Gamescom 2013

Myrthos

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I'll be at Gamescom this Wednesday and Thursday, so if there are any questions you like to see asked for the following games, ask them here:

M&M X
Dragon Age: Inquisition
Mass Effect 4
The Witcher 3
Nuclear Union

These are the games I have appointments for.
 
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M&M X
Will there be an M&M XI?

Dragon Age: Inquisition
Return to Dragon Age 1 gameplay?
More tactical (slower) combat?

Mass Effect 4
Story on a smaller scale? (rescuing the universe gets boring after a while)

The Witcher 3
Free Exploring - how much land mass are we talking about?
 
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Dragon Age:
Is it possible to make a game 'epic' without making it soulless? What steps have you taken to ensure that Dragon Age: Inquisition can appeal to the same players that are backing kickstarter projects like Project Eternity and Torment: Tides of Numenera?
 
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Dragon Age: Inquisition
Return to Dragon Age 1 gameplay?
More tactical (slower) combat?

Based on HiddenX questions, you could asked them to explain what they mean by "tactical view" on the Inquisition website.
 
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Witcher 3 - how do the climbing mechanics work (I remember hearing it has climbing, do I recall correctly?)

Dragon Age 3 - will they avoid the reuse of assets that was one of the low points of #2?
Not a question, but could you try to get an insight how the combat system really works (that recent video left a lot of questions I think)?
 
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Not sure what game they are making, so here is an announcement that might or might not be interesting
Press Release - August 21st, 2013
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You’ve never seene this before: Six German gaming studios collaborate to make one great game – German All Stars: Believe In Games
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Cologne, August 21st, 2013. Something very special is happening here: Something the world-wide games industry has never seen before. Six German games studios collaborate as project “German All Stars” to follow the mood of “Believing In Games” and to mutually develop a game.
There’s even so much more to this story: The studios agreed to donate a share of their project’s revenues to charity organizations.
Today, during Gamescom 2013, the project has been revealed to the public.
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Behind the gathering stand award-winning studios such as Black Forest Games, Cliffhanger Productions, Daedalic Entertainment, Deck 13, King Art and Virgin Lands.
They mutually develop a game – and decided to ignore the usual conventions or even disdainful marketing interests. “Our game is like a music jam session”, explain JAndreas Speer und AdriJan Goersch (Black Forest Games), Jan Wagner (Cliffhanger Productions), Jan „Poki“ Müller-Michaelis (Daedalic Entertainment), Jan Klose (Deck 13), Jan Theysen (King Art), Jan Joeckel (Keen Games) und Ralf-Jan Adam (Virgin Lands), the leads of each participating studios and founding fathers of the project.
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„Red. Black. Fate“ will be the title oft he game. Each studio contributes a different gaming experience – as well as a considerable share of the development budget. However, even the sum of all contributions won’t suffice to fund the full project – therefore, a crowdfunding campaing is planned to raise the rest of the needed money.
Whoever backs the crowdfunding will contribute to financing a game which will, over a long period of time, raise money for charity organizations – since all studios agreed to donate a share of all revenues to good cause.
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*„Red. Black. Fate.“ is scheduled to be released by mid 2014. The game will consist of different gameplay experiences, creative and unusual concepts are driving the project idea – following the good old spirit of the games industry: Believe In Games – simply make cool games!
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„Such a gathering of normally competing studios is something the industry didn’t see in a long time. We want to do away with marketing interests, revenue optimization and competition – and we want to do what unites all of us: Sharing our love and passion of developing games. We are glad to start such a project with some of Germany’s best studios“, state all the founding Jans.
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The project „German All Stars“ is looking for further support* and contributions: As part of a contributor programme, members of the games industry can help making the project a success. Already contributing and supporting are Dynamedion, Metric Minds, Nevigo, Pixable and Yager.
 
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