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Obsidian Entertainment - Formspring Interview with George Ziets about how He Would
Obsidian Entertainment - Formspring Interview with George Ziets about how He Would
January 15th, 2013, 00:08
George Ziets, Creative Lead on Obsidian's Mask of the Betrayer, has been asked on
Formspring about his ideas for a BG3 game. Here's his take on how the game could have begun, hypothetically speaking that is:
Formspring about his ideas for a BG3 game. Here's his take on how the game could have begun, hypothetically speaking that is:
Initially the player may just be staving off imminent disaster as Cyric and his friends move quickly against the player - several strong deities against a relatively weak one. I could imagine the player being forced to abandon the Throne of Bhaal and going on the run across the planes. The player's goal would be to gain followers (faith=power), usurp the divine portfolio of another god, and carve out a base of power in the wider multiverse.In the commens he clarifies that they were planning a reboot of the series:
…….It had been about 10 years since the BG games, which may have been too long for a direct sequel. I know we were planning a reboot of the series that could appeal to gamers unfamiliar with the franchise.More information.
SasqWatch
RPGWatch Team
January 15th, 2013, 00:08
Planescape: Usurper? 
Sounds cool. There's a few old classics I wouldn't mind seeing rebooted.

Sounds cool. There's a few old classics I wouldn't mind seeing rebooted.
Last edited by rjshae; January 15th, 2013 at 02:52.
Bob
January 15th, 2013, 06:20
In a divine-level planar campaign, the player might stir up a civil war on Mount Celestia, conquer a layer of the Abyss, or assemble an adventuring party of divine avatars. Ultimately you’d take back the Throne of Bhaal, smack down Cyric and his friends, and establish a place for yourself among the pantheon of gods.
I'm glad they didn't end up going that route. It sounded like another high-level campaign similar to Throne of Bhaal. I didn't care for the gameplay as much once you reached very high levels in 2nd or 3rd Edition D&D.
Just give me a party of low-level adventurers with leather armor, thank you. You can keep the "divine-level" gameplay.
January 15th, 2013, 08:27
Sounds good to me. To bad I doubt there will ever be another game in the series despite Beamdog's and Obsidian's attempts. Hasbro seems content to license there IP to make F2P mmo's.
—
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
Last edited by Couchpotato; January 15th, 2013 at 11:02.
January 15th, 2013, 08:29
Originally Posted by JDR13As in the start of BG, Oh no a wolf!
..
Just give me a party of low-level adventurers with leather armor, thank you. You can keep the "divine-level" gameplay.![]()
I like making my character as powerful as possible but after a while its not just fun anymore. So give me fear of the wolf!
I donīt like the DnD ruleset, but isn't it established that they work best around level 7-14? (2:nd ed.)
What is Ziets doing now?
Mask of the Betrayer is one of the top rpg experiences.
C
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Obsidian Entertainment - Formspring Interview with George Ziets about how He Would
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