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Default Legend of Grimrock - Now Available

April 14th, 2012, 00:40
Finished it (though I havenīt found all the secrets, just 62/71).

Iīve felt the game ran a bit out of steam in the last 3-4 levels, but it was a very fun experience overall.

Iīll be definitely on the lookout for the next Almost Human title.

Originally Posted by Ovenall View Post
The fighting sucks, this little gem is all about e proration and puzzles.
Yeah, exploration and puzzles are where the game really shines.
All those buttons and puzzle sequences without solutions provided on a silver platter were a massive breath of fresh air. Good variety and reasonable challenge.

I disagree that "the fighting sucks" though, because within the context of the (sub)genre it doesnīt in my opinion. More encounters designed to specifically test partyīs skills (aka where just circle strafing or back pedaling wouldnīt cut it) and more enemy immunities and special abilities wouldnīt hurt, but when it comes to general basics, Iīd say the game got it right.
The point of this type of real time combat is to blend seamlessly with the other activities like exploration, puzzle solving or inventory management and this maintains a specific kind of immersion, pacing and mix of challenges which define this particular genre.
But Iīd agree that when judging the gameīs gameplay elements in separation, combat certainly isnīt its strongest suit, puzzles are where itīs at.
Last edited by DeepO; April 14th, 2012 at 01:54.
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April 14th, 2012, 03:52
Yep but I'm only on lvl 6, so maybe I need to 2x2 more on deeper levels.

Originally Posted by JDR13 View Post
Are you sure you're playing on hard?
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April 14th, 2012, 07:44
I am simply unable to use WASD effectively.
My fingers must have a circuit that is broken to my brain because they simply don't do what I want them to do. Probably why I never could play the piano.
What makes it worse is the need to strafe in the game. In a battle I always end up facing a wall while smacking the blazes out of it and the enemy in the meantime is slicing my back to pieces.
So unfortunately hard difficulty is not available to me. I have been playing on normal and my battle strategy relies on only fighting one enemy at a time and then running away and resting.
Unfortunately I expect the lower levels to get harder with more and more enemies and that strategy will be useless.

Perhaps I should just admit defeat and start over on easy?
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April 14th, 2012, 07:55
Try remapping the keys; I did and now I don't turn in the middle of a fight.

If God said it, then that settles it!!

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April 14th, 2012, 08:26
Originally Posted by Corwin View Post
Try remapping the keys; I did and now I don't turn in the middle of a fight.
Thanks for the suggestion but no matter of remapping will fix me of my inability to make my fingers work properly.
If it was possible to use just the keyboard in battles then I possibly could come up with a key mapping solution that would work.
Unfortunately in this game the mouse is an absolute necessity to right click with in battle so that leaves all movement to my left hand.
I just cannot get my fingers to obey me.
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April 14th, 2012, 09:03
My friend who I was shopping with the other day commented on the fact that I strafed then backpeddled into the store with the cart. I didn't even reflect on it, it just felt natural.

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