|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Two Worlds - Review & Subsite Launched @ Gamebanshee

Default Two Worlds - Review & Subsite Launched @ Gamebanshee

September 12th, 2007, 03:07
Gamebanshee has launched a subsite for Reality Pump's Two Worlds, with plans for a comprehensive walkthru and other features. They also have a review of the game:
Despite Two Worlds not having much in the way of a storyline, in the single-player campaign you’re forced to play a human male character whose skill set doesn’t match any of the game’s 12 official classes (in multiplayer, you can also be a female or an elf, and you have to pick a class). Your character is sort of an “everyman” character, with an assortment of skills for melee combat, ranged combat, and magic. Later, as you visit towns during your travels, you can learn new skills to make your character even more versatile.

Skills include abilities like “strong hand,” which increases the amount of melee damage you do, and “disarming arrow,” which disarms opponents from afar (and which is really a pain when it’s done to you). There are also thief skills for sneaking, stealing, and picking locks, and a “riding” skill for riding horses and other mounts. Magic is also considered to be a skill. There are five schools of magic, and as you put more skill points into each school, you’re allowed to cast the higher level spells in the school. The damage done by spells isn’t controlled by your skill level, though. Instead, the magic system uses “cards,” where the more cards you play, the more damage you do. There are also booster cards that you can use to reduce the mana cost of a spell, increase the duration of a spell, and more.
More information.

Where there's smoke, there's mirrors.
magerette is offline

magerette

magerette's Avatar
Hedgewitch

#1

Join Date: Oct 2006
Posts: 7,929

Default 

September 12th, 2007, 03:07
The review seems decent though I still haven't played the game.

Is there a good reason for not allowing the choice of gender?

GB has some great walkthroughs, though within the last year (since the server upgrades?) the forums have become almost militaristically ruled.

Additionally they can't be bothered to do version for the Gothic series, so the atmosphere of late hasn't been worth visiting.

Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Acleacius is offline

Acleacius

SasqWatch

#2

Join Date: Oct 2006
Posts: 2,519

Default 

September 12th, 2007, 03:33
Originally Posted by Acleacius View Post
The review seems decent though I still haven't played the game.

Is there a good reason for not allowing the choice of gender?
There are allready several female mods. Only female voiceovers are missing but they are on the works too.
zakhal is offline

zakhal

zakhal's Avatar
VideoGamingWaste

#3

Join Date: Dec 2006
Location: Europa Universalis
Posts: 3,014

Default 

September 12th, 2007, 06:21
Excellent news, thanks zakhal.

Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Acleacius is offline

Acleacius

SasqWatch

#4

Join Date: Oct 2006
Posts: 2,519

Default 

September 12th, 2007, 11:33
Originally Posted by Acleacius View Post
Is there a good reason for not allowing the choice of gender?

GB has some great walkthroughs, though within the last year (since the server upgrades?) the forums have become almost militaristically ruled.

Additionally they can't be bothered to do version for the Gothic series, so the atmosphere of late hasn't been worth visiting.
The basic reason - and I'm only ~level 50-something - seems to tie into the fact that the whole game was written around you being a guy with a sister who is also important to the game (introduced in the opening cutscene, so that isn't a spoiler). In addition, there are more than a few examples of male-centric conversations. It just seems like the story was written from a male-centric viewpoint.

As for GameBanshee, I can't view them at all from my work laptop due to the blockers, so I had to check it out from a different computer at home. As a result I've completely lost track of their forums.

— Mike
txa1265 is online now

txa1265

txa1265's Avatar
SasqWatch

#5

Join Date: Oct 2006
Location: Corning, NY USA
Posts: 11,538
RPGWatch Forums » Comments » News Comments » Two Worlds - Review & Subsite Launched @ Gamebanshee
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 19:42.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch