|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Drakensang - New QA Manager

Default Drakensang - New QA Manager

July 5th, 2007, 21:03
Alrik writes than Radon Labs has hired a QA manager (Michael Backhaus, ex- Sunflowers [Paraworld, Anno 1701]) for Drakensang - hopefully good news for the final product quality.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967

Default 

July 5th, 2007, 21:03
I hope he sees the inherent quality of the pen and paper Drakensang rp system and makes them switch over to it, making the game go from good to instant classic.
roqua is offline

roqua

roqua's Avatar
Sentinel

#2

Join Date: Oct 2006
Posts: 474

Default 

July 5th, 2007, 22:10
Well, that is a different story. It's nearly impossible to implement ALL of the system, because it's simply too complex.

To me, that's nothing new; in fact, its complexity kept me away from looking into it this far.

I just point out to the official forums, German and English, where you can participate in the discussions. http://www.anaconda-games.de/forum/viewforum.php?f=64
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#3

Join Date: Nov 2006
Location: Old Europe
Posts: 15,969

Default 

July 5th, 2007, 22:33
Originally Posted by Alrik Fassbauer View Post
Well, that is a different story. It's nearly impossible to implement ALL of the system, because it's simply too complex.
Indeed. It's like asking for a game to have a system with the full potential of GURPS. Madness!

I was a bit disappointed that they removed priests and karma spells, but I can understand it. Do a bit of it, and it right, don't do all of it and end up doing it wrong.
Brother None is offline

Brother None

Brother None's Avatar
SasqWatch

#4

Join Date: Oct 2006
Posts: 1,554

Default 

July 6th, 2007, 00:30
Originally Posted by Alrik Fassbauer View Post
Well, that is a different story. It's nearly impossible to implement ALL of the system, because it's simply too complex.

To me, that's nothing new; in fact, its complexity kept me away from looking into it this far.

I just point out to the official forums, German and English, where you can participate in the discussions. http://www.anaconda-games.de/forum/viewforum.php?f=64
That was a bad format on my part, I typed rpg combat system and tried to take out rpg because it sounded stupid. So what I ended up with with somehow is rp system, instead of combat system, which is far more stupid.

My only gripe with this game is that it will be RT. And because of that single gripe I see a trickle effect on other things that are very important to me, such as mindless hordes of weak and underpowered enemies, mad-phat potion drinking, and boring.

I have no complaints about editing the dialogue. FO1 and 2 had really short dialogues for the most part. I don't care about romance or that nonsense, but if your going to make a game that is combat focused, make combat meaningful and challenging, not just a mindless time fill.

I posted a couple times on their forum when it first opened, and two things were aparant: the hot graphics attracted a generation of gamers that thing bioware games have good combat somehow, and the creators of this game (rightfully) want this game to have selling potential to recoup development costs. And the development costs are high because they want fancy graphics, and they want fancy graphics because they are more interested in making a popular game than a good game (wrongfully).

Both parties are useless to talk to (coming from where I am coming from), and want what they want, and like what they like, and I have no place in their conversations.

I'll buy the game, I might enjoy it for a little while, but I'm not waiting for it with baited breath, and I probably won't write home about it. At the very least it will make me crave for the RoA trilogy, which is good, since I like playing those games over and over anyways.
roqua is offline

roqua

roqua's Avatar
Sentinel

#5

Join Date: Oct 2006
Posts: 474
RPGWatch Forums » Comments » News Comments » Drakensang - New QA Manager
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 12:04.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch