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RPGWatch Forums » Comments » News Comments » GameBanshee - Brother None is Leaving Gamebanshee - to join InXile

Default GameBanshee - Brother None is Leaving Gamebanshee - to join InXile

February 27th, 2013, 02:29
Brother None, aka Thomas Beekers, has left the building - ehm - Gamebanshee. In a post
at the Gamebanshee site, he explains why:

You may have heard that I have joined inXile as a line producer, working on the production and community end for both Wasteland 2 and Torment: Tides of Numenera. I'll be doing a lot of day-to-day grind stuff to perfect internal and external communication, get the Torment Kickstarter perfected, work on sorting through the backers of Wasteland 2, and doing public communication and community stuff for both titles. The sad thing of it is that this creates a conflict of interest situation for my work here at GameBanshee that I'm not entirely comfortable with. Even if I avoid writing about anything inXile-related, there's still too great a chance of bias seeping in when I'm looking at other games in the RPG genre. I'd certainly like to keep writing about games, but this kind of colored commentary does not fit the standards GameBanshee sets for itself. For that reason, I'm hanging up the hat as a "video game journalist" (or reviewer, rather).
More information.
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February 27th, 2013, 02:29
Congrats on the new job Brother None!
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February 27th, 2013, 03:27
Yeah well. I gotta remind people that the reason I got invited to join GameBanshee in the first place, those six years ago, was this interview with MCA and Colin McComb here on RPGWatch. And now, six years on, I'm working with Colin McComb! Funny how things go.

Thanks guys.
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February 27th, 2013, 03:29
Congrats and best of luck!!!
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February 27th, 2013, 07:42
Congratulations, man. Well-deserved.
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February 27th, 2013, 08:02
Congrats, working on Torment: Tides of Numenera will be a blast I'm sure, keep us posted with whatever info you can.
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February 27th, 2013, 08:20
Congratulations, I just hope it won't keep you from coming around RPGWatch though.
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February 27th, 2013, 09:23
Good luck, Brother None, certainly exiting games to be involved with! Although I'd rather see you in the design department than as a producer… Bit of a loss for RPG games journalism, no doubt. I hope your outstanding background knowledge will stay with us on the forums at least.
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February 27th, 2013, 10:32
I know I'm being cynical here, but my first thought is.. inside source! Yes!

Anyway, congratulations and good luck!
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February 27th, 2013, 10:42
Excellent news. I've always respected your writings and I think you'll help them stay on the straight and narrow path towards crpg greatness.

Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
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February 27th, 2013, 11:51
Certainly a name in the "video games journalism" industry that I respect. Kudos to you for your hard work and all the best for the future.

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You've a goodly way to go.
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February 27th, 2013, 12:17
Gefeliciteerd

go dutchie, You got the dream job !
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February 27th, 2013, 13:54
Gratz and thanks for all the great reviews!

Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
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February 27th, 2013, 14:14
I respect your decision, Brother None, I would have acted in a similar way.

I wish you a successful time there !

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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February 27th, 2013, 15:35
All the best BN and well deserved!
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February 27th, 2013, 16:25
Glad to see that to some people moral integrity is more important than Doritos and Mountain Dew.

Will your new job mean less time on forums like RPGWatch, and RPGCodex? Or more time as "community manager" usually means "a PR guy on the forums making games sound good"?
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February 27th, 2013, 16:57
I assume that he already knows these traps.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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February 27th, 2013, 17:35
Wow, congrats, that sounds amazing :-)
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February 27th, 2013, 18:22
Congrats! That's huge
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February 27th, 2013, 19:05
Good for you, BN! Hopefully this won't cut into your cogent contributions here and on the Iron Tower forums.

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