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Default Rampant Games - Indie games: Be More Indie Please

January 26th, 2011, 15:09
Jay Barnsen from Rampant Games discusses the state of indie gaming. It's an interesting read into some of the problems with indie games:

Donít Give Me Something Iíve Played Before

Iím enough of both a gaming geek and programming geek to be intimately familiar with the thrill of getting stuff up on the screen that works the way you envision it in your head, or more particularly from another game. Remember: Your job isnít done there. Itís not enough to emulate your inspiration. If you are trying to appeal to me, as a fan of the original, remember that Iíve already played that game. I donít want a reskinned, low-budget rehash of a game I loved. I want something familiar but different.

Provide a new twist on the mechanics. Play with concepts that were not taken far enough. Hey, you are an indie on a budget, why donít you try scaling down the mechanics and distilling the experience into an even tighter core. Maybe your idea is a counter-terrorism version of X-Com. Seize upon that theme and think about what else could be done with that concept to make the gameplay more authentic to the theme and more interesting. IEDs? Hostages? Political twists?

Donít just clone an older game. Use it for a jumping-off point, not a destination.
More information.
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January 26th, 2011, 15:09
I agree with his point and all, but hell, man, I'll take a decent X-com clone. No one can even seem to get that far.
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January 26th, 2011, 15:12
Originally Posted by Capt. Huggy Face View Post
I'll take a decent X-com clone. No one can even seem to get that far. :p
Word! :)

(good article though)
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January 26th, 2011, 15:17
http://www.youtube.com/watch?v=617lGZjYyNo
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January 26th, 2011, 15:20
I see his point and I agree mostly.
Originally Posted by Capt. Huggy Face View Post
I agree with his point and all, but hell, man, I'll take a decent X-com clone. No one can even seem to get that far.
Maybe Xenonauts will be the missing clone.
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January 26th, 2011, 15:25
Originally Posted by Neverwinter27 View Post
http://www.youtube.com/watch?v=617lGZjYyNo
Awesome!!! Thanks for that.

Do you know who the guy was that didn't get punched?

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January 26th, 2011, 15:57
Originally Posted by Von Paulus View Post
Maybe Xenonauts will be the missing clone.
If y`all are true fans then Rebelstar:Tactical Command/Gameboy Advance will cost you mere ~30$ on Amazon.
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January 26th, 2011, 16:23
I don't know. I'd take a BG or U7 exact clone that just had a new story and setting!

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January 26th, 2011, 16:44
I agree in some respect. Don't give me clones that there are already a hundred of, but do give me some clones that there aren't that many of or improve them just a wee bit.

I can't stand action rpgs like Diablo anymore. I'm tired of them, but if you throw in an interesting gameplay element like in Depths of Peril with factions, then I'll play that game forever. I loved factions and I hate how he hasn't put them into his game twice now.

On the flip side I wouldn't care if someone flat out made a copy of a game like Wizardry, X-Com, Masters of Magic or Quest for Glory games. There are not many clones out there for these games. There are a few mods for MOM with Civilization and of course Elemental, but still not nearly enough of them and no one is making blob games anymore except for a few like Frayed Knights. Give me some of these PLEASE. Make it decent. Maybe improve a few things like some cool spells/skills, but just make them and I'll buy them.

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January 26th, 2011, 16:49
Drakensang would be the example of an *extremely* generic fantasy setting - but it is fun ! I think in Drakensang it's rather how it is carried out (the actual game), rather than the fact that it is basically a generic fantasy clone - from a certain point of view …

ď Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius Ė and a lot of courage Ė to move in the opposite direction.ď (E.F.Schumacher, Economist, Source)
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January 26th, 2011, 18:28
I love that video.

The guy who didn't get punched was Dan Paladin of The Behemoth (Alien Hominid, Castle Crashers). I guess at a certain point, when you apparently embody the definition of indie, you become immune…
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January 26th, 2011, 18:55
Thanks Rampant. Was wondering who he was. The only indie I know by sight is Mark Leung.

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January 26th, 2011, 19:49
It would have been a little more funny if it was Petri Purho or Jonatan "Cactus" SŲderstrŲm. But it was still funny.
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January 26th, 2011, 20:01
Slushie girl was great as well. She was doing just fine till she brought up that mainstream slushie

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January 26th, 2011, 21:19
I have what I hope might be a great idea for an X-Com clone once the FK series is done. With luck, nobody will recognize it as an X-Com clone. But that's a ways off…
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January 27th, 2011, 00:49
Don't worry, unless you post that info on an RPG forum, no-one will suspect!!

If God said it, then that settles it!!

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January 27th, 2011, 01:42
Originally Posted by zadokAllen View Post
If y`all are true fans then Rebelstar:Tactical Command/Gameboy Advance will cost you mere ~30$ on Amazon.
Never played it, but it wouldn't surprise me. After all it's from X-Com's author, Julian Gollop.
Last edited by Von Paulus; January 27th, 2011 at 02:00.
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January 28th, 2011, 16:20
Jay, should I assume you had me in mind when you wrote this?
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