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Skyrim - Review @ True PC Gaming
November 29th, 2011, 19:50
Originally Posted by screegYou're forgetting that those races were so technically advanced that those barrels are not just normal barrels but include a hybernation device inside. However, while it worked flawlessly with apples, something went terribly wrong with dead (draugr). Apples are still fresh, draugr are now rotten.
barrels full of apples in the ruins of long extinct races.
November 29th, 2011, 19:54
Be careful. LARPing excuses for poor design is a slippery slope to idiocy.
November 29th, 2011, 19:59
Critters carrying stuff they shouldn't is almost a standard in cRPGs by now. At least I haven't run into any bunnies carrying full plate armor. Yet. ;-)
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
November 29th, 2011, 21:27
Well I have found them killed by bears and wolves. The tragedy. At least they taste like chicken.
November 29th, 2011, 22:53
I've reached level 39, finished the main quest, finished the mage's guild quest, decided the civil war (all some levels ago)
and now I'm horribly bored. I'm not sure how people maintain the desire to continue playing if there is no driving imperative i.e save the world! or Save the Empire! I'm also noticing things that didn't bug me before - like repetitive barrow/cave design (esp the traps and puzzles they use), the same kinds of enemies, the same (often inane) NPC conversations
in fact no new or interesting enemies have surfaced - seen them all (or so it appears - well, I now get hassled by 'elder dragons'
whoop dee doo). I also feel that the majority of quests are really 'fedex' - some are done in a few minutes if you fast travel. Looking back, I think the number of interesting quest-lines was pretty low, certainly as a proportion of the total set of quests I completed.
Still, I did get a good 85+ hours out of it (I tend to play games somewhat obsessively till I'm done), so I'm certainly not feeling cheated - it just seems a shame that there is so much left of the world (40%?), and I have no desire to go exploring, since I expect that 9/10 times I'll find something very similar to what I've already experienced. What would be really nice is to have some 'epic level' quest line that kicks in once the main quest is done, and you're a certain level - that would give you a reason to want to stay. I know - that will probably be DLC. I also seem to have missed any daedric items - well, except the ones given out by the daedra quests. I assume these start getting dropped at even higher levels?
I hope that future DLC also adds back spells that they removed - like water walking and Open Lock (pretty please). In fact, the loss of spell making and the removal of nasty spells like weakness to X etc really made the magic system poorer. I suppose people power gamed that - but they always do that anyway. It could have been rebalanced. Anyway, lets see what the future brings.
Still, I did get a good 85+ hours out of it (I tend to play games somewhat obsessively till I'm done), so I'm certainly not feeling cheated - it just seems a shame that there is so much left of the world (40%?), and I have no desire to go exploring, since I expect that 9/10 times I'll find something very similar to what I've already experienced. What would be really nice is to have some 'epic level' quest line that kicks in once the main quest is done, and you're a certain level - that would give you a reason to want to stay. I know - that will probably be DLC. I also seem to have missed any daedric items - well, except the ones given out by the daedra quests. I assume these start getting dropped at even higher levels?
I hope that future DLC also adds back spells that they removed - like water walking and Open Lock (pretty please). In fact, the loss of spell making and the removal of nasty spells like weakness to X etc really made the magic system poorer. I suppose people power gamed that - but they always do that anyway. It could have been rebalanced. Anyway, lets see what the future brings.
November 29th, 2011, 23:01
Originally Posted by JDR13I heard similar things for Divinity 2.
I heard that if you kill 20 rabbits, a giant killer bunny appears.![]()
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
November 29th, 2011, 23:16
Originally Posted by crpgnutBunnies, goats, chickens, … they all fall to my flames of death!
OMG! You're killing bunnies?! Somebunny done somebunny wrong son.
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
November 30th, 2011, 00:01
Originally Posted by Alrik FassbauerThat caught me by surprise when I discovered it. Good for a laugh!
I heard similar things for Divinity 2.![]()
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
January 9th, 2012, 21:26
Originally Posted by AsdraguuhlI want to nail it down : Where in the game is he ? Is he really listed in the credits ? Which role does he play ? Or is this nothing but a rumor ?
And whose brilliant idea was it to hire Arnold Schwarzenegger as a voice actor?
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
January 9th, 2012, 21:43
What we mean, Alrik, is that there are several voices in the game that sound like Arnold, before he took voice lessons
Schwarzenegger isn't really in the game…
Schwarzenegger isn't really in the game…
January 9th, 2012, 22:05
Especially comical when a guard says "Vat happened? Did sumbudy steal yer sveetroll?"
January 10th, 2012, 12:36
Arnold's accent might be imperceptible to teutonic ears.
I shoot every rabbit I see, there must be a reason the game tracks the number of bunnies killed.
I shoot every rabbit I see, there must be a reason the game tracks the number of bunnies killed.
Sentinel
January 10th, 2012, 20:25
Originally Posted by crpgnutAh, okay. I thought it was literally meant.
What we mean, Alrik, is that there are several voices in the game that sound like Arnold, before he took voice lessonsSchwarzenegger isn't really in the game…
Originally Posted by KapitanUnterhosenHe sounds almost Bavarian to me. And yes, I've been in Austri a few times.
Arnold's accent might be imperceptible to teutonic ears.
But - because he almost sounds Bavarian to me, I had a severe fit of laughter (is this the right word ?) when I heard him for the very first time speaking the Terminator … I was unable to catch my breath for several minutes …
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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