|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Games » Dragon Age » Dragon Age 2 » Dragon Age II…again

Default Dragon Age II…again

March 4th, 2011, 18:02
@azarhal, JDR13:
May be your positions are not so far away from each other.

The following description could be compatible with both of them:

Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….

P.S. I don't know if I am kidding, but I must be…
bkrueger is offline

bkrueger

Nothing to see here.

#21

Join Date: Dec 2007
Posts: 796

Default 

March 4th, 2011, 18:54
Originally Posted by bkrueger View Post
@azarhal, JDR13:
May be your positions are not so far away from each other.

The following description could be compatible with both of them:

Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….

P.S. I don't know if I am kidding, but I must be…
I'm not sure about the dumbed down part, that's a matter of taste, but the rest would be close to what I tried to get at.
azarhal is offline

azarhal

SasqWatch
RPGWatch Donor

#22

Join Date: Oct 2007
Posts: 2,513

Default 

March 7th, 2011, 06:27
Originally Posted by bkrueger View Post
@azarhal, JDR13:
May be your positions are not so far away from each other.

The following description could be compatible with both of them:

Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….

P.S. I don't know if I am kidding, but I must be…
Even Neverwinter Nights? That was probably the most ambitious thing any CRPG developer has tried to produce yet. (the official campaign was only a small piece of the much larger game and it is unfair that the game itself are judged by it rather than the sum of its parts).
Captain Smollett is offline

Captain Smollett

Traveler

#23

Join Date: Mar 2011
Posts: 16

Default 

March 7th, 2011, 20:24
Originally Posted by Captain Smollett View Post
Even Neverwinter Nights? That was probably the most ambitious thing any CRPG developer has tried to produce yet. (the official campaign was only a small piece of the much larger game and it is unfair that the game itself are judged by it rather than the sum of its parts).
This is probably true for tool set and multi player. I personally was very disappointed by having no party and no auto-pause and by the massive aesthetic downgrade (with respect to the graphical art) compared to BG. But I don't dispute the technical achievement.
bkrueger is offline

bkrueger

Nothing to see here.

#24

Join Date: Dec 2007
Posts: 796

Default 

March 8th, 2011, 11:14
Originally Posted by bkrueger View Post
This is probably true for tool set and multi player. I personally was very disappointed by having no party and no auto-pause and by the massive aesthetic downgrade (with respect to the graphical art) compared to BG. But I don't dispute the technical achievement.

But that's the thing — the toolset and the multiplayer pretty much were the game. The aim was to provide the tools to create our own adventures, not a massive single-player RPG like BG (or NWN2) — quite apart from what any RPG developer was attempting, or is attempting today.
Captain Smollett is offline

Captain Smollett

Traveler

#25

Join Date: Mar 2011
Posts: 16

Default 

March 8th, 2011, 12:06
Originally Posted by Captain Smollett View Post
But that's the thing — the toolset and the multiplayer pretty much were the game. The aim was to provide the tools to create our own adventures, not a massive single-player RPG like BG (or NWN2) — quite apart from what any RPG developer was attempting, or is attempting today.
If it had been announced and marketed as this, you might be right. But it wasn't. It was marketed as a Single Player RPG.
But aside of this:
If NWN isn't a Single-Player PPG, it is not relevant for the discussion at hand, which was about the Bioware direction with respect to Single-Player RPGs.
So I concede all your points but stay by my original description (which was a sarcastic hyperbole anyway).
bkrueger is offline

bkrueger

Nothing to see here.

#26

Join Date: Dec 2007
Posts: 796

Default 

March 14th, 2011, 23:00
MAJOR FAIL from biowhore
check this http://www.reddit.com/r/gaming/comme…ed_metacritic/
porcozaur is offline

porcozaur

porcozaur's Avatar
SasqWatch

#27

Join Date: Nov 2010
Posts: 123

Default 

March 14th, 2011, 23:52
Originally Posted by porcozaur View Post
MAJOR FAIL from biowhore
check this http://www.reddit.com/r/gaming/comme…ed_metacritic/
That is too funny….
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#28

Join Date: Oct 2006
Location: Florida, US
Posts: 17,819

Default 

March 15th, 2011, 08:57
Well no it's not funny, the guy has a chance get fired for that and if he did it (so stupidly) it's because because he had care of the result of his work or couldn't live well the current anti hype.

This metacritics thing is just a little manipulation codex like, once fans quote the numerous "users" DA2 bashing had almost all only one review, they react, and the users score get that low than 4 but now is quite above 8. It shows where the masses are.
Dasale is offline

Dasale

SasqWatch

#29

Join Date: Oct 2007
Posts: 2,096

Default 

March 15th, 2011, 09:41
http://vividgamer.com/2011/03/14/bio…dragon-age-ii/

Bioware Employee Caught Reviewing Dragon Age II
porcozaur is offline

porcozaur

porcozaur's Avatar
SasqWatch

#30

Join Date: Nov 2010
Posts: 123
RPGWatch Forums » Games » Dragon Age » Dragon Age 2 » Dragon Age II…again
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 04:57.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch