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RPGWatch Forums » Comments » News Comments » JA: Back in Action - Patch 1.06 Available

Default JA: Back in Action - Patch 1.06 Available

February 15th, 2012, 04:46
Only 24 hours after the last patch bitComposer updated Jagged Alliance: Back in Action to v1.06.
V 1.06

- Fixed tank explosion played in a loop
- Fixed target for repair / heal not being accessible for mechanic / healer
- Cone preview is visible when changing stance or turning merc in command mode
- Additional target points on torso and head added to make aiming more flexible and critical headshots being less likely
- Fixed locations being inaccessible when defender count is zero
- Fixed crashes on combat start due to level loading without adding player squad
- Enforcing low terrain quality mode when free graphics card memory in high quality mode would be below 128MB
- Fixed tooltips on character portraits and quickslots
- Fixed blocked path on Overland_11
More information.
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February 15th, 2012, 04:46
Well the positive thing is that they are fixing things.

By the way, mods are alive and well and someone has tackled the IMP deficit.

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February 15th, 2012, 06:09
Wow almost three patches in a week . It must be a broken pile of crap coding.

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February 15th, 2012, 07:23
Actually no. It's in good condition.
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February 15th, 2012, 07:35
Originally Posted by Couchpotato View Post
Wow almost three patches in a week . It must be a broken pile of crap coding.
The game itself is fun even before these patchs.
How about give it a try first?
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February 15th, 2012, 08:32
Originally Posted by Java2 View Post
The game itself is fun even before these patchs.
How about give it a try first?
Well convince me why I should and I might. I have heard nothing but bad feedback from other people I know. Three patches in a week doesn't help.

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February 15th, 2012, 08:46
I think the game is actually pretty good, but I've always liked pausable realtime (I actually like the UFO games and I LOVE Fallout:tactics).

I pre-ordered, but right now I'm holding off playing because of some annoyances. Nothing that makes it unplayable, but I want a working sector inventory and would prefer fog of war.

Other than that, I think it's a pretty solid game.
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February 15th, 2012, 10:16
Originally Posted by figment View Post
Well the positive thing is that they are fixing things.

By the way, mods are alive and well and someone has tackled the IMP deficit.

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Indeed, but the mod is not perfect. I wait for the official patch.

Have to admit that even though there is no IMP and FOW, the game is addictive and actually quite good.
Sometimes the AI isnt that good, but not bad bad.

My rate at this moment would be 8 out of 10. Keeping in mind that i was sceptical.
With FOW, IMP and sector inventory it would goto 9.5 out of 10. Near perfect if you ask me.
Guess i got a weak spot for the JA series ;-)
Last edited by ikbenrichard; February 15th, 2012 at 13:25.
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February 15th, 2012, 15:32
Anyone who doesn't have a weak spot for JA is probably not a member of this forum. Or 14 years old… Do we have any 14-year olds on RPGwatch?
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February 15th, 2012, 16:17
Originally Posted by tomasp3n View Post
Anyone who doesn't have a weak spot for JA is probably not a member of this forum. Or 14 years old… Do we have any 14-year olds on RPGwatch?

the game JA is more then 10 year old. So you are saying that i was 4 years old when i was playing a TB strategy game ?

I since when can a member here not like a TB strategy game with RPG elements in it?

For the record, dude, i play games for more then 20 years.
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February 15th, 2012, 21:04
Originally Posted by tomasp3n View Post
Anyone who doesn't have a weak spot for JA is probably not a member of this forum. Or 14 years old… Do we have any 14-year olds on RPGwatch?
Well I'm allot older than that and never played a single one. Am I missing out on anything no I haven't played allot of games that people say are the best ever.

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February 16th, 2012, 20:54
IMP?
[fifth character]

my novel: bit.ly/dreamlandsbook
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February 17th, 2012, 14:55
Originally Posted by screeg View Post
IMP?
[fifth character]
Making your own mercenary. (the leading hero)
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