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RPGWatch Forums » Comments » News Comments » Wasteland 2 - First Screenshot

Default Wasteland 2 - First Screenshot

July 22nd, 2012, 04:57
Looks a fair bit like Krater.

Not bad for a first shot right now. It has a ways to go.
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July 22nd, 2012, 05:25
I don't think they should change a thing… The art style is fine, and is much better than most of us expected. My fear is they'll think it's not good enough and end up wasting their whole budget on improving the graphics while sacrificing the old-school gameplay.
Last edited by Vindicator; July 22nd, 2012 at 05:39.
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July 22nd, 2012, 06:12
Originally Posted by Arkadia7 View Post
Disappointing, what is up with all the cartoonish-style graphics trend in rpgs lately, first the divine divinity sequel, now this. I vastly prefer the realism look in the graphics style, hopefully this is in no way representative of the final product.
real is brown?
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July 22nd, 2012, 06:18
Originally Posted by crpgnut View Post
I thought it was okay. Not sure I understand a flag being on a gas station, but just because there aren't any on the gas stations in America today, doesn't mean that the flag wasn't moved sometime in the past.
I live in the southwest. Off the top of my head, I can think of two gas stations in my town that have huge flagpoles with huge flags, flying them proudly 24 hours a day and properly lighting them at night.
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July 22nd, 2012, 06:28
The only place I can remember flags waving on businesses is in military areas like San Diego, etc. I'm not knocking it, it's just not common in St. Louis. Lots of flags, but not on BP, Mobil, etc. I'm much more curious about the graffiti. Hope some of it means something.

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July 22nd, 2012, 09:11
Hopefully they keep the vibrant colorful style and don't give in to the "need more brown" crowd. Generic-looking games such as Fallout 3 and a zillion other tiresomely "gritty" RPGs (which seems to be the norm these days, contrary to some very puzzling assertions made earlier in this thread) made abundantly clear just how little good that will do. In either case, more realism would constitute a significant deviation from the Wasteland franchise.
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July 22nd, 2012, 11:06
Originally Posted by darkling View Post
Looks a fair bit like Krater.

Not bad for a first shot right now. It has a ways to go.
I am thinking the same. Hence why i asked them if they could add a filter that darkens and "gritifys" the colour scheme. I hated krater for some reason.
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July 22nd, 2012, 11:25
If they go with realistic graphics $3M will pay for a 1 hour game, including 20 minutes of cinematics.

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July 22nd, 2012, 12:59
Brooooown.


It looks like shit - literally.

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Last edited by holeraw; July 22nd, 2012 at 13:11.
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July 22nd, 2012, 17:44
Originally Posted by holeraw View Post
Brooooown.


It looks like shit - literally.
As I mentioned before, I live in the desert, and guess what? It kind of does look like shit.

Lots.of.browns, lots.of.lighter.earth tones. Maybe looks more like baby shit.

Fallout: New Vegas, I thought, actually did a pretty decent.job of capturing.the feel of.the.desert.
Last edited by Capt. Huggy Face; July 22nd, 2012 at 18:34.
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July 22nd, 2012, 21:35
@huggy face, do you have joshua trees where you live? They're cool.

Also, brown? The screenshot is more like orange
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July 23rd, 2012, 06:38
Yes, there are Joshua trees and plenty of them if you're in the right spot. They are interesting. I like them, too. Lots of saguaro cacti (the iconic cactus that kind of looks like a stick figure) and whatnot.

There's actually plenty of life in the desert; it's just…a different kind. It's smaller….more squat….harsher and more brutal. When I first got here, driving through the desert in my car, I felt like I had landed on the surface of the moon. Lots of people truly fall in love with the desert. I'm just not sure I'm one of them…

Edit: And you're right. The desert isn't so brown, though there's some of that in parts. It's much more oranges and pinks and tans. it can be quite beautiful in spots. It also can feel quite bland and desolate and uninviting…and even punishing…in others.
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July 23rd, 2012, 09:08
The desert definitely seems to have a scary charm to it saguaro cacti's are very cool too, i cant believe how big they can get, they should be called trees lol
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July 23rd, 2012, 14:49
I don't like it. I'll echo everything that's been said, too orange, too saturated, too cartoony. Also, is it just me, or do the people look too skinny? It's like they don't have any mass to them.

It is not the art style I was expecting and IMO not representative of the gritty and violent world the original Wasteland represented.
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July 23rd, 2012, 18:14
Wow. All this angst and/or joy over a preliminary screen shot.
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July 23rd, 2012, 19:15
I think it looks like they are off to a great start. It will be interesting to see how it evolves.
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July 23rd, 2012, 19:40
Originally Posted by BillSeurer View Post
Wow. All this angst and/or joy over a preliminary screen shot.
I'm glad I'm not the only one who feels that way.
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July 23rd, 2012, 20:38
Originally Posted by JDR13 View Post
I'm glad I'm not the only one who feels that way.
I think that with KickStarter people feel more invested in it and so every tidbit will be overly analyzed ad nauseum.
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July 23rd, 2012, 22:12
A blessing and a curse.
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July 23rd, 2012, 22:51
Originally Posted by BillSeurer View Post
Wow. All this angst and/or joy over a preliminary screen shot.
Nobody expected a screenshot this early, if they didn't want people to analyze it and give feedback they wouldn't have released it and no one would have cared.

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