|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Games » The Witcher Games » The Witcher » Will I like The Witcher?

Default Will I like The Witcher?

March 8th, 2010, 19:09
I see the Witcher EE on sale at Atari.com for ten bucks. I tried the demo and did not care for it. Whenever I see the words "story-driven" I think of when I was watching a friend play FF7 on the ps2. It was more of a movie than a game to me, with tons of cutscenes and then a few segments in which you "played" by clicking the attack you wanted to use, watch the result, and back to cutscenes. Was dreadful to me,(only my opinion). The demo gave me the same feeling, but in case I am wrong I am asking. I play arpg's. I play them all. By far my favorite genre, but I also liked BG 1 and 2, ID 1 and 2, arcanum, arx fatalis, and am currently playing divinity 2. The combat in the demo was dreadful, just waiting for the sword icon to turn and then clicking. Is the whole game like that? Is it more cutscene than gameplay? I am a person who actually cares very little about the story in a game, if at all. I want to play. If I want a story, I will read a book. So some opinions will be greatly appreciated. Thank you in advance.
Icefire is offline

Icefire

Icefire's Avatar
Sentinel
RPGWatch Team RPGWatch Donor

#1

Join Date: Jan 2007
Location: Connecticut. Americas filing cabinet.
Posts: 556

Default 

March 8th, 2010, 20:05
Given the history you mentioned I would suggest you indeed buy the book and read it. At least one and maybe a few more of Sarkowski's books have been translated into English since the release.
I haven't played enough of it yet to talk about the whole game, but I think if you didn't enjoy the demo you'll hardly like the game.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#2

Join Date: Aug 2006
Posts: 6,821

Default 

March 8th, 2010, 20:50
I have played the whole game and it is a bit railroaded and cutscene driven but not nearly as bad as your examples. The middle of the game has some good combat and reasonable freedom but it does get quite linear at the end. You can turn off the sword icon hints by selecting hard, which isn't that hard really.
fragonard is offline

fragonard

Watchdog

#3

Join Date: Oct 2006
Location: San Diego
Posts: 196

Default 

March 10th, 2010, 20:53
I didn't like the demo either, and it wasn't until about a year later that I decided to give the full game a try. Now I consider The Witcher to be among the top ten crpgs I've ever played.



Originally Posted by Icefire View Post
The combat in the demo was dreadful, just waiting for the sword icon to turn and then clicking. Is the whole game like that? Is it more cutscene than gameplay?
You need to play the game on "Hard". That icon is only present on Normal difficulty, which is too easy anyways. There are very few cutscenes in The Witcher.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#4

Join Date: Oct 2006
Location: Florida, US
Posts: 17,719

Default 

March 10th, 2010, 21:43
But does the combat actually get more involved than clicking at the right time? Are their combinations of skills and moves that can be strung together in sequence for differing effects?
Thrasher is online now

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#5

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,974

Default 

March 10th, 2010, 21:52
the demo sucks, dont judge the rest of the game by it. I was only playing the game in the first place because I got a deal on it, and all the cool kids were doing it. As it turned out, once the game opened up I realized that it was of the best games I'd played in a long time. I really enjoyed it.

the combat does get better as you get more abilities and all that. A lot of the areas are really well designed and fun, and I liked the npcs. Personally, act IV was a once-in-a-gaming-lifetime xperience for me - truly unforgettable.

And well, what is it like 14.99 now? You havnt got a whole lot to lose…
xSamhainx is offline

xSamhainx

xSamhainx's Avatar
Paws of Doom

#6

Join Date: Oct 2006
Location: San Diego, Ca
Posts: 4,638

Default 

March 10th, 2010, 21:54
Originally Posted by Thrasher View Post
But does the combat actually get more involved than clicking at the right time? Are their combinations of skills and moves that can be strung together in sequence for differing effects?
Yes… and no. You *can* actually play and win by simple timed clicking, especially at Normal or Easy difficulty. That gets tedious very fast, especially since some fights will take very long as you gradually whittle down the enemies while (successfully) avoiding damage. (GothicGothicness hated the combat for this reason.)

But you don't *have to.* If you explore the different combat styles, Signs, potions, oils, and bombs, combat becomes way more varied and way more effective, but also riskier. And a lot more fun. The key to the fun was (for me anyway) when I realized that most enemies have a weakness which leaves them momentarily incapacitated, at which point you can pull a finishing move to insta-kill them. To exploit the weakness, you have to know what you're facing, and how to cause it, using the right Sign, bomb, oil, or fighting technique for the occasion; there's no magic button that works for everything.

IMO the game is flawed in that it doesn't really push you very hard to do this exploration — if you don't bother reading the bestiaries and figuring out what Pain, Bleeding, Stun, Incineration etc. actually mean and what cause them, you'll just keep mindlessly hacking, and the game lets you get away with it. But them's the breaks.
Prime Junta is offline

Prime Junta

RPGCodex' Little BRO

#7

Join Date: Oct 2006
Posts: 8,540

Default 

March 10th, 2010, 21:59
So there ARE some tactical choices having value based on the situation, which varies. Excellent! The demo certainly did NOT give that impression, much.
Thrasher is online now

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#8

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,974

Default 

March 11th, 2010, 07:25
Originally Posted by Thrasher View Post
So there ARE some tactical choices having value based on the situation, which varies. Excellent! The demo certainly did NOT give that impression, much.
You only know the three basic combat styles and one Sign in the demo, so, no. Once you get another sign or two and a few alchemical recipes, it does get more interesting.

