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Default Diablo 3 stress test to start in ~3 hours time.

April 20th, 2012, 20:48
Download it and play if you hav the time. :0

1.5 gigs.

https://us.battle.net/account/download/index.xml
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April 20th, 2012, 23:39
They've capped the amount of people able to log in, so you'll likely receive an error until they increase it a bit.

Welp, got in… first reaction: omg, the graphics are so bland - they design this to run on the Sega Genesis or something?
Last edited by Drithius; April 21st, 2012 at 00:35.
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April 21st, 2012, 00:44
Originally Posted by Drithius View Post
Welp, got inů first reaction: omg, the graphics are so bland - they design this to run on the Sega Genesis or something?
Thanks for your updates and look forward to your future feedback on the beta.

I guess they limited the graphics features so that they can make sure it runs on a variety of hardware configurations, and to not cause any network lag when it comes to network play/operations.
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April 21st, 2012, 01:42
Played a monk to level 8 with a friend. The game, for what it is, is ok. It's basically just a restylized D2 with ZOOM! ZAM! effects. It lacks pretty much any innovation whatsoever; in fact, I keep trying to rotate or zoom in the camera to no avail.

I'll likely play a lot more this weekend, mainly to get a better feel for the game and decide, once and for all, if I'm going to bother with the retail purchase.
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April 21st, 2012, 03:10
The beta is only about an hour long and mostly just covers the tutorial area. I wouldn't think that it would be something worth playing extensively.

For the record I find some of the changes to be fairly innovative, in fact I think that if it fails it will be because of taking too many chances and slaughtering too many of the sacred cows of ARPGs.

Originally Posted by Drithius View Post
Played a monk to level 8 with a friend. The game, for what it is, is ok. It's basically just a restylized D2 with ZOOM! ZAM! effects. It lacks pretty much any innovation whatsoever; in fact, I keep trying to rotate or zoom in the camera to no avail.

I'll likely play a lot more this weekend, mainly to get a better feel for the game and decide, once and for all, if I'm going to bother with the retail purchase.
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April 21st, 2012, 04:52
I actually like the graphics. As for not being able to move the camera, i think that saves the graphics engine power so that more people can play it. I dont think i can play it on anythign other than "elective mode" where i can choose what i like to what buttons.

I like the game play a lot, but it is a tad more actiony than i would like. Play with atleast 4 players to enjoy this game i think. I really like the customisation from what i saw of the skills. Definite buy for me.

But then again i have wierd tastes.
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April 21st, 2012, 06:02
The rage from people not being able to log onto servers at release and therefore be unable to play their single player game will be delicious.
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April 23rd, 2012, 09:33
no picking of skills, no distribution of stats. magical attacks gaining bonuses from high damages meaning gandalf wielding great axes of 20 dps will do more dmg than gandalf with a staff with 5 dps.

I'm sorry man. I'm just confused with the direction of the game. They're really gravitating towards World of Warcraft here. Even then, WoW had talent trees. This game doesn't seem to have much in the way of customization. Killed any hype. I'm just gonna give it a pass.
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April 25th, 2012, 02:11
I'm saving my excitement for the actual release.
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April 25th, 2012, 02:13
Originally Posted by rk47 View Post
magical attacks gaining bonuses from high damages meaning gandalf wielding great axes of 20 dps will do more dmg than gandalf with a staff with 5 dps.
.
How'd you know my sorcerer was named Graxedalf!?
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