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Dragon Age Origins Mods and new Quests
October 8th, 2012, 05:57
You can get Dragon Age for really cheap these days with online sales now and then.
So I found some mods that completel change many aspects of the game, from gameplay to atmosphere on the Dragon Age Nexus site. Anyone use the mods on ther and are they a substantial improvement?
Also, anyone know of any good new quests and missions both for the original campaign as well as newstandalone moduules and where to find them
So I found some mods that completel change many aspects of the game, from gameplay to atmosphere on the Dragon Age Nexus site. Anyone use the mods on ther and are they a substantial improvement?
Also, anyone know of any good new quests and missions both for the original campaign as well as newstandalone moduules and where to find them
—
To sum it up, I feel our space program ended up like this. "It's one small step for man. One giant leap for man kind. Oops I fell on my butt after that leap and can't get up anymore."
To sum it up, I feel our space program ended up like this. "It's one small step for man. One giant leap for man kind. Oops I fell on my butt after that leap and can't get up anymore."
October 8th, 2012, 14:14
I'm interested in this info too. I got DA1 complete and DA2 recently (I had already finished DA1 vanilla when it was released), so I'm considering replaying DA1 now with all DLC, and if there is a good mod out there that further changes the game so it doesnt' feel like a repeat of my first playthrough, that'd be swell.
Wonders what SasqWatch is
October 8th, 2012, 16:58
Why would you skip the DLC on your first playthrough?
Also, a majority of the DAO addons are post-game content.
Also, a majority of the DAO addons are post-game content.
Keeper of the Watch
October 8th, 2012, 18:47
I haven't played in ages, but off the top of my head some of the more "core" mods:
1)Detailed Tooltips
2)Morrigan Restoration Patch
3)Skip the Fade
4)No follower auto level
As far as fluff mods, some of which I didn't really get around to trying but seemed interesting nonetheless,
CharGenMorph Compiler - basically allows you to grab all the Character Gen mods you like(and from what I've seen there are quite a few) and then when executed the compiler searches your install folders(sub-directories too) and merges the multiple chargenmorphcfg.xml files into a single file. Thus all the character altering cosmetic files play nice.
Dragon Age Class and Specialization Pack - Created by Offkorn(VtMB P&P mod creator)
I'm sure there were others but that is all I can think of at the moment…
1)Detailed Tooltips
2)Morrigan Restoration Patch
3)Skip the Fade
4)No follower auto level
As far as fluff mods, some of which I didn't really get around to trying but seemed interesting nonetheless,
CharGenMorph Compiler - basically allows you to grab all the Character Gen mods you like(and from what I've seen there are quite a few) and then when executed the compiler searches your install folders(sub-directories too) and merges the multiple chargenmorphcfg.xml files into a single file. Thus all the character altering cosmetic files play nice.
Dragon Age Class and Specialization Pack - Created by Offkorn(VtMB P&P mod creator)
I'm sure there were others but that is all I can think of at the moment…
Sentinel
October 9th, 2012, 01:01
Originally Posted by darklingMy first playthrough was when the game was brand new so no DLC (besides I'm an enemy of buying DLCs). But in a recent Steam sale I bought DA1 with all DLC included (plus DA2 which I never played) so I'll be playing it again, but I don't like repeating stuff, so if there's a mod that changes things, I'm all for it.
Why would you skip the DLC on your first playthrough?
Wonders what SasqWatch is
Keeper of the Watch
October 9th, 2012, 02:56
Originally Posted by MasterKrommSo not really any big quest mods available?
I haven't played in ages, but off the top of my head some of the more "core" mods:
1)Detailed Tooltips
2)Morrigan Restoration Patch
3)Skip the Fade
4)No follower auto level
As far as fluff mods, some of which I didn't really get around to trying but seemed interesting nonetheless,
CharGenMorph Compiler - basically allows you to grab all the Character Gen mods you like(and from what I've seen there are quite a few) and then when executed the compiler searches your install folders(sub-directories too) and merges the multiple chargenmorphcfg.xml files into a single file. Thus all the character altering cosmetic files play nice.
