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Default Kingdom Come - Back to Work Update

May 8th, 2014, 08:17
Warhorse Studios has a new update with more information on the development of Kingdom Come: Deliverance, and include a new video to show some new features.

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New features

Every few weeks we have a company-wide presentation of the new stuff that has been created during the previous weeks. Since, due to having to catch up on the whole backlog, I haven’t had much time for dealing with the actual development, I was quite surprised how many new things had been created.

In the first place, we have the archery practically done, including most of the RPG stats connected with it and I dare say it’s that sophisticated we could put out an archery simulator ;-) The scripters then set up shooting of forest game, so you can set out hunting hare with your new bow and I gotta say anyone who manages to hit one of those bunnies is a sharpshooter. It really is awesome.

Our AI has learned to get characters to create queues in front of a door, give right of way to each other and close doors behind them. The horse riding has improved a bit, so for example when the rider now jumps from his mount on a hill, he drops perpendicular to the ground, and on the other hand he can mount the horse even in relatively complicated conditions. The model of the horse itself is being redesigned. The former one was a little short and when galloping sometimes looked a bit funny, so the horses are getting new models and a new skeleton.

Crowd funding continues

The most important news for us is that we’ve finally launched our own crowdfunding platform. It really took us a long time due to the whole range of various issues that arise when you want to make a complex system that must have no glitches, in view of the fact that it’s about money.

Planning and design

As far as me and design are concerned, this month we still haven’t gotten into the working regime I’d like to see. Fortunately we’ve managed to sort out most of the backlog. We created a long-term roadmap of the tasks for the game. We’ve finally decided, hopefully, where we will be moving to next month, because we no longer fit into the existing space.
More information.
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May 8th, 2014, 08:17
This game looks so good that I feel like I'm getting punked. I can't believe they have done so much with such a modest amount (KS + private investor).
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May 8th, 2014, 08:41
Well, noone really knows how much the private investor actually contributes.
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May 8th, 2014, 12:31
I am SO excited for this one, so much I am kind of afraid I'll be disappointed…

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May 8th, 2014, 17:25
They seem to be doing pretty well in terms of building the world and its NPC's.
I do hope that two crucial elements in a narrative-heavy RPG - story and characters - fare just as well. It would be a pity if we end up with an excellent world, good gameplay and a boring story and characters.
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May 8th, 2014, 19:10
Originally Posted by Morrandir View Post
Well, noone really knows how much the private investor actually contributes.
They said several times that investor (one of the wealthiest people in CZ) already put in about 1.5 million USD. They worked on it for 2 years already, although in small team (20-30 people). Now after KS and new investment from both people and Bakala, they started hiring spree, already growing to more than 50 people.
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May 8th, 2014, 19:20
That's freakin' awesome.
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May 8th, 2014, 22:22
Originally Posted by Paul View Post
They said several times that investor (one of the wealthiest people in CZ) already put in about 1.5 million USD. They worked on it for 2 years already, although in small team (20-30 people). Now after KS and new investment from both people and Bakala, they started hiring spree, already growing to more than 50 people.
Yeah, I knew about these numbers that were accurate during their KS campaign. What I meant is that nobody knows how much he's investing right now. As Warhorse said, the KS campaign was to persuade the investor that there's a market for the game, so he would invest even more.
But you're right… in the campaign started only 3 month ago… so a great part of what they have now has been developed with the $1.5 milltion they got from Bakala.
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May 9th, 2014, 02:49
All that progresses nicely. Surely a game to keep an eye on. I think and hope it'll prove to be more than a match for Mount & Blades 2 ! Definitely the typical kind of game I'll be buying as soon as it's released.
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May 9th, 2014, 07:28
Originally Posted by Gloo View Post
All that progresses nicely. Surely a game to keep an eye on. I think and hope it'll prove to be more than a match for Mount & Blades 2 ! Definitely the typical kind of game I'll be buying as soon as it's released.
I agree Gloo that was the first thing I thought when the kickstarter launched. The game is definitely a much better Mount & Blade, and I say this a huge fan of the games.

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