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Bethesda Softworks - Fallout: "We own the rights to the MMO"
Bethesda Softworks - Fallout: "We own the rights to the MMO"
January 22nd, 2011, 23:37
If interplay made a terrible mmo it would make their fallout games not sell.
Watcher
January 22nd, 2011, 23:42
Yes, and it was in the contract that the game has to live up to Bethesda's standards or they have the option to can it.
January 23rd, 2011, 02:25
Originally Posted by Brother NoneI was under the impression that the Interplay team on the Fallout MMO would be handling the design part of the game, where as Masthead (the developer) would be handling all the rest, presumably after they complete their own MMO. If a larger part of the works falls onto Interplay's shoulders, it spells ever worse for the game if it ever sees light of day, that is.
They are. The Bulgarian studio is largely providing the engine and technical assistance. Interplay has several developers working on FOOL, including Jason Anderson for a while, and now still Chris Taylor and Mark O'Green, all former Fallout devs. And Serge Suleiman, formerly of Obsidian (did the world art for Alpha Protocol).
Originally Posted by Brother NoneZeniMax Online is probably deep in development of TES Online, true. However, I believe I read some reports of them ramping up quite a sizable studio and funding (at some point). Which is to say that a Fallout MMO there is not completely out of the question and is at some point along at development. Frankly, unless BethSoft has any concrete plans, readied development and funding for it, I generally fail to see their die-hard position on the Interplay suit, especially the ban on use of assets, lore and stuff on previous Fallout games. Otherwise they could have settled long ago, and watch the FOOL game die a horrible death and wiped the slate clean with the announcement of their own game.
Bethesda would still be allowed to produce Fallout 4 if the contract reverts. ZeniMax Online is presumed to be working on TES Online. And any further DLC for New Vegas would not be blocked regardless of contract status. I doubt the game is currently further licensed out for a spin-off.
Sure, F4 is covered by the original agreement, and so are future New Vegas DLC. While BethSoft is a one-game team, they've shown not to hesitate do outsource development to other teams (as with F:NV) and they've been on a shopping spree, gathering a number of studios under their wing. While non of them have announced any Fallout plans so far and sure won't for a while (since their Beth's policy obviously is to announce new installments close to release) nothing is stopping them to fund development of a New Vegas-type game to another studio or a different genre spin-off (FPS for example) as to not lose/capitalize on momentum in the franchise.
Watchdog
January 23rd, 2011, 03:41
Originally Posted by KorplemThe right to distribute the pre-existing Fallout games is covered in the Asset Purchase Agreement, while the license to develop the MMO is covered in the Trademark License Agreement.
It may be a different document but I didn't see anything that says Interplay has the rights to release the older fallout games - only to develop the MMO. I think that was actually one of the turning points in the Interplay-Bethesda relationship. The only thing that I can find is that Bethesda is the sole owner of anything with the name Fallout or a concept derived from the game universe. So, I agree with you that Bethesda must have some amazingly inept lawyers.
SasqWatch
January 23rd, 2011, 03:57
The point is Bethesda want put their hand on the MMO that's all. The selling success of Fallout 3 certainly surprised even themselves. Interplay offered them buy the MMO license too and they refused now they regret and want get it free, greed and avidity. I hope Bethesda not only lost but get forced to pay all the lawyers bills, they fully deserve it.
SasqWatch
January 23rd, 2011, 06:42
Originally Posted by AusirExactly, Bethesda bought the rights to the old Fallout games but Interplay took it upon themselves to release a fallout 1 + 2 (and Tactics, I think) package a year or so ago, without Bethesda's permission.
The right to distribute the pre-existing Fallout games is covered in the Asset Purchase Agreement, while the license to develop the MMO is covered in the Trademark License Agreement.
EDIT: And I really don't see why everybody thinks that Bethesda is the "bad guy" here. Sure, they aren't going about it professionally but I seem to remember Interplay overstepping their legal rights before, with BioWare. They decided to license the Infinity Engine to somebody without BioWare's permission (I must add the required "iirc" here).