Dragon Age Class and Specialization Pack - Created by Offkorn(VtMB P&P mod creator)
I'm sure there were others but that is all I can think of at the moment…
Any mods that add needs/survival features (hunger, thirst, wounds, etc.) or expand the crafting?
October 9th, 2012, 03:17
Originally Posted by sakichopIt was on Steam for a bit when it first launched but was pulled.
DA2 on steam???
Anyhow, I meant to post some links but I forgot. There's a few useful mods out there!
This is a great post http://social.bioware.com/forum/1/to…8366/6#8119174 that lists off all the current mods. Qwinn had a fix-pack but a patch broke it, I don't suggest using it because it breaks things now. Pretty much everything in this post is pretty good though.
I like this font mod: http://dragonage.nexusmods.com/mods/73 for readability.
Improved Atmosphere is cool: http://dragonage.nexusmods.com/mods/577
This is the texture pack of choice: http://dragonage.nexusmods.com/mods/15
That's all I know. I know there's a lot of adventures and quests on the nexus site there but I haven't played 'em. I meant to! But something shiny distracted me.
Keeper of the Watch
October 9th, 2012, 03:56
You can take your Steam CD key and activate it on Origin, if you want. Then you can jam it full of whatever DLC you have Bioware points for.
Keeper of the Watch
October 9th, 2012, 04:09
Originally Posted by CountChoculaThere are some that integrate into the main campaign and a few that are standalone, though I'm not really sure if they're worth mentioning(only tried a couple)…
So not really any big quest mods available?
Quests and Legends
Dark Times Act I
Alley of Murders
Tombs of the Undead
The following authors have multiple submissions:
dragonagefun, Smundell, Mengtzu
Some upcoming mods that are still in development, and seem promising given their authors have been working on them for some time:
Thirst by Sea from RPGCodex.
The Rose of Eternity
Shattered War
BG2 Redux
There are others on BSN and DANexus, so check em out if you want… Again, it has been some time since I played DAO, but the two mods I tried out were Dark Times and Quests & Legends. Unfortunately I just can't remember enough to comment one way or the other on whether they were enjoyable.
Originally Posted by CountChoculaNot that I'm aware of. I take that back, there is at least one mod that affects crafting(I never tried it out myself):
Any mods that add needs/survival features (hunger, thirst, wounds, etc.) or expand the crafting?
The winter forge
Last edited by MasterKromm; October 9th, 2012 at 04:38.
Sentinel
October 9th, 2012, 10:58
There are plenty of mods but sadly not to many mods that add content. The modders didn't like the toolset like neverwinter.
MasterKromm listed them all and not all of them are good. Rose of Eternity looks good because its a sequel to two of my best nwn mods.
MasterKromm listed them all and not all of them are good. Rose of Eternity looks good because its a sequel to two of my best nwn mods.
—
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
October 9th, 2012, 23:14
I've always wanted to play Rose of Eternity but I never got it working properly (NWN)!
Wish it did… looked so interesting.
Wish it did… looked so interesting.
—
BG2 fan girl
BG2 fan girl
October 9th, 2012, 23:34
If you understand German one of the best full conversions for Dragon Age:Origins is:
Chroniken von Coldramar
Chroniken von Coldramar
—
For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
October 10th, 2012, 00:05
@ Couchpotato
Yeah, it is unfortunate that DA:O's toolset failed to attract the following of both NWN1 + 2…
As far as the quality of the (quest) mods themselves, I hate to be critical of them since I know the mod authors put in a lot of work and effort. So I try not to comment…
Yeah, it is unfortunate that DA:O's toolset failed to attract the following of both NWN1 + 2…
As far as the quality of the (quest) mods themselves, I hate to be critical of them since I know the mod authors put in a lot of work and effort. So I try not to comment…
Sentinel
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