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January 2nd, 2013, 23:48
Originally Posted by joxer View Post
- some minor annoyances over useless stuff like plants hypo, inability to save anywhere, lack of hide HUD option, etc
Thanks Joxer, looking forward to playing it. Got the insane edition waiting to be unwrapped.

Regarding the HUD, I thought that patch 1.04 sorted this problem now with the ability to hide most of the HUD notifications and pointers!
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January 2nd, 2013, 23:56
The game on Steam is version 1.04 and I really didn't see such option.
You can unmark different map markers like chests or a certain mission type so they are not displayed on the map if that's what you mean. But it's still not, for example, press ? to toggle HUD.

In any case, I promise you'll have a fun of your life with bizzare, hilarious and utterly mad characters - villans or friends, all are memorable and feel like they've escaped from some real story driven RPG.
Last edited by joxer; January 3rd, 2013 at 00:11.
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January 3rd, 2013, 02:58
Originally Posted by joxer View Post
In any case, I promise you'll have a fun of your life with bizzare, hilarious and utterly mad characters - villans or friends, all are memorable and feel like they've escaped from some real story driven RPG.
Now THAT'S the way to sell me a video game.
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June 17th, 2013, 14:34
Just started this one on the X360, and liking it so far.

Trying to get deer pelts now, which is proving quite the challenge… Since your gunfire can lure enemies, I am constantly looking over my shoulder and those deer are damn quick… Pretty tense.
Very annoying though that when you die you respawn at the nearest "safehouse", which eh, I'd rather spawn where I saved, y'know?

The mob respawns are a little silly sometimes, though. I walk into an empty cabin, explore it, walk away and when I turn around, suddenly there's two bad guys sitting on the porch… Like they just parachuted in…

I very much like the world ambience otherwise: enemies will be patrolling and stuff, get attacked by the wildlife, call for reinforcements, …

Exitus acta probat.
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August 13th, 2013, 04:52
I'm having a love/hate relationship with this game.

The deluxe edition stuff isn't showing up. Heaven only knows why. Steam says I have the deluxe edition but I've finished Buck's missions and I still haven't seen the bonus mission yet. This is likely the fault of…

…thrice damned U-Play. As near as I can tell, the main point of this system is to throw an advertisement at me every time I finish a play session. It's probably not smart enough to understand different user accounts on a single PC or something.

Taking over outposts is GREAT fun! Easily the highlight of the game for me. There are always several ways to do it and you can even get a bonus if you do it all silent like.

The story is… well, I don't really know to be honest. Instead of having chatthatallrantogether like in Far Cry 2, this time they just didn't balance the audio correctly. The music regularly drowns out the talking. So turn down the music, right? You can't. Music is on or off. The only volume control is the master volume. From what I have been able to make out from the story, I think I would rather hear the music.

Exploration is also very well done! Elder Scrolls does it better but, hey, this is a shooter. Having exploration at all is pretty awesome. Until the rewards turn to ash…

…because the economy is a joke. For whatever reason, recovering radio towers makes weapon prices drop to 0. You'll make money FAR faster than you can spend it and I think it's mostly because of this game mechanic. I think I'm about two thirds of the way through and I don't even bother with chests much now. My billfold is maxxed out at $10,000 and I hardly spend anything on ammo.

The missions seem intent on hitting every cliché in the book. I've done the good old "follow this guy but not too closely" mission. I just finished back to back "you just lost all your equipment" missions. There have been quite a few QTEs in the missions, too.

The actual shooting is pretty good stuff. There's a reasonable variety of enemies that act different enough to keep me thinking. The graphics are very nice, too.

The save system is yet another bad one. One save slot, auto-check point. You can save you game at any time (and the instructions actually say you should save often) except in missions but it doesn't seem to have any effect.
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October 22nd, 2013, 16:31
Originally Posted by Zloth View Post
I'm having a love/hate relationship with this game.



Exploration is also very well done! Elder Scrolls does it better but, hey, this is a shooter. Having exploration at all is pretty awesome. Until the rewards turn to ash…

…because the economy is a joke. For whatever reason, recovering radio towers makes weapon prices drop to 0. You'll make money FAR faster than you can spend it and I think it's mostly because of this game mechanic. I think I'm about two thirds of the way through and I don't even bother with chests much now. My billfold is maxxed out at $10,000 and I hardly spend anything on ammo.
I agree completely. Been playing a bit more, but am going deliberately slow, clearing outposts and unlocking radio towers, carefully exploring.

But yes, the economy is kind of ruining it for me at the moment. Money is completely useless. I'm sitting on $6000 at the moment (haven't upgraded the wallet yet), so I am unable to pick up more money, nor can I sell any stuff from my inventory. They really dropped the ball there. There's nothing useful to spend money on at all, unless I am missing something?

Still a good game otherwise. Love the exploration and the atmosphere.

Exitus acta probat.
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October 22nd, 2013, 17:15
wire you're not missing anything but you expect too much of roleplay in FPS.

And I dare to say from GOTY candidate FPS.

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October 22nd, 2013, 17:34
Originally Posted by joxer View Post
wire you're not missing anything but you expect too much of roleplay in FPS.

And I dare to say from GOTY candidate FPS.
You have no idea how frustrating it is for a completionist as me to HAVE to skip chests with loot just because I:
a) can't carry more,
b) and even if I could carry more, I wouldn't be able to sell it!


Exitus acta probat.
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October 22nd, 2013, 17:46
Actually I have, both the idea and the same problem.

But let's face it, this is awsomely made FPS not sheen anticonsole and antiphone inventory from Gothic!

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May 16th, 2014, 13:42
FC4 is coming this year!

Precisely in November:
http://blog.ubi.com/far-cry-4-release-date-kyrat/
http://www.polygon.com/2014/5/15/572…4-release-date

Can't find requirements though. While FC3 worked flawlessly on my machine, because of Watch Dogs now I'm not certain about FC4 as it's also crossgen game.
But I'm definetly preordering it!

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