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BioWare - Mass Effect Sequel in Development
November 9th, 2012, 14:28
A tweet from Casey Hudson, executive producer for Mass Effect, mentions that a sequel is being worked on:
More information.
We're in early stages of designing a completely new Mass Effect game. What would you want to see in it?In Spring 2012, IGN had an article about what they wanted to see in the next Mass Effect game. Bioware has also hinted the it might be a good idea for players to keep their save games.
More information.
SasqWatch
RPGWatch Team
November 9th, 2012, 14:28
What I want to see in it? Well, lots of action pumped shooting, little choice that matters, a completely generic deus ex machina ending and of course some unrelated multiplayer features.
Its not like they listen anyways, so lets simply tailor our expactations and requests towards their goals.
Its not like they listen anyways, so lets simply tailor our expactations and requests towards their goals.
Watchdog
November 9th, 2012, 15:35
Originally Posted by CacheperlDon't forget "RPG elements" which are pretty much just adding mods to your gun, and customizable facial hair.
What I want to see in it? Well, lots of action pumped shooting, little choice that matters, a completely generic deus ex machina ending and of course some unrelated multiplayer features.
Its not like they listen anyways, so lets simply tailor our expactations and requests towards their goals.
Watchdog
November 9th, 2012, 17:06
I have a sinking feeling that they are going to do some shooter-based prequel like the Rachni Wars or First Contact War… Now, that was great history and helped flesh out the ME universe, but I really have no interest in going backwards. For whatever reason media producers are obsessed with prequels right now, though I have yet to hear any consumer tell me they have more than a passing interest in them. It's filler, and it's lazy.
That said, the fact that they're asking us to keep our save games suggests at least some real-time content. (Ooo! Prequel flashbacks!)
In addition, I'm also tired of the whole Cerberus schtick. I don't want to play Assassin's Effect. As someone mentioned, it would be far too much like Deus Ex or Alpha Protocol. Been there, done that.
That said, the fact that they're asking us to keep our save games suggests at least some real-time content. (Ooo! Prequel flashbacks!)
In addition, I'm also tired of the whole Cerberus schtick. I don't want to play Assassin's Effect. As someone mentioned, it would be far too much like Deus Ex or Alpha Protocol. Been there, done that.
Watchdog
November 9th, 2012, 17:58
I don't care what they put in it; I'm not likely to play it. The thematic choices they made with regard to the ME3 ending left such a bad taste in my mouth I have no desire to return to the ME universe.
They killed it. Let it rot.
They killed it. Let it rot.
Watchdog
November 9th, 2012, 18:57
WTF is up with asking people what they'd like to see? They are going to make the game into whatever their marketing department tells them will sell the most copies.
Sentinel
November 9th, 2012, 19:03
Originally Posted by khaightYep. I didn't even buy ME3, and I only got halfway through ME2. Gameplay was crap, and while they did a good job with the storytelling aspects (as they always do) that's just not enough to make an RPG. Especially when the Bioware formula stipulates dialog trees and cutscenes are the only allowable methods for story presentation. The Bioware devs claim to be old hands with RPGs, but for me and the people I played with, Storytelling was not the point. Adventuring was the point. Storytelling was just one of many subordinate components of an adventure. They lost sight of that somewhere along the line.
I don't care what they put in it; I'm not likely to play it. The thematic choices they made with regard to the ME3 ending left such a bad taste in my mouth I have no desire to return to the ME universe.
They killed it. Let it rot.
Sentinel
November 9th, 2012, 19:08
I agree about prequels. But its less likely in this case, at least if you consider the "keep your save-game" thing. Of course the flashback part might explain that… but a sequel is the easier explanation.
Watchdog
November 9th, 2012, 19:51
Originally Posted by CraigCWBI agree with this. Mass Effect, to me, was more like an interactive movie rather than an RPG. That seems to be the trend right now; interactive movie games.
Yep. I didn't even buy ME3, and I only got halfway through ME2. Gameplay was crap, and while they did a good job with the storytelling aspects (as they always do) that's just not enough to make an RPG. Especially when the Bioware formula stipulates dialog trees and cutscenes are the only allowable methods for story presentation. The Bioware devs claim to be old hands with RPGs, but for me and the people I played with, Storytelling was not the point. Adventuring was the point. Storytelling was just one of many subordinate components of an adventure. They lost sight of that somewhere along the line.
Keeper of the Watch
RPGWatch Team
November 9th, 2012, 21:45
How about a sci-fi game that isn't about saving the galaxy, and/or human civilization, from complete and utter destruction? Something significant, but less impacting.
Bob
November 9th, 2012, 22:48
Originally Posted by rjshaeHow about a game set in an early-stage colony on a newly-settled world? It could provide a nice mixture of high-tech and low-tech — the limited supply of high tech you brought with you, and the more plentiful supply of low-tech stuff you can make locally. Strange creatures you don't know much about, lots of room for exploration, economic subsystems centered around settlement-building… seems like you could do a lot of interesting stuff with that.
How about a sci-fi game that isn't about saving the galaxy, and/or human civilization, from complete and utter destruction? Something significant, but less impacting.
Watchdog
November 9th, 2012, 22:54
After what they did wtih ME 3, I'm very skeptical of anymore in that 'verse being worth playing. Heck, just seeing Bioware slap "multiplayer" on any future products will only cause me to avoid it even quicker than usual. I remember when Bioware actually seemed to understand what makes a decent crpg, and that Bioware no longer exists.
-Carn
-Carn
Keeper of the Watch
November 10th, 2012, 08:13
Watcher
November 10th, 2012, 08:24
I was going to write a lengthy reply but then decided what the hell I wont. It will be the same typical Bioware game and that says it all.
—
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
November 10th, 2012, 10:00
I fore one think ME3 was a great game (whit a bad ending), but the ending was way better that Divinity 2 or the stupid Fall Out 3 ending?
—
(Sorry fore the gramma, are Danish)
(Sorry fore the gramma, are Danish)
November 10th, 2012, 10:01
Originally Posted by CraigCWBSo that they can implement further hollywoodification, killstreaks, and dumbing down while hiding behind "well, it was what the fans asked for in their feedback!".
WTF is up with asking people what they'd like to see? They are going to make the game into whatever their marketing department tells them will sell the most copies.
Look at the feedback they asked for Dragon Age 3. "What color box do you want?" "What pre-order bonus do you want". Also, try giving them feedback involving anything other than "wow you guys are awesome" on their facebook page. It'll be ding dong bannu for you.
SasqWatch
November 10th, 2012, 16:51
Watchdog
November 11th, 2012, 16:10
I wouldn't blame Bioware for making the next ME game a straight-up 3rd person bro-op shooter with adversarial multiplayer. The RPG fans are never going to be happy with them again - as we are reminded in the comments to every Bioware related news post - so maybe Bio will give up on us sperglords entirely and move on to greener pastures (greener as in dollar$).
Hell I'll still play it. Just include a heavily-customizable Turian skin, k Bio? Thanks.
Hell I'll still play it. Just include a heavily-customizable Turian skin, k Bio? Thanks.
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