|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Eschalon: Book III - New Screenshot

Default Eschalon: Book III - New Screenshot

January 22nd, 2013, 18:27
Looks great, if you make an iPad version I would buy it twice. Spiderweb has done it for its last few games you know /peer pressure/.
Burress is offline

Burress

Sentinel

#21

Join Date: Feb 2007
Posts: 267

Default 

January 23rd, 2013, 00:36
Originally Posted by JDR13 View Post
Funny… I never paid much attention to this series because for some reason I thought it was made by Spiderweb.

Screens look pretty good. Not sure how I feel about turn-based combat for a non party-based game though.
Its not turn based like you'd think. Its more like you control the game clock. When you move things happen. If you stand still the world stands still.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#22

Join Date: Oct 2006
Location: Boston MA
Posts: 2,231

Default 

January 23rd, 2013, 01:12
Originally Posted by crpgnut View Post
I feel the focus of II was lost in comparison to I. When you create challenges, you also have to make it so the challenges can be completed. Therefore, all of the gameplay must make allowances for this. When I played it, I found areas where I thought the game would have played out differently, had it not been for the challenges. I only played it through once though and will likely skip III if it has the same limitations. Still, you got my money BW, so you should be happy. I'll probably play III too, if the game is cheap enough. A low enough price will allow me to ignore the silliness of challenges.

It's been a long time since I played it, and it was enough of a irritant that I never replayed.
My god, the challenges had nothing to do with the actual game, it shouldn't have effected your gameplay at all if you did not care for them. I'm at a loss to how they did?

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#23

Join Date: Apr 2007
Posts: 2,918

Default 

January 23rd, 2013, 09:17
This is one of the games on my eagerly anticipated games list. I thought Book II was awesome.
Arkadia7 is offline

Arkadia7

Arkadia7's Avatar
Sentinel

#24

Join Date: Oct 2009
Posts: 347

Default 

January 23rd, 2013, 10:10
Originally Posted by crpgnut View Post
I feel the focus of II was lost in comparison to I. When you create challenges, you also have to make it so the challenges can be completed. Therefore, all of the gameplay must make allowances for this. When I played it, I found areas where I thought the game would have played out differently, had it not been for the challenges. I only played it through once though and will likely skip III if it has the same limitations. Still, you got my money BW, so you should be happy. I'll probably play III too, if the game is cheap enough. A low enough price will allow me to ignore the silliness of challenges.

It's been a long time since I played it, and it was enough of a irritant that I never replayed.
So, you're letting a separate system that has absolutely no effect on gameplay - unless you specifically want it to - have an effect on gameplay, and then you complain about it as if it wasn't your personal choice?

That sounds pretty stupid and unfair, to be honest.
DArtagnan is online now

DArtagnan

DArtagnan's Avatar
Waste of potential

#25

Join Date: Oct 2006
Location: Denmark
Posts: 14,440

Default 

January 23rd, 2013, 15:20
Originally Posted by DArtagnan View Post
So, you're letting a separate system that has absolutely no effect on gameplay - unless you specifically want it to - have an effect on gameplay, and then you complain about it as if it wasn't your personal choice?

That sounds pretty stupid and unfair, to be honest.
Oh my god I actually agree with you.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#26

Join Date: Apr 2007
Posts: 2,918

Default 

January 23rd, 2013, 15:33
Let me use small words; The challenges directly affected how the game was built from the ground up. Book II doesn't play like Book I, I liked Book I much better. Now, this is opinion, as is all the stuff that spouts from your orifices. It's a valid point, but you may not be able to ascertain it. Let's say you have an achievement (oops sorry, he called it challenge) that says kill all monsters with an edged weapon. Okay, now you must build the whole game so that it can be completed using only edged weapons. I can't explain it any more simply than that. I'm not a fan of achievements either. I just think they're silly.

Also, it wasn't a deal breaker. I bought Book II knowing that he had added achievements and high score multipliers. I'm just not sure that I will buy Book III if those are in there again. It's my money and my opinion. BW likes the money and RPGWatch is all about opinions. Get it?
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#27

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,712

Default 

January 23rd, 2013, 15:35
I don't think anyone is disputing that it's an opinion.

MY opinion is that it's an opinion with no detectable common sense behind it, and I always try to make sense of opinions.

That's all.

If I actually wanted to prevent people from holding silly opinions - I'd be dead from endless frustration many, many years ago.

So - PLEASE - keep that opinion if you like to hold it
DArtagnan is online now

DArtagnan

DArtagnan's Avatar
Waste of potential

#28

Join Date: Oct 2006
Location: Denmark
Posts: 14,440

Default 

January 23rd, 2013, 15:36
But you don't have to get those achievements or challenges. I never made a character with only using edged weapons because I did not care about the achievement.

I can tell you for a fact that the game was not made from the ground up for challenges and achievements.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#29

Join Date: Apr 2007
Posts: 2,918

Default 

January 23rd, 2013, 17:06
Originally Posted by rune_74 View Post
But you don't have to get those achievements or challenges. I never made a character with only using edged weapons because I did not care about the achievement.