Although you *can* play with the demo in slightly more varied ways, e.g. experiment with vaulting over your opponents in combat and such. Once you get the Aard sign, you can also do a stun-finish combo finishing off the weaker enemies.
Prime Junta is offline

Prime Junta

RPGCodex' Little BRO

#9

Join Date: Oct 2006
Posts: 8,540

Default 

March 11th, 2010, 09:16
I agree with Prime Junta - Combat in the witcher can be interesting, but you have to invest some effort yourself to make it so - if you are lazy, the combat becomes little more than a chore you wade through, and at least on average difficulty, it is absolutely no problem to win the game by simple timed button clicking. If you have the motivation to explore the options the combat offers (especially on hard) it becomes a lot more interesting.
GhanBuriGhan is offline

GhanBuriGhan

GhanBuriGhan's Avatar
Wose extraordinaire

#10

Join Date: Oct 2006
Posts: 3,473

Default 

March 11th, 2010, 09:45
I now do remember using the stun combo with the sign. But that was late in the demo, and it wasn't usable all the time. Wasn't even much variety at that but better than just click timing.
Thrasher is online now

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#11

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,974

Default 

March 11th, 2010, 10:33
On Hard difficulty, You pretty much have to utilize Alchemy and Signs along with your sword, or there's quite a few battles where you're going to get stomped on a consistent basis.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#12

Join Date: Oct 2006
Location: Florida, US
Posts: 17,719

Default 

March 11th, 2010, 18:52
Thanks for posting this OP … saved me $10

Combat makes or breaks an rpg for me, and I now remember the loathing of the demo.
wynams is offline

wynams

wynams's Avatar
Watchdog

#13

Join Date: Sep 2007
Location: PAC NW
Posts: 168

Default 

March 11th, 2010, 22:57
Originally Posted by wynams View Post
Thanks for posting this OP … saved me $10

Combat makes or breaks an rpg for me, and I now remember the loathing of the demo.

A lot of people originally loathed the demo. Like some here have already stated, the demo does a poor job of representing the quality of the full game.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#14

Join Date: Oct 2006
Location: Florida, US
Posts: 17,719

Default 

March 11th, 2010, 23:09
I ordered it. The price is right and while it may not be my favorite game, I think I can get ten bucks worth of enjoyment out of it. But maybe like JDR it will surprise me and be one of the best I've played. We will see. Thanks for the input. Greatly appreciated.
Icefire is offline

Icefire

Icefire's Avatar
Sentinel
RPGWatch Team RPGWatch Donor

#15

Join Date: Jan 2007
Location: Connecticut. Americas filing cabinet.
Posts: 556

Default 

March 11th, 2010, 23:12
Originally Posted by wynams View Post
Thanks for posting this OP saved me $10

Combat makes or breaks an rpg for me, and I now remember the loathing of the demo.
Did you read the other posts in this thread?
bkrueger is offline

bkrueger

Nothing to see here.

#16

Join Date: Dec 2007
Posts: 795

Default 

March 12th, 2010, 01:29
Originally Posted by Icefire View Post
I think I can get ten bucks worth of enjoyment out of it. But maybe like JDR it will surprise me and be one of the best I've played. We will see.
Be sure not to rush, and do read a lot. The real fun for me started in Act 2. Before that I felt kinda lost and/or overwhelmed.

Also, if you are like me and prefer to play particular, specialized classes, you need to accept the fact that you are really playing a Witcher. This means: Melee + Magic (+ Alchemy). You can lean towards one direction a tiny little bit, but I wouldn't call that specialization. It's all about being a Witcher. Good lore, though.

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
Arhu is offline

Arhu

Arhu's Avatar
Feline Wizard
RPGWatch Team

#17

Join Date: Aug 2006
Location: Germany
Posts: 2,330

Default 

March 12th, 2010, 05:20
Combat is certainly the weakest part of the witcher. I find it worse than diablo's. The annoying thing is sometimes the camera will jerk just a little but that is more than enough to break your combo.

Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
bjon045 is offline

bjon045

bjon045's Avatar
Keeper of the Watch

#18

Join Date: Oct 2006
Location: Sigil
Posts: 946

Default 

March 13th, 2010, 00:00
Originally Posted by Arhu View Post
Also, if you are like me and prefer to play particular, specialized classes, you need to accept the fact that you are really playing a Witcher. This means: Melee + Magic (+ Alchemy).
My favorite class to play in any type of rpg is a "Battlemage" type character. so I think that will be easy to do. However I have never used or taken "alchemy" as a skill, so that's going to be new to me. Hopefully not too difficult to pick up on.
Icefire is offline

Icefire

Icefire's Avatar
Sentinel
RPGWatch Team RPGWatch Donor

#19

Join Date: Jan 2007
Location: Connecticut. Americas filing cabinet.
Posts: 556

Default 

March 13th, 2010, 00:38
Originally Posted by xSamhainx View Post
the demo sucks, dont judge the rest of the game by it. I was only playing the game in the first place because I got a deal on it, and all the cool kids were doing it. As it turned out, once the game opened up I realized that it was of the best games I'd played in a long time. I really enjoyed it.

the combat does get better as you get more abilities and all that. A lot of the areas are really well designed and fun, and I liked the npcs. Personally, act IV was a once-in-a-gaming-lifetime xperience for me - truly unforgettable.

And well, what is it like 14.99 now? You havnt got a whole lot to lose…
This is interesting…Act IV is actually where I got bored and stopped playing. All the momentum at the end of Act III was brought to a screeching halt…I felt like I was back in Act I tediously running around doing pointless busywork.

Does it pick up again?

Anyway it was still worth the $20-30 or so I paid for it.
Rockstronaut is offline

Rockstronaut

Traveler

#20

Join Date: Oct 2009
Posts: 14
RPGWatch Forums » Games » The Witcher Games » The Witcher » Will I like The Witcher?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:40.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch