|
Your continuous donations keep RPGWatch running!
Jade Empire - Special Edition Screens @ BioWare
January 20th, 2007, 00:44
Originally Posted by CormacOK, but I still believe that Microsoft's (only) goal with JE was always to boost Xbox sales in the Asian/Pacific reason. It doesn't really matter in that context who had the idea for JE first or whether it is a "true" JRPG.
Actually JE was the game Bio wanted to make for a long time, it wasnt at all MS's idea. And although Asian-themed, it's not at all a clone of JRPGs, it very much resembles in its story and character relations Bio's past games, like KotOR and BG2.
In fact, I did just read an old GameSpot interview about JE when the game was revealed at the Tokyo Games Show. Not E3. Not that big show in London (can't remember the name of it). Nor any other Western game show. Nope. TGS. Seems obvious to me that MS chose that setting to say a loud and clear 'hello' to the Asian market
.
January 20th, 2007, 08:56
doctor_kaz
"He said that Microsoft wanted…."
I should have been more clear, but they beat me to it, heh.
Cormac
"it very much resembles in its story and character relations Bio's past games, like KotOR and BG2"
Good news.
"He said that Microsoft wanted…."
I should have been more clear, but they beat me to it, heh.

Cormac
"it very much resembles in its story and character relations Bio's past games, like KotOR and BG2"
Good news.
—
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
| Thread Tools | Search this Thread |
|
|
All times are GMT +2. The time now is 20:56.

