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RPGWatch Forums » Comments » News Comments » Borderlands - Preview @ Eurogamer

Default Borderlands - Preview @ Eurogamer

August 7th, 2008, 22:09
We haven't previously been covering this post-apoc title from Gearbox, but after some discussion feel it may have elements of interest as a hybrid between the FPS and RPG genres.
Eurogamer has a preview up and gives a look at some of the game's aspects here:
In light of every developer ever's recent decision to set their game in the aftermath of a fictional apocalypse, it's easy to assume Borderlands is much the same. It's got barren, desolate plains, the locals are dressed up in rags and desert goggles, and all the jibber-jabber's about settlements and bandits.

…however, that's not the case. This is actually a distant planet called Pandora, where failed colonisation has left disparate groups of maladjusted individuals to fight over the scraps on barren, desolate plains in rags and desert goggles while talking about settlements and bandits. Completely different, see?

If you can get past the theme though, you may be richly rewarded, because Borderlands is an interesting-looking cross between first-person shooter and role-player. You take on one of three roles (two of which we see during our demo), each with unique skills, abilities and backgrounds, and developer Gearbox Software is pushing the RPG angle heavily.

For starters there's an experience-points bar at the bottom of the screen, and as you level up you get to make decisions about how to develop your abilities (using a software interface to hack into your existing hardware augmentations), and improve your proficiency with specific weapons based on their use. Shotgun-lovers may learn to absorb recoil and get better results at range, for instance.

Your character is also persistent across different game sessions, which brings us to the co-operative angle. Gearbox demos the game in co-op and says it's meant to be played that way, and in order to promote and encourage that you will be able to take your character - whatever his current level, equipment and abilities - into another player's game, however much progress he or she has made. Any progress you make there and any items you collect can then be transported back to your single-player game, or indeed taken to another friend's co-op game.
More information.
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August 7th, 2008, 22:09
Actually this is an rpg and is simular to Precursors and White Gold so should be on this site. I hope this is going to be a good game since it seems interesting.
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August 8th, 2008, 02:26
<shrug> A role playing game is one where you develop your character over the course of the game. A first person shooter is a game where the camera is in your character's head and the combat involves fast action and aiming. They aren't mutually exclusive at all, IMHO, though developing a game that's good at both will mean a lot more development $'s.
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August 8th, 2008, 13:59
Calling something a fps as a genre would mean it is an fps but this game would be considered an rpg with an fps combat system.
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