January 23rd, 2011, 07:51
Originally Posted by KorplemBethsada did not buy the old fallout games if you read the contract. Interplay can sell the games they made and Bethsada will not see a dime of the money. They want to stop sales because the old games have nothing to do with them and there vision of fallout. Im sorry to say based on legal technicality Bethesda is in the wrong. Im not saying interplay is right either but a contract is a contract. You cant break it just because you want the IP license.
Exactly, Bethesda bought the rights to the old Fallout games but Interplay took it upon themselves to release a fallout 1 + 2 (and Tactics, I think) package a year or so ago, without Bethesda's permission.
EDIT: And I really don't see why everybody thinks that Bethesda is the "bad guy" here. Sure, they aren't going about it professionally but I seem to remember Interplay overstepping their legal rights before, with BioWare. They decided to license the Infinity Engine to somebody without BioWare's permission (I must add the required "iirc" here).
—
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
January 23rd, 2011, 08:47
Originally Posted by KorplemIncorrect. Please read the APA Ausir refers to before making blatantly incorrect claims like these. Bethesda complained about the naming "Fallout Trilogy" but failed to inform itself that this name predates Fallout 3 and thus does not break the APA.
Exactly, Bethesda bought the rights to the old Fallout games but Interplay took it upon themselves to release a fallout 1 + 2 (and Tactics, I think) package a year or so ago, without Bethesda's permission.
Originally Posted by PolyesterSomething like that, but it's hard to know the exact division of labor from the outside looking in.
I was under the impression that the Interplay team on the Fallout MMO would be handling the design part of the game, where as Masthead (the developer) would be handling all the rest, presumably after they complete their own MMO.
January 23rd, 2011, 10:32
Ok, yeah, you're right. I didn't realize I was only reading the TLA, I thought they were in the same document. I'm obviously not familiar with these things.
January 23rd, 2011, 13:51
Originally Posted by Brother NoneIn fact there`s hardly anything solid known about this project. This combined with Interplay`s zombie-like status is about as promising as this half-melted snow outside my window.
it's hard to know the exact division of labor from the outside looking in.
But hey, it`s easier to ignore this & hate-on Bethsoft…whose fault is exactly what? Releasing a title that`s very likely to become GOTY? (ah but that was Obsidian, they`re the good guys). Or hiring some lame lawyers?
I don`t care much for any corporations, ZeniMax included, but common sense dictates that they`re the ones with biggest chances to do some justice to this MMORPG.
Sentinel
January 23rd, 2011, 15:08
Originally Posted by KorplemThat's exactly the point, many players look at this case from what they know of each respective company, not from the case itself.
…
EDIT: And I really don't see why everybody thinks that Bethesda is the "bad guy" here. Sure, they aren't going about it professionally but I seem to remember Interplay overstepping their legal rights before, with BioWare. They decided to license the Infinity Engine to somebody without BioWare's permission (I must add the required "iirc" here).
Interplay haven't released any good RPG (or game?) since many years, when Bethesda have released the "wonderful" Oblivion (I think it's a crap) then the "amazingly fun" Fallout 3 (can't comment), so yeah they clearly win the case.
In term of law it's pointless to discuss this, at this degree of nonsense agreements they sign, common sense means nothing.
From a morale point of view it's quite clear that Bethesda want all and not pay more, ie they want the MMO for free. This lawsuit won't cost them that much if they fail and if they win it's a huge profit. The counter argument is that with Fallout 3 and FNV they resurrected the brand so they own it now no matter any previous agreements and so should own any Fallout MMO.
Even if I see the points of the second arguing, this lawsuit is so silly that Bethesda should stop this non sense and make a Elder Scroll MMO if they really want make a MMO.
SasqWatch
January 23rd, 2011, 20:20
Originally Posted by DasaleYou might be correct if you ignored the legal contract Interplay signed. They had 2 years to secure 30 million minimum to fund the MMO, they did not. So they lose the rights. No mutants allowed of course side with interplay on this, that however does not make interplay right.
That's exactly the point, many players look at this case from what they know of each respective company, not from the case itself.
