I'm currently playing around a bit with the Gothic 2 demo. After futzing with various visual settings I've been able to supress the startling motion sickness I got from previous attempts, but it still makes me feel a bit dizzy.
It looks interesting, but it's very clunky. The inventory system is really primitive and the combat is wretched. So I have a few questions for G2 players.
Is ranged combat more manageable than melee (is there ranged combat even?), and if so is going that route viable?
The control scheme says to press X to sneak, but pressing X causes no change in my character movement - do I need some skill in sneakiness before that key activates? And how is character advancement handled? Obviously I'm not far enough along to have "leveled" yet.
Basically, because I find the melee combat horrible I'm looking at alternate methods for playing, namely a sneaky archer sort of character (which is what I usually go for in RPGs anyways). Is this possible in Gothic 2? The gameworld looks really interesting and there seems to be a lot of things to do and exploration to undertake so I'd hate for lousy combat to turn me away.