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RPGWatch Forums » Comments » News Comments » Black Isle - Crowdfunding Campaign Launched

Default Black Isle - Crowdfunding Campaign Launched

December 21st, 2012, 11:24
My first reaction is wow, this has to be the worst crowdfunding pitch we've seen yet.

Originally Posted by bjon045 View Post
Does it look okay it your browser? In mine I get a black box and the top with some numbers in there and then grey box beneath that with all the videos/text. No images or any kind of design elements that you would get on normal websites these days. Maybe it is just broken for me.
That's how it looked for me too when using Chrome. I tried loading in Firefox and it then loads the graphics properly.

Even with the graphics loaded the presentation is seriously lacking.
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December 21st, 2012, 11:43
The images were getting blocked by a plugin i have. It didn't like the path "/affiliation/". Disabling the plugin caused it to show properly. Looks a bit more professional now.

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December 21st, 2012, 12:21
No game? No thanks!

I enjoyed the video though.

Daniel.
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December 21st, 2012, 12:40
Found this link on NMA that shows how much money they actually raised if anyone is curious.
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December 21st, 2012, 13:40
I just donated them 900 bottlecaps. The van is on the way.
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December 21st, 2012, 13:51
That's so abnormously absurd that I don't know what to say…

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December 21st, 2012, 15:16
Originally Posted by axellslade View Post
I just donated them 900 bottlecaps. The van is on the way.
Ha ha ha! You made my day.
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December 21st, 2012, 17:33
Okay, this is officially the worst way in which somebody is trying to mooch of the Kickstarter Spring, tied only with this gem:

http://www.kickstarter.com/projects/…lore?ref=users

Somewhat unrelated, holy shit, this guy actually re-launched the pitch after the first one failed:

http://www.kickstarter.com/projects/1376466869/lore-0

. . .
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December 21st, 2012, 17:53
Originally Posted by himmy View Post
Okay, this is officially the worst way in which somebody is trying to mooch of the Kickstarter Spring, tied only with this gem:

http://www.kickstarter.com/projects/…lore?ref=users

Somewhat unrelated, holy shit, this guy actually re-launched the pitch after the first one failed:

http://www.kickstarter.com/projects/1376466869/lore-0

. . .
Did he hire Napoleon Dynamite to do the concept art?
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December 21st, 2012, 21:08
Originally Posted by CountChocula View Post
Did he hire Napoleon Dynamite to do the concept art?
His younger sister mayhaps?
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December 23rd, 2012, 20:24
Eh… strategy RPG, didn't they already do that with Fallout Tactics trying to capitalize on Jagged Alliance popularity? So they add base building to that, trying to capitalize on XCOM popularity? Sounds like the resurrected Black Isle is populated by some of the same 'tards who caused Interplay to shrivel up and die in the first place. How about some fucking ideas instead of just trying to do low budget knock offs of whatever is currently selling, you fuckwits?
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December 24th, 2012, 21:45
The game concept actually sounds pretty interesting, but if I'm going to simply give money to charity, I'd rather give it to kids in Africa. As a kickstarter it could've been interesting, but even then I think they'd need more than just a brand - some developers who worked at the old Black Isle would be a good start.
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December 24th, 2012, 22:32
Originally Posted by Maylander View Post
The game concept actually sounds pretty interesting, but if I'm going to simply give money to charity, I'd rather give it to kids in Africa.
Hey, corporations are people too!
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December 25th, 2012, 10:16
Kickstarters are dodgy enough as it is. Companies are asking for donations from people for the purposes of the company making a profit. With kickstarters, they might offer a complete product of unknown quality, but they aren't obligated to do so. In this situation, it is just a blatant "give us money" request.
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