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Inside Chris Taylor's fight to save Gas Powered Games
February 4th, 2013, 06:04
I came across this little article on vg247. The article goes in depth about Chris Talyor and Gas Powered Games. Its an interesting read.
Link-http://www.pcgamesn.com/indie/wildma…-powered-games
The saddest part is when he mentions they get no money off of any previous games they made. They didn't meet contract obligations so all money goes to the publishers.
Link-http://www.pcgamesn.com/indie/wildma…-powered-games
The saddest part is when he mentions they get no money off of any previous games they made. They didn't meet contract obligations so all money goes to the publishers.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
February 4th, 2013, 06:34
I definitely feel for the guy I've had businesses fail in the past. It's bad putting yourself in a bad financial situation but when you put others there as well, it's crushing.
Problem is I didn't care for any of his other games and haven't seen anything in wild man that interests me.
I can't put any money behind something I have zero interest in. If they somehow make a crazy come back and are close at the end I would help out and buy a copy and just give it to a friend or something.
Problem is I didn't care for any of his other games and haven't seen anything in wild man that interests me.
I can't put any money behind something I have zero interest in. If they somehow make a crazy come back and are close at the end I would help out and buy a copy and just give it to a friend or something.
Keeper of the Watch
February 4th, 2013, 06:40
I feel the same but I haven't enjoyed any of his games since Supreme Commander. Part of the article tries to make you feel bad because we the fans supposedly abandoned him.
Wildman just doesn't do anything for me. It doesn't catch my interest. If it was Kings ans Castles yes but that game needs more than 1 million to make.
Wildman just doesn't do anything for me. It doesn't catch my interest. If it was Kings ans Castles yes but that game needs more than 1 million to make.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
February 5th, 2013, 16:38
Originally Posted by CouchpotatoEvil if a publisher just wants that, and therefore is steering things into that direction, for example by placing milestones no-one can ever reach in a scheduled time (scheduled by the publisher, of course !).
They didn't meet contract obligations so all money goes to the publishers.
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
February 10th, 2013, 09:57
Wildman looks interesting in that it's a "prehistoric" theme, something that really hasnt been done right. Paraworld was kinda cool, but it wasnt caveman
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Chuck Norris doesnt dial the wrong number - you answer the wrong phone
Chuck Norris doesnt dial the wrong number - you answer the wrong phone
February 10th, 2013, 10:05
Originally Posted by xSamhainxI got the game from gogamer free with my order years ago. Wasn't bad and it surprised me.
Wildman looks interesting in that it's a "prehistoric" theme, something that really hasnt been done right. Paraworld was kinda cool, but it wasnt caveman
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
February 10th, 2013, 10:24
Reading up on the whole GPG saga - I didnt know that Age of Empires Online was halted, but I could have told you back when it came out that it was insanely risky to go like they did. Micro-transactioned, pay-per-civilization (without even a full roster of civs) it went against what the Age of.. games always were. Competitive, historical rts games loaded w/ a ton of content for your bucks. Lots of civs, lots of strategies, lots of cool stuff.
Like most I played AoE online a bit, I actually liked the cartoony look and the back to basics gameplay. Then they held me back and pressed me for money, then I went and played something else. Actually i think it was Age of Mythology, a game I still love and play to this day. RTS gameplay is not MMO play, you cannot ration it out in like they can get away w/ in mmos. I'm not surprised at all.
Wildman was even more risky - prehistoric theme, claiming it was action rpg while talking all about RTS. There's no arpg there, it's simply an RTS w/ a hero, that's nothing new. Stank of MOBA style gameplay, while insisting on "singleplayer first"? It just looks like a bunch of conflicting information. While i like the theme, i have to admit it looked pretty… meh.
I think the last article I read was dead-on when it said that people would have supported something from GPG's lineage of games - another Supcom, or DS, or someting of that nature would have possibly worked. People want more of the same w/ some new stuff. Nostalgia sells on kickstarter. I had no problem at all throwing money at a Dungeon Keeper clone, Ive been dying to play a new DK for a decade. Even Grimoire, sure I'll give the nostaligic dungeon crawler of a madman a shot. But a Prehistoric moba-looking thing..
Like most I played AoE online a bit, I actually liked the cartoony look and the back to basics gameplay. Then they held me back and pressed me for money, then I went and played something else. Actually i think it was Age of Mythology, a game I still love and play to this day. RTS gameplay is not MMO play, you cannot ration it out in like they can get away w/ in mmos. I'm not surprised at all.
Wildman was even more risky - prehistoric theme, claiming it was action rpg while talking all about RTS. There's no arpg there, it's simply an RTS w/ a hero, that's nothing new. Stank of MOBA style gameplay, while insisting on "singleplayer first"? It just looks like a bunch of conflicting information. While i like the theme, i have to admit it looked pretty… meh.
I think the last article I read was dead-on when it said that people would have supported something from GPG's lineage of games - another Supcom, or DS, or someting of that nature would have possibly worked. People want more of the same w/ some new stuff. Nostalgia sells on kickstarter. I had no problem at all throwing money at a Dungeon Keeper clone, Ive been dying to play a new DK for a decade. Even Grimoire, sure I'll give the nostaligic dungeon crawler of a madman a shot. But a Prehistoric moba-looking thing..
—
Chuck Norris doesnt dial the wrong number - you answer the wrong phone
Chuck Norris doesnt dial the wrong number - you answer the wrong phone
Last edited by xSamhainx; February 10th, 2013 at 10:36.
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