worked.
all are compatible within windows and its directx engine, but there's a chart, and each card in the chart has a certain power, and supports certain standards in terms of graphical fancyness.
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Black tubes
Last edited by baron; April 28th, 2011 at 10:13.
September 1st, 2009, 21:54
Originally Posted by LuckyCarbonI think you are spot on. It make sence that then you'r making a 3 way port, you then settel whit a engien that run smoot on the "weakest" masine, in this case the Xbox2 (or PS3, I dont know), and then reuse that engien on the two other more powerful masines, that saves alot of work and money.
It's cyclical. We've probably just moved to a 4 year upgrade cycle now instead of the 2 year now that PC development will be tied to console releases.
When the xbox2/ps3 were released only the cutting edge PCs could run simliar games. Now that those consoles are getting long in the tooth an average PC is much more powerful. Soon enough they'll release the xbox3/ps4 and we'll start the process all over again.
As fun as it is to mock those reqs now, in 2-3 years when the new consoles are released these forums will be all teeth gnashing over having to build a new computer to keep up with the newest games.
So next time I upgrade my PC, I would chose a spect that is slighty higher that the new Xbox3/PS4, no point of spend alot of money on some kind of super spect, just to max preformens on some few PC exclusive titels.
September 1st, 2009, 22:02
Originally Posted by Phonixyou might also wish to include some kind of spell checker into your next investment.
I think you are spot on. It make sence that then you'r making a 3 way port, you then settel whit a engien that run smoot on the "weakest" masine, in this case the Xbox2 (or PS3, I dont know), and then reuse that engien on the two other more powerful masines, that saves alot of work and money.
So next time I upgrade my PC, I would chose a spect that is slighty higher that the new Xbox3/PS4, no point of spend alot of money on some kind of super spect, just to max preformens on some few PC exclusive titels.

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Nash 600
Last edited by baron; April 28th, 2011 at 10:13.
September 2nd, 2009, 00:59
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