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Mass Effect 3 - The Ending Continued
April 15th, 2012, 12:27
I've just finished the game. I enjoyed it, and liked the ending. But hey ho.
The last thing a creative industry needs though is some business body stripping away all room for imagination.
The last thing a creative industry needs though is some business body stripping away all room for imagination.
SasqWatch
April 15th, 2012, 12:44
Originally Posted by kalnielFalse adverting in the industry has nothing to do with stripping away all room for imagination. Developers like Bioware do that to themselves.
I've just finished the game. I enjoyed it, and liked the ending. But hey ho.
The last thing a creative industry needs though is some business body stripping away all room for imagination.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
April 15th, 2012, 14:14
Originally Posted by CouchpotatoSpeaking of advertisements, this was interesting:
False adverting in the industry has nothing to do with stripping away all room for imagination. Developers like Bioware do that to themselves.![]()
—
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
April 15th, 2012, 14:44
Originally Posted by wolfgrimdarkAt least the quote is right. Not all was a good reaction though. Way to go Bioware. You found a new marketing gimmick to keep people interested.
Speaking of advertisements, this was interesting:
![]()
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
April 15th, 2012, 19:49
Originally Posted by jhwisnernot really. movie and tv marketers are careful to address all absolute statements as quotations. they certainly don't do things like claim their show is locked at 24 fps when it only runs at 12, or lie about what genre their film is, or that the HD version releasing next week has high-res textures (when they've obviously been downsampled for consoles). again, none of these worst-case (but common) examples are specific to bioware or mass effect, but… the industry is frickin ridiculous.
You could copy and paste that into a post about the movie industry and with only a few minor tweaks into posts about TV studios and the music industry. Not saying you're any less right, but just that you're really describing the marketing standard operating procedures for the entire entertainment sector - more or less.
Watcher
April 15th, 2012, 20:18
Originally Posted by CouchpotatoI'm sure this was done through EA's marketing.
Way to go Bioware. You found a new marketing gimmick to keep people interested.
At least it leaves this impression to me.
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
April 15th, 2012, 22:54
Originally Posted by wolfgrimdarkWolfman…tell me this is a photoshop… Please?
Speaking of advertisements, this was interesting:
If BioWare are now turning the biggest sh**storm of disappointment and rage in videogame history - into a selling point, then excuse me, but I think my brain has an appointment with this .40 bullet here.
Sentinel
April 15th, 2012, 23:58
Originally Posted by GaxkangAccording to the BSN forums this, and one other email, was sent out to a variety of people. I thought it was a bit ballsy all things considered. Just seemed to be lacking in good taste towards those who have been upset.
Wolfman…tell me this is a photoshop… Please?
If BioWare are now turning the biggest sh**storm of disappointment and rage in videogame history - into a selling point, then excuse me, but I think my brain has an appointment with this .40 bullet here.
—
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
April 16th, 2012, 00:09
Originally Posted by wolfgrimdarkI agree. I'm starting to think this was the plan all along. Releases a game cause a frenzy and profit off it while making gaming history.
According to the BSN forums this, and one other email, was sent out to a variety of people. I thought it was a bit ballsy all things considered. Just seemed to be lacking in good taste towards those who have been upset.
—
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
April 16th, 2012, 18:44
Originally Posted by CouchpotatoIt may have started as a publicity stunt; but the whole thing went south pretty quickly. No way BioWare is going to profit from this fiasco at this point. Here's a pretty interesting article; Mass Effect 3's True Ending DLC Was Never Supposed To Be Free?, and yet another; 'Mass Effect 3' Ending: DLC Wasn't Meant To Be Free; Did EA Slash Price To Subdue Fans?. I'd agree that BW is still trying to get some sort of good publicity out of this thing, but those efforts are falling more and more into the category of "desperate".
I agree. I'm starting to think this was the plan all along. Releases a game cause a frenzy and profit off it while making gaming history.
If this whole thing was indeed, planned, the quality of the plan is right down there with the quality of the ME3 ending, as implemented… Hmm, come to think of it, the whole thing probably did start as an oh-so-clever plan.
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Last edited by RPGFool; April 16th, 2012 at 18:54.
April 16th, 2012, 22:59
Originally Posted by CouchpotatoPlan didn't work because ME3 isn't selling as well as ME2. I'm betting Bioware is actually in big trouble with EA for this stunt.
I agree. I'm starting to think this was the plan all along. Releases a game cause a frenzy and profit off it while making gaming history.
Watchdog
April 16th, 2012, 23:43
Originally Posted by GrimlornDoubt it. Suits stick with suits and screw ordinary devs (and customers and shareholders).
Plan didn't work because ME3 isn't selling as well as ME2. I'm betting Bioware is actually in big trouble with EA for this stunt.
EA will commend BioWare for an effort to milk $15 additional game price just to see the complete ending to the ending of a trilogy.
The fact that this did not work will be blamed on whiny entitled crybabies, and the fact that the forum mods didn't do a proper job cracking down on dissent.
Shareholders will be told that ME3 outsold ME2 on days 1,3,5 and 14, and that TOR is the slowest sinking MMO in history. Backslapping and bonuses all round!
Sentinel
April 18th, 2012, 09:06
Originally Posted by ChienAboyeurHe won't reply because the figures released show the exact opposite of what he was saying. There was even a news report released specifically to gloat over how many more copies ME3 was selling compared to ME2. Anyway, the figures released show that ME3 sold 1.3 million copies (not including downloaded purchases) in North America in its first month, which was impressive, even more so when you remeber that the video game industry is in a bit of a slump. Worldwide and including digital purchases you're looking at more than 2 million. ME2 sold 500000 copies in NA in its first month.
Any figures about that? I read that presales equal 3.5M units. ME2 sold significantly better?
http://pc.rpgsite.net/news/1584-mass…-mass-effect-2
Concerning the Mass Effect 3 ending I didn't mind it. It's probably one of my favourite games I've ever played and I thought that the writing in Mass Effect is up there with the greatest I've experienced in any video game I played. But I read stories for the characters, not the plot or the world building, and Bioware pays a lot of attention to the characters inhabiting its world.
Watcher
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