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Torchlight II - Beta Preview @ GameBanshee
May 15th, 2012, 13:49
GameBanshee sends word of their preview of the Torchlight II Beta:
The easiest way to sum up Torchlight II is that it very effectively mimics the transition from Diablo's relatively self-contained dungeon crawling to Diablo II's greater focus on multiplayer, expansive outdoor environments, and of course, the loot slot machine. Where Torchlight was confined to just a couple of dungeon levels, floor after floor, Torchlight II is more structured, with a balance between overland exploration and dungeon-crawling, and a constant stream of new sights to see, monsters to fight and so forth as you progress. Similarly, where Torchlight revolved around hacking and slashing through enemies towards the end boss, Torchlight II puts more emphasis on teamwork in building multiple characters and sending them into online multiplayer (complete with peer-to-peer play and a game browser, just like the good old days).More information.
May 16th, 2012, 00:36
Originally Posted by borcanuLong story short: a big improvement over the original Torchlight, much better paced, better classes and skills, etc. Combat is more fun than Path of Exile's and possibly Diablo III's as well, due to being the fastest and most responsive of them. Balance is all over the place, though.
so is it positive neutral or negative?
Watcher
May 16th, 2012, 07:26
fun is a subjective thing, balance is not
. You're saying its negative. Thanks
. You're saying its negative. Thanks
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