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RPGWatch Forums » Games » Dragon Age » Dragon Age: Origins » Approval system sure is annoying.

Default Approval system sure is annoying.

November 28th, 2009, 01:00
Well, so far I got the brood mother to take her shirt off for me….
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November 29th, 2009, 21:17
Originally Posted by RivianWitch View Post
Ok, thanks for refining the point. Still, there is quite a jump in disposition points from neutral to warm, etc., if you see what I'm saying, so depending on how effective each gift/conversation has been, the gift potency will start to decline eventually, but not per gift given, as seemed to have been the impression.
No, actually, there's a stacking effect.

That is, let's say you give Morrigan a necklace in camp and get a +6. If you immediately give her another necklace/gift, you will get +5…and right after that, the next gift will get +4.

According to the wiki:

Each gift given imposes an increasing penalty upon subsequent gifts. So the first gift would give +5, the second would generally give +4, etc.
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November 30th, 2009, 02:58
Originally Posted by PulpExposure View Post
No, actually, there's a stacking effect.

That is, let's say you give Morrigan a necklace in camp and get a +6. If you immediately give her another necklace/gift, you will get +5…and right after that, the next gift will get +4.

According to the wiki:

So you just can't give another gift too soon then? Give one gift, and then don't give another until the next time you're in camp, right?
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November 30th, 2009, 04:13
I don't think it matters how long you wait between giving gifts. I assume the keyword here is "diminishing returns". The more someone likes you already, the more you have to give them for the same bonus.

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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November 30th, 2009, 05:46
It makes no difference whether you wait or not. The formula is this:

Base approval gain = 5
If they like the gift +5
For every gift given previously -1
If approval was negative before you gave the gift, the total gain is halved.
Minimum gain for any gift that is accepted: 1

Some special gifts like the Grimoire, gifts that trigger a dialouge, you can get more approval. I think I got +13 for a certain special gift once.

So, in conclusion, it's well worth trying to only give people gifts that they like, because you can just endlessly give gifts until you find a good one.
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November 30th, 2009, 08:22
What about romancing Morrigan and Leliana simultaneously?

I was thinking about giving it a try.
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November 30th, 2009, 09:16
When I tried, they gave me an ultimatum - had to choose one.
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November 30th, 2009, 10:40
Hmm, I've also now in the meantime seen that formula regarding the gifts on the wiki. (..and I do apologise to the OP who was originally quoting from it)

Well, anyway, I don't know how they work that, but in my game it has not seemed quite a simple as that, because sometimes I'd get only a 2 or 3 for a gift, but then later, for another gift, I'd get a +6, even after I'd already given gifts. (Not talking about the "special' gifts, for which you get between 10 and 13 points).

I saved and reloaded a lot experimenting with gifts, and some gifts nobody seemed to like - maybe those were gifts meant for
Spoiler
, though.
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November 30th, 2009, 14:58
Originally Posted by Maylander View Post
When I tried, they gave me an ultimatum - had to choose one.
I think you can lie to Leliana about Morrigan and keep them both.

May be i have not gotten far into the romance for the choice you were talking about.

I romanced Leliana first and gotten her approval to 100. Then started on Morrigan and ended up having sex with her (but never had 100 approval with Morrigan ) then Leliana talked to me and asked me whats going on between me and Morrigan but I told her she was wrong about me and Morrigan and she belived it.
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