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Default Dark Souls - Hands-on @ RPS, Eurogamer

August 9th, 2012, 22:20
Originally Posted by CountChocula View Post
Good lord, this must be the worst console port in the history of gaming. I've never heard of any PC game being locked to a low res like that. Why on Earth would Namco do that?

I was going to pick this one up on sale, but it seems not even worth $5-10.

What is even the point of the fake resolution settings? You can already choose to run any game at 1024x720 and it will always scale to your display. This game sounds like a complete POS.
Probably to cut costs… It's easier and cheaper to stretch the thing than it is to write a few more lines of code I guess.
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August 9th, 2012, 22:39
Originally Posted by axellslade View Post
Probably to cut costs… It's easier and cheaper to stretch the thing than it is to write a few more lines of code I guess.
But everything already stretches to fit your monitor, why would they add fake resolution settings in the UI that don't do anything?
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August 9th, 2012, 22:47
Having played this on console, I'd agree that it's far more an action game than an rpg. I still enjoyed it, but if you're looking for strictly an rpg to play, keep looking.


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August 9th, 2012, 23:44
Originally Posted by JDR13 View Post
Hyperbole much?
Actually, no. I wish.
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August 9th, 2012, 23:47
I don't see how it's less of an RPG than for example Witcher1-2 or any other modern RPG..

http://www.youtube.com/watch?v=EjWmq…&feature=g-u-u

looks good, framerate looks improved..

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August 10th, 2012, 01:02
i preordered it a week ago on steam. More to show respect than from excitement Besides GFWblabla its all good in my opinion

Also, you should consider that besides the port, they put some serious resources in that DLC. So they've shown enough love
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August 10th, 2012, 01:45
Originally Posted by borcanu View Post
i preordered it a week ago on steam. More to show respect than from excitement Besides GFWblabla its all good in my opinion

Also, you should consider that besides the port, they put some serious resources in that DLC. So they've shown enough love
Pre-ordered the Steam version on GMG myself with a good 25% off deal. In fact the Steam version also includes the GFWL code which means that if you have the retail disk or data, you can use the code to activate the game without the Steam DRM.

One thing that I heard on forums that I liked about the game is that you have the option to grind to increase your stats and proceed well into the game, or rely on your combat skill to pass through. Option seems to be a feature in this game.
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August 10th, 2012, 02:07
I have a question for those that have played this on consoles:

Can you save anytime you want to? Or is this one of those "checkpoint" save systems?
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August 10th, 2012, 02:13
Originally Posted by elkston View Post
I have a question for those that have played this on consoles:

Can you save anytime you want to? Or is this one of those "checkpoint" save systems?
Checkpoints. The game would absolutely blow if you could save anywhere, it would be like having a save-anywhere feature in a Rouge-like game, it would defeat the very purpose of playing the game. Saving at the bonfire camp resets the level and enemies will spawn again (not bosses though).

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August 10th, 2012, 06:18
Originally Posted by rune_74 View Post
This isn't even an rpg, it's an action game with very little RPG systems tacked on. It's a good action game though.
Maybe it was secretly developed by Bioware.
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August 10th, 2012, 09:26
Strange, 29 comments and still Joxer hasn't popped up saying "I won't play this silly game 'cause mobs do respawn"…

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August 10th, 2012, 14:52
GFWL is a no go for me.
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August 10th, 2012, 15:04
Originally Posted by Lemonhead View Post
GFWL is a no go for me.
GFWL is definitely a huge PITA, and made me consider waiting to buy it on sale, but locking the resolution at 1024x720 is just ridiculous.

Does this even qualify as a port, or is it more like a PS3 emulator they are shipping?
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August 10th, 2012, 16:53
Originally Posted by rune_74 View Post
This isn't even an rpg, it's an action game with very little RPG systems tacked on. It's a good action game though.
QFT! Still everyone buys into the hype.

Good read about the game (German only):

http://www.gamersglobal.de/meinung/w…k-souls-stinkt

blackcanopus:
Steam is out of question. It's not convenient, it's not easy to use, it's not simple and fast. It's terrible.
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August 10th, 2012, 17:00
Originally Posted by Sir_Brennus View Post
QFT! Still everyone buys into the hype.

Good read about the game (German only):

http://www.gamersglobal.de/meinung/w…k-souls-stinkt
Google translate give me the impression the "reviewer" think the game is overhyped because it's too hard. He also don't like the save point system.
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August 10th, 2012, 20:51
If the game's all about making the same twitchy run at the same boss mob 20 times just so you can figure out the pattern to its power attacks or whatever, I think I'll pass. Sounds like it has a well-imagined, fantastical world, though, which I like. Maybe I'll get it in a sale down the road.
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August 11th, 2012, 05:54
Originally Posted by JDR13 View Post
Maybe it was secretly developed by Bioware.
You would be a troll if you said it had more rpg merits then any of biowares stuff. It's not even close.

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August 11th, 2012, 06:09
Good to see this on pc esp since I can now mod it to make it easier.

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August 11th, 2012, 09:16
Originally Posted by rune_74 View Post
You would be a troll if you said it had more rpg merits then any of biowares stuff. It's not even close.
Well then I guess it's a good thing I didn't.
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August 11th, 2012, 10:24
Originally Posted by Ball_Breaker View Post
Strange, 29 comments and still Joxer hasn't popped up saying "I won't play this silly game 'cause mobs do respawn"…
Well, they don't respawn unless you make them respawn

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