|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » The Witcher 2 - Intro Cinematic Enhanced Edition Comments

Default The Witcher 2 - Intro Cinematic Enhanced Edition Comments

February 10th, 2012, 23:30
Eurogamer talked to CD Project about the released intro cinematic for the Enhanced Edition.
Apparently it cost a lot:
That very lovely Witcher 2 intro cinematic - the one with the bloke on the boat and the blood - was the "most expensive asset we ever created", developer CD Projekt Red told Eurogamer.
Said studio managing director Adam Badowski: "It was a huge budget. But we probably can't tell how big."
Pretending we didn't hear, we pressed him. Half as much as the Xbox 360 project cost - a full year's wage for a full team of developers?
"No, no!" denied Badowski. "But it was a significant part."
"For sure that was the most expensive asset we ever created," chimed head of marketing Michal Platkow-Gilewski.
CD Projekt Red press-released the lavish cinematic, and was quick to announce that more than one million people had watched it.
In other Witcher 2 EE news a trailer has been released on youtube to promote the EE for this game.
More information.
aries100 is offline

aries100

Keeper of the Watch
RPGWatch Team RPGWatch Donor

#1

Join Date: Oct 2006
Location: Denmark, Europe
Posts: 2,088

Default 

February 10th, 2012, 23:30
Amazing indeed, I personaly I am not touched be trailers except Dragon age origins and now this one.
Igor is offline

Igor

Igor's Avatar
Watchdog

#2

Join Date: Sep 2011
Posts: 168

Default 

February 10th, 2012, 23:45
Cool video, no doubt about that.
Maylander is offline

Maylander

SasqWatch

#3

Join Date: Oct 2006
Location: Bergen
Posts: 5,677
Send a message via MSN to Maylander

Default 

February 11th, 2012, 02:13
At the same time they didn't have enough money for a ps3 port? Eh, hope their business people are good.

The Chopin trailer is still best http://www.youtube.com/watch?v=KIguEWfEJ-0
KapitanUnterhosen is offline

KapitanUnterhosen

Sentinel

#4

Join Date: Oct 2009
Posts: 527

Default 

February 11th, 2012, 02:19
An XBox is basically a scaled down pc when it comes to programming. Not the same for PS3.

I'm glad the investment was made for the cinematic - it should help immensely with awareness come April.
Drithius is offline

Drithius

Drithius's Avatar
Misbegotten Alien

#5

Join Date: Nov 2008
Location: Florida, USA
Posts: 2,617

Default 

February 11th, 2012, 02:25
I'm quite aware that getting a ps3 port would be a lot more expensive than the xbox port, but I have a hard time believing that one is worth the investment while the other isn't.
You also have to take into account that most ports are made for the box first, porting a box game to a modern pc is a relatively straightforward process, the other way around doesn't have to be. Going by the witcher 2's performance and min requirements that vastly outdo what you could squeeze out of an xbox and recent interviews on the work they've done porting, it sounds like it's a lot more work than just scaling it down, sounds like they're completely rewriting components and possibly changing the architecture. In that case the traditional argument of xbox<-> pc easy vs ps3 being a pain doesn't apply as much, they're both a pain.

If other AAA rpgs are anything to go by they stand to sell 7-9 times more on the consoles than on the pc. At least a million sales on the ps3 which would be some fairly safe 16 million euros for CDProj minimum.
Even if they don't have any competent polish ps3 engineers/programmers and don't want to outsource it after the rise of the white wolf fiasco…with that kind of money at stake they might as well have a team of foreign ps3 specialists work in-house at cdproj.

I'm not saying this because I want a ps3 version(never touched these consoles) I just want them to capitalize as much as they can on their quality work instead of going belly up.
Last edited by KapitanUnterhosen; February 11th, 2012 at 03:09.
KapitanUnterhosen is offline

KapitanUnterhosen

Sentinel

#6

Join Date: Oct 2009
Posts: 527

Default 

February 11th, 2012, 14:30
Originally Posted by KapitanUnterhosen View Post
I'm quite aware that getting a ps3 port would be a lot more expensive than the xbox port, but I have a hard time believing that one is worth the investment while the other isn't.
You also have to take into account that most ports are made for the box first, porting a box game to a modern pc is a relatively straightforward process, the other way around doesn't have to be. Going by the witcher 2's performance and min requirements that vastly outdo what you could squeeze out of an xbox and recent interviews on the work they've done porting, it sounds like it's a lot more work than just scaling it down, sounds like they're completely rewriting components and possibly changing the architecture. In that case the traditional argument of xbox<-> pc easy vs ps3 being a pain doesn't apply as much, they're both a pain.

If other AAA rpgs are anything to go by they stand to sell 7-9 times more on the consoles than on the pc. At least a million sales on the ps3 which would be some fairly safe 16 million euros for CDProj minimum.
Even if they don't have any competent polish ps3 engineers/programmers and don't want to outsource it after the rise of the white wolf fiasco…with that kind of money at stake they might as well have a team of foreign ps3 specialists work in-house at cdproj.

I'm not saying this because I want a ps3 version(never touched these consoles) I just want them to capitalize as much as they can on their quality work instead of going belly up.
The PS3 simply has the wrong target audience geographically. The X360 is the best-selling console 2011 in the western world, while it is without any significance in the east. If you do a PS3 port you must be convinced that the majority of the Japanese audience is interested.

The IP is unknown in Japan and the interest in WRPGs equals zero.

A port would'nt have been a good investment.

blackcanopus:
Steam is out of question. It's not convenient, it's not easy to use, it's not simple and fast. It's terrible.
"Where STEAM fails, the PHOENIX rises"
Sir_Brennus is offline

Sir_Brennus

Sir_Brennus's Avatar
Planeswalker

#7

Join Date: Feb 2009
Location: Germany
Posts: 373

Default 

February 11th, 2012, 15:46
Originally Posted by Sir_Brennus View Post
The PS3 simply has the wrong target audience geographically. The X360 is the best-selling console 2011 in the western world, while it is without any significance in the east. If you do a PS3 port you must be convinced that the majority of the Japanese audience is interested.

The IP is unknown in Japan and the interest in WRPGs equals zero.

A port would'nt have been a good investment.
Actually, counting both Europe and the US, the PS3 and X360 are about equal, with the PS3 having a strong lead in Europe: http://en.wikipedia.org/wiki/Console…ales_figures_6
Soulman is offline

Soulman

Watcher

#8

Join Date: Jul 2007
Posts: 30

Default 

February 11th, 2012, 17:38
Originally Posted by KapitanUnterhosen View Post
At the same time they didn't have enough money for a ps3 port? Eh, hope their business people are good.

The Chopin trailer is still best http://www.youtube.com/watch?v=KIguEWfEJ-0
They have enough money, but they do not have enough people to make both versions at the same time…
Paul is offline

Paul

Watchdog

#9

Join Date: May 2011
Posts: 188
RPGWatch Forums » Comments » News Comments » The Witcher 2 - Intro Cinematic Enhanced Edition Comments
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 09:47.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch