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RPGWatch Forums » Games » The Witcher Games » The Witcher 2 » Arena Mode sucks…

Default Arena Mode sucks…

October 1st, 2011, 09:27
…IMHO of course . Let me explain:

I've just played a bit, and even if the idea isn't that bad, I think that's bad developed, for just one reason: you do not fight against other enemies, but AGAINST YOUR OWN CHARACTER. I tried to play first with keyboard and then with my Xbox 360 controller, but in both ways Geralt is still too slow to response your commands; he still remains stuck when a enemy hits him, so you lose control for just the seconds necessary to die you can't do absolutely nothing about it… What a pity.
And not mentioning the you have to abuse of Signs, the invincibilty one especially, and of course CDP used the same escamotage that every game use at Hard difficulty: enemies are not smarter, they're just tougher to hit.
It's a shame, 'cause I really enjoyed the game, and some improvements were made, but Geralt's movements during fights are still too slow…
But fortunately, this is just a secondary mode ok, I've done ranting, good luck for everyone who wants to try the Arena.
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October 2nd, 2011, 05:42
I wasn't expecting much from the arena mode. In fact, I'm not sure if I'll even bother with it when I replay TW2.
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October 2nd, 2011, 09:27
Me neither, but indeed it's a bit disappointing…
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October 8th, 2011, 14:09
No idea what you are talking about, Geralt is perfectly responsive on my system, I tried both x360pad and mouse + keyboard. Got to wave 38 or so on hard difficulty, then gave up because it was starting to repeat.

Arena is just a training ground anyway, it is good for some mindless killing for a while, nothing groundbreaking, and it would be silly to expect so.
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October 16th, 2011, 23:15
The tutorial is mighty weak, too. It looks nice but it really fails when it tries to teach you anything. Witcher 1 did a much better job there.
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