Interplay haven't released any good RPG (or game?) since many years, when Bethesda have released the "wonderful" Oblivion (I think it's a crap) then the "amazingly fun" Fallout 3 (can't comment), so yeah they clearly win the case.
In term of law it's pointless to discuss this, at this degree of nonsense agreements they sign, common sense means nothing.
From a morale point of view it's quite clear that Bethesda want all and not pay more, ie they want the MMO for free. This lawsuit won't cost them that much if they fail and if they win it's a huge profit. The counter argument is that with Fallout 3 and FNV they resurrected the brand so they own it now no matter any previous agreements and so should own any Fallout MMO.
Even if I see the points of the second arguing, this lawsuit is so silly that Bethesda should stop this non sense and make a Elder Scroll MMO if they really want make a MMO.
In reality interplay is pissed bethesda made all the money they have off o f oblivion and now want a peice of the pie.
SasqWatch
January 23rd, 2011, 20:30
Originally Posted by rune_74Oh not this again. Didn't I read somewhere that they did get the money from investors, but Bethesda wouldn't accept it for some reason?
You might be correct if you ignored the legal contract Interplay signed. They had 2 years to secure 30 million minimum to fund the MMO, they did not. So they lose the rights. No mutants allowed of course side with interplay on this, that however does not make interplay right.
In reality interplay is pissed bethesda made all the money they have off o f oblivion and now want a peice of the pie.
Or did I just dream that up
—
Despite all my rage.
I'm still just a rat in a cage.
Despite all my rage.
I'm still just a rat in a cage.
January 23rd, 2011, 20:38
Originally Posted by rune_74Reading you it seems that it's Interplay that is doing the lawsuit, but it seems I have to learn you a very important point, it's Bethesda that attacked.
You might be correct if you ignored the legal contract Interplay signed. They had 2 years to secure 30 million minimum to fund the MMO, they did not. So they lose the rights. No mutants allowed of course side with interplay on this, that however does not make interplay right.
In reality interplay is pissed bethesda made all the money they have off o f oblivion and now want a peice of the pie.
Also the case seems far to be as obvious than you seem think because the point you mention isn't one of the new development but a point under justice examination since 2009 following another lawsuit launch by Bethesda. If Bethesda is throwing new points it's most probably they are going to lost on previous points including the one you quote.
About being "pissed" obviously both sides have elements to be "pissed". For the players point of view I can understand Bethesda fans see only the points for Bethesda. I'd quote that what MMO made Bethesda? With a MMO Bethesda won't have their fans fill with mods the holes they let in their games.
SasqWatch
January 23rd, 2011, 21:34
Originally Posted by skavenhordeI don't have a horse in this race (is a less dull conversation even possible?) but I'd be shocked if Interplay had $30M, outside of vague promises from investors that will never actually pay up.
Oh not this again. Didn't I read somewhere that they did get the money from investors, but Bethesda wouldn't accept it for some reason?
Or did I just dream that up![]()
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-= RPGWatch =-
-= RPGWatch =-
January 24th, 2011, 04:08
I could have sworn I read that somewhere they had the money. Doesn't really matter I've only taken a passing interest in this scandal. I'm only really interested because I have no idea how Interplay is staying alive. They were dead in the water after Fallout: POS (serves them right for dumping Baldur's Gate III and Fallout III). They were for all purposes dead, but not dead.
Even now I haven't a clue as to how they are staying afloat and reportedly have two of the original Fallout devs working on their FOOL game. That part fascinates me. The legal mumbo jumbo bores me though.
Alrighty then moving onto something more interesting. Has anyone heard about any better DLCs in the future for New Vegas?
Even now I haven't a clue as to how they are staying afloat and reportedly have two of the original Fallout devs working on their FOOL game. That part fascinates me. The legal mumbo jumbo bores me though.
Alrighty then moving onto something more interesting. Has anyone heard about any better DLCs in the future for New Vegas?
—
Despite all my rage.
I'm still just a rat in a cage.
Despite all my rage.
I'm still just a rat in a cage.
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Bethesda Softworks - Fallout: "We own the rights to the MMO"
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