I can tell you for a fact that the game was not made from the ground up for challenges and achievements.
I guess CRPGnut argument is that it influenced the game design enough to make it a (subjectively) poorer experience. Where exactly did you feel that was the case, CRPGnut? Which elements do you think suffered from compromises made due to the existence of challenges?
GhanBuriGhan is offline

GhanBuriGhan

GhanBuriGhan's Avatar
Wose extraordinaire

#30

Join Date: Oct 2006
Posts: 3,482

Default 

January 23rd, 2013, 17:50
Originally Posted by Lemonhead View Post
With the single character on screen and looking at the GUI I assume the third installment will not be party based? I thought I heard rumors of this being party based? Maybe I'm confusing EB3 with something else.
When I see a game like this - the first thing I always try to check is whether it's party based and I always feel somewhat disappointed when I find out it's not. More party based CRPGs please! oh and turn based or at least pausable combat too…
Roq is offline

Roq

Seeker
RPGWatch Donor

#31

Join Date: May 2012
Location: Somerset/London UK
Posts: 977

Default 

January 23rd, 2013, 19:49
Originally Posted by GhanBuriGhan View Post
I guess CRPGnut argument is that it influenced the game design enough to make it a (subjectively) poorer experience. Where exactly did you feel that was the case, CRPGnut? Which elements do you think suffered from compromises made due to the existence of challenges?
Yeah, I would understand if the game appeared to have been designed with these challenges as a major priority - but that's not the case.

I doubt they have had any effect on the balance/design except as a minor thing, but whatever.
DArtagnan is online now

DArtagnan

DArtagnan's Avatar
Waste of potential

#32

Join Date: Oct 2006
Location: Denmark
Posts: 14,440

Default 

January 23rd, 2013, 21:12
Originally Posted by GhanBuriGhan View Post
I guess CRPGnut argument is that it influenced the game design enough to make it a (subjectively) poorer experience. Where exactly did you feel that was the case, CRPGnut? Which elements do you think suffered from compromises made due to the existence of challenges?
It's been forever since I played it, but let me give you a current thought. Let's say that implementing the various system changes to create and track challenges took X amount of programming time. If that same x was instead used for allowing wide screen formats, this would be a much more welcome addiction. I honestly didn't take notes on what I did and didn't like in Book II, I just remember thinking challenges were silly and a waste of time. Of course, posting all of this is also a waste of time, but there ya go.

It'd be like if Bethesda removed dragons from their game so they could create a scoring system to be posted on a forum Woo, look at me I played a Breton warrior that specialized in two-handed melee even though Bretons make awesome mages and shitty warriors. Yippee! Nerdgasm for the win!
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#33

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,712

Default 

January 23rd, 2013, 21:21
Originally Posted by crpgnut View Post
It'd be like if Bethesda removed dragons from their game so they could create a scoring system to be posted on a forum Woo, look at me I played a Breton warrior that specialized in two-handed melee even though Bretons make awesome mages and shitty warriors. Yippee! Nerdgasm for the win!
Even if we pretend that implementing a trivial scoring system with simplistic challenges is the same as implementing extremely complex animation/AI/modelling/texturing/etc. like the dragons in Skyrim (as an amateur programmer - I could do the former in my sleep and I wouldn't have a prayer of doing the latter) - would you also consider Skyrim a "bad game with conditional bullcrap" without dragons, or might it be worth playing anyway?
DArtagnan is online now

DArtagnan

DArtagnan's Avatar
Waste of potential

#34

Join Date: Oct 2006
Location: Denmark
Posts: 14,440

Default 

January 24th, 2013, 00:07
Originally Posted by GhanBuriGhan View Post
I guess CRPGnut argument is that it influenced the game design enough to make it a (subjectively) poorer experience. Where exactly did you feel that was the case, CRPGnut? Which elements do you think suffered from compromises made due to the existence of challenges?
They were really a minor part of the game design, and I think a lot came from the community. I can tell you of all the conversations I have had with BW over the years never did we talk about challenges.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#35

Join Date: Apr 2007
Posts: 2,918

Default 

January 24th, 2013, 00:23
I payed about as much notice to challenges and achievements here as I did in Painkiller - which I ignored entirely.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#36

Join Date: Oct 2006
Location: Boston MA
Posts: 2,231

Default 

January 24th, 2013, 01:02
Crpgnut, I get what you mean but I think there`s a slight flaw in your logic.
You`re assuming here Basilisk Games actually adopted a bottom up approach and first designed the challenges and then made the game to suit these challenges (which would be a pretty silly design decision and also easy to detect).
But what if (and this is how I think it happened) they first made the game just the way they wanted to and then only after that implemented the challenge system? I`d assume by doing it this way the game itself would not be influenced. I suppose this was the way they did it because the scoring system was completely transparent to me. I didn`t feel it at all during my playthrough and only noticed it in the end.
arthureloi is offline

arthureloi

arthureloi's Avatar
Visionary Vampire

#37

Join Date: Apr 2012
Location: Nosgoth
Posts: 172
RPGWatch Forums » Comments » News Comments » Eschalon: Book III - New Screenshot
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 16:36